Player Matchup

Heimdallr
Heimdallr
LTW Marwin
Heimdallr
Level 99
God Stats
0W - 1L
1,344 SR
Queue Stats
15W - 12L
1,528 Elo+
Party 2
Janus
Janus
Pray4Recruit 23
Janus
Level 31
God Stats
0W - 2L
1,293 SR
Queue Stats
18W - 14L
1,503 Elo+
Party 2
Nemesis
Nemesis
SajenKa
Nemesis
Level 64
God Stats
1W - 3L
1,298 SR
Queue Stats
126W - 140L
1,425 Elo+
Solo
Danzaburou
Danzaburou
eldiablau42
Danzaburou
Level 157
God Stats
0W - 2L
1,308 SR
Queue Stats
126W - 112L
1,525 Elo+
Party 2
Raijin
Raijin
ganboa01
Raijin
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 147L
1,550 Elo+
Solo
Team Averages
Level 100
1,349 SR
1,506 Elo+

VS

Team Averages
Level 112
1,607 SR
1,567 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AE HebrewHammah
Geb
Level 141
God Stats
3W - 1L
1,828 SR
Queue Stats
74W - 66L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
CaughtAnothaZOE
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,764 Elo+
Party 1
Bastet
Bastet
Knockoutweevil
Bastet
Level 70
God Stats
3W - 4L
1,699 SR
Queue Stats
51W - 26L
1,587 Elo+
Party 1
Anubis
Anubis
dankheme
Anubis
Level 87
God Stats
8W - 6L
1,509 SR
Queue Stats
361W - 360L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LTW Marwin
Heimdallr
16
0 / 11 / 11
9,779
611
10,189
16,871
5,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 8 / 6
12,099
756
16,254
14,794
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SajenKa
Nemesis
18
1 / 6 / 8
10,068
629
7,970
28,945
24,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
eldiablau42
Danzaburou
19
8 / 8 / 3
12,053
753
18,006
17,838
6,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
ganboa01
Raijin
17
5 / 11 / 3
10,779
674
12,236
17,618
6,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
12 / 3 / 20
13,905
869
19,567
15,382
15,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 3 / 26
12,919
807
16,972
21,333
33,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
CaughtAnothaZOE
Sun Wukong
17
5 / 3 / 17
11,397
712
11,041
19,659
20,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 4 / 17
14,191
887
28,726
18,146
13,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
dankheme
Anubis
17
4 / 6 / 15
11,419
714
13,680
13,510
8,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
139
19
Kills
44
44
Deaths
19
31
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
3
20
7.33
W
5
3
26
6
W
Sun Wukong
CaughtAnothaZOE
Sun Wukong
5
3
17
4.5
W
18
4
17
6.63
L
Heimdallr
LTW Marwin
Heimdallr
0
11
11
0.5
L
5
8
6
1
L
Nemesis
SajenKa
Nemesis
1
6
8
0.83
W
Anubis
dankheme
Anubis
4
6
15
1.92
L
Danzaburou
eldiablau42
Danzaburou
8
8
3
1.19
L
Raijin
ganboa01
Raijin
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,655
Damage
89,986
96,066
Taken
88,030
47,515
Mitigated
90,350
23,319
Healing
32,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,567
2,113
3,316
6,282
15,382
15,524
2,143
3,264
12,118
41,716
0
W
16,972
1,162
959
3,062
21,333
33,388
0
5,957
15,376
30,710
0
W
Sun Wukong
CaughtAnothaZOE
Sun Wukong
11,041
1,872
2,566
5,154
19,659
20,372
170
6,952
12,707
0
13,783
W
28,726
5,059
3,183
5,562
18,146
13,001
1,199
5,961
12,185
0
39,803
L
Heimdallr
LTW Marwin
Heimdallr
10,189
5,826
0
1,114
16,871
5,652
0
10,792
6,079
0
21,018
L
16,254
902
248
1,481
14,794
4,995
48
6,602
8,007
45,168
0
L
Nemesis
SajenKa
Nemesis
7,970
1,588
1,061
12,031
28,945
24,640
0
13,249
15,200
174
14,368
W
Anubis
dankheme
Anubis
13,680
429
1,377
1,492
13,510
8,065
720
6,530
6,980
43,284
0
L
Danzaburou
eldiablau42
Danzaburou
18,006
7,636
223
4,408
17,838
6,226
150
10,700
6,897
0
29,728
L
Raijin
ganboa01
Raijin
12,236
1,500
906
1,847
17,618
6,002
50
8,876
8,470
22,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,778
Gold Earned
63,831
175
Minions Killed
161
0
Camps Cleared
0
1,155,483
Distance Traveled
1,583,161
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,905
869
40
3
0
306,358
0
W
Geb
12,919
807
18
1
0
313,561
0
W
Sun Wukong
11,397
712
13
1
0
322,793
0
W
Bastet
14,191
887
37
2
0
378,581
0
L
Heimdallr
9,779
611
26
2
0
191,433
0
L
Janus
12,099
756
68
4
0
240,920
0
L
Nemesis
10,068
629
18
1
0
295,460
0
W
Anubis
11,419
714
53
3
0
261,868
1
L
Danzaburou
12,053
753
34
2
0
218,617
0
L
Raijin
10,779
674
29
2
0
209,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role