Player Matchup

Danzaburou
Danzaburou
CounterSouls
Danzaburou
Level 84
God Stats
1W - 0L
1,658 SR
Queue Stats
40W - 40L
1,498 Elo+
Solo
Jing Wei
Jing Wei
GaspSenpai
Jing Wei
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 85L
1,496 Elo+
Party 2
Da Ji
Da Ji
GrinReaper03
Da Ji
Level 126
God Stats
3W - 4L
1,405 SR
Queue Stats
322W - 329L
1,473 Elo+
Solo
Chiron
Chiron
MaleGaymer
Chiron
Level 158
God Stats
2W - 0L
1,849 SR
Queue Stats
68W - 54L
1,580 Elo+
Party 2
Tyr
Tyr
Noppa 007
Tyr
Level 138
God Stats
2W - 0L
1,745 SR
Queue Stats
128W - 174L
1,443 Elo+
Solo
Team Averages
Level 133
1,631 SR
1,498 Elo+

VS

Team Averages
Level 113
1,598 SR
1,566 Elo+
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeafFore
Merlin
Level 128
God Stats
1W - 1L
1,847 SR
Queue Stats
108W - 91L
1,619 Elo+
Party 1
Nemesis
Nemesis
Israxel10
Nemesis
Level 114
God Stats
8W - 12L
1,524 SR
Queue Stats
298W - 311L
1,534 Elo+
Solo
Danzaburou
Danzaburou
L3gitOsborn33
Danzaburou
Level 133
God Stats
2W - 1L
1,783 SR
Queue Stats
92W - 95L
1,572 Elo+
Solo
Raijin
Raijin
XxBlazer31xX
Raijin
Level 109
God Stats
0W - 2L
1,334 SR
Queue Stats
104W - 89L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CounterSouls
Danzaburou
20
12 / 6 / 9
17,163
817
33,900
23,194
9,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
GaspSenpai
Jing Wei
10
2 / 0 / 1
10,039
478
2,522
3,145
1,046
20
4 / 8 / 12
12,504
595
14,918
33,613
17,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
MaleGaymer
Chiron
20
7 / 6 / 18
16,345
778
30,657
19,490
8,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 4 / 15
12,876
613
8,176
18,947
29,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 5 / 9
14,196
676
21,582
24,041
24,488
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
DeafFore
Merlin
20
5 / 3 / 11
14,650
698
17,605
15,123
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Israxel10
Nemesis
19
4 / 6 / 8
12,718
606
11,379
18,493
8,545
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
L3gitOsborn33
Danzaburou
20
4 / 8 / 10
15,450
736
15,131
26,824
11,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
20
5 / 6 / 6
13,504
643
10,679
15,236
5,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
27
Kills
24
24
Deaths
28
55
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
5
9
2.1
W
Danzaburou
CounterSouls
Danzaburou
12
6
9
2.75
L
Merlin
DeafFore
Merlin
5
3
11
3.5
W
Jing Wei
GaspSenpai
Jing Wei
2
0
1
2.5
W
4
8
12
1.25
L
Nemesis
Israxel10
Nemesis
4
6
8
1.33
L
Danzaburou
L3gitOsborn33
Danzaburou
4
8
10
1.13
W
Chiron
MaleGaymer
Chiron
7
6
18
2.67
W
2
4
15
2.38
L
Raijin
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,173
Damage
76,376
98,389
Taken
99,717
65,504
Mitigated
58,461
39,574
Healing
40,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
21,582
5,507
4,447
10,261
24,041
24,488
613
122
23,583
0
30,755
W
Danzaburou
CounterSouls
Danzaburou
33,900
14,704
1,326
6,298
23,194
9,497
3,023
5,873
17,321
0
85,886
L
Merlin
DeafFore
Merlin
17,605
496
2,941
4,893
15,123
8,246
1,196
133
14,843
65,527
0
W
Jing Wei
GaspSenpai
Jing Wei
2,522
1,201
179
557
3,145
1,046
23
1,275
1,870
0
6,793
W
14,918
3,439
1,501
12,461
33,613
17,161
199
12,516
21,097
0
24,485
L
Nemesis
Israxel10
Nemesis
11,379
4,548
103
3,927
18,493
8,545
1,016
136
18,019
0
17,032
L
Danzaburou
L3gitOsborn33
Danzaburou
15,131
2,619
1,636
9,688
26,824
11,225
1,414
0
26,282
0
46,881
W
Chiron
MaleGaymer
Chiron
30,657
11,076
4,898
6,872
19,490
8,108
2,878
2,920
16,390
0
69,689
W
8,176
677
470
5,012
18,947
29,692
167
5,700
13,247
1,138
15,717
L
Raijin
10,679
303
1,330
1,050
15,236
5,957
730
135
14,894
20,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,927
Gold Earned
70,518
239
Minions Killed
227
0
Camps Cleared
0
1,538,282
Distance Traveled
1,813,412
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,196
676
38
2
0
388,380
5
W
Danzaburou
17,163
817
116
6
0
341,796
0
L
Merlin
14,650
698
84
4
0
396,586
0
W
Jing Wei
10,039
478
18
1
0
108,252
0
W
Da Ji
12,504
595
11
1
0
355,300
1
L
Nemesis
12,718
606
15
1
0
327,278
0
L
Danzaburou
15,450
736
67
3
0
373,024
0
W
Chiron
16,345
778
79
4
0
347,754
2
W
Tyr
12,876
613
15
1
0
385,180
2
L
Raijin
13,504
643
23
1
0
328,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role