Player Matchup

Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AkumaNoKitsune
The Morrigan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 6L
1,761 Elo+
Solo
Thanatos
Thanatos
PlanBozhij
Thanatos
Level 28
God Stats
66W - 98L
1,411 SR
Queue Stats
205W - 256L
1,445 Elo+
Party 1
Izanami
Izanami
armlearn
Izanami
Level 8
God Stats
6W - 7L
1,618 SR
Queue Stats
32W - 70L
1,467 Elo+
Party 1
Nemesis
Nemesis
trxzi3
Nemesis
Level 4
God Stats
0W - 3L
1,232 SR
Queue Stats
2W - 3L
1,447 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,524 Elo+

VS

Team Averages
Level 13
1,470 SR
1,328 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Csulos
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 2
Ymir
Ymir
Vukadine
Ymir
Level 15
God Stats
5W - 5L
1,496 SR
Queue Stats
15W - 25L
1,494 Elo+
Solo
Loki
Loki
XxJoemamaxX
Loki
Level 21
God Stats
2W - 2L
1,354 SR
Queue Stats
12W - 25L
1,295 Elo+
Solo
Artemis
Artemis
juhaszbence5
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 1
7,517
578
5,447
8,753
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
AkumaNoKitsune
The Morrigan
11
1 / 5 / 1
6,747
519
4,677
5,308
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PlanBozhij
Thanatos
11
3 / 3 / 0
6,984
537
3,442
9,086
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
armlearn
Izanami
10
0 / 5 / 0
5,955
458
1,404
7,088
1,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
trxzi3
Nemesis
4
0 / 2 / 0
4,475
344
414
1,648
515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
9 / 2 / 1
9,252
712
10,063
11,750
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Csulos
Neith
12
3 / 0 / 1
6,557
504
1,570
2,472
908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 0 / 4
6,514
501
700
4,309
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 2 / 1
7,150
550
3,214
7,198
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
juhaszbence5
Artemis
11
5 / 1 / 0
7,124
548
3,497
5,009
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
19
19
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
W
Sol
 
Sol
9
2
1
4.75
L
The Morrigan
AkumaNoKitsune
The Morrigan
1
5
1
0.3
W
Neith
Csulos
Neith
3
0
1
3.5
L
Thanatos
PlanBozhij
Thanatos
3
3
0
1
W
Ymir
0
0
4
2
W
2
2
1
1.25
L
Izanami
armlearn
Izanami
0
5
0
0
W
Artemis
juhaszbence5
Artemis
5
1
0
5
L
Nemesis
trxzi3
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,384
Damage
19,044
31,883
Taken
30,738
10,574
Mitigated
11,728
10,087
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,447
1,520
0
2,966
8,753
2,960
0
5,446
3,307
0
39,559
W
Sol
 
Sol
10,063
3,775
0
7,696
11,750
3,293
879
626
11,124
60,131
0
L
The Morrigan
AkumaNoKitsune
The Morrigan
4,677
1,647
0
484
5,308
1,964
272
1,210
4,005
25,144
3,659
W
Neith
Csulos
Neith
1,570
370
0
1,149
2,472
908
1,357
271
2,201
0
29,710
L
Thanatos
PlanBozhij
Thanatos
3,442
502
0
6,208
9,086
3,211
406
2,773
6,313
0
39,854
W
Ymir
700
74
0
1,462
4,309
4,096
104
271
4,038
24,972
0
W
3,214
748
0
3,104
7,198
1,916
0
538
6,660
0
44,980
L
Izanami
armlearn
Izanami
1,404
706
0
154
7,088
1,924
1,130
781
6,307
0
30,744
W
Artemis
juhaszbence5
Artemis
3,497
2,425
0
1,714
5,009
1,515
1,010
1,599
3,410
0
32,567
L
Nemesis
trxzi3
Nemesis
414
112
0
275
1,648
515
0
697
951
0
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
36,597
277
Minions Killed
375
0
Camps Cleared
0
985,405
Distance Traveled
1,096,443
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,517
578
70
5
0
263,564
4
W
Sol
9,252
712
116
9
0
227,563
3
L
The Morrigan
6,747
519
70
5
0
216,693
0
W
Neith
6,557
504
73
6
0
203,287
4
L
Thanatos
6,984
537
70
5
0
247,607
5
W
Ymir
6,514
501
37
3
0
226,148
2
W
Loki
7,150
550
92
7
0
221,385
0
L
Izanami
5,955
458
57
4
0
187,125
0
W
Artemis
7,124
548
57
4
0
218,060
4
L
Nemesis
4,475
344
10
1
0
70,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role