Player Matchup

Yemoja
Yemoja
BonestormDorse
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,401 Elo+
Party 2
Sol
Sol
RockstaR-Rcn_088
Sol
Level 86
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 7L
1,389 Elo+
Party 1
Anhur
Anhur
Socaster123
Anhur
Level 67
God Stats
2W - 2L
1,396 SR
Queue Stats
71W - 74L
1,441 Elo+
Solo
Khepri
Khepri
Spikemoves95
Khepri
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,451 Elo+
Party 2
Fenrir
Fenrir
YBS Stick17
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Team Averages
Level 83
1,493 SR
1,382 Elo+

VS

Team Averages
Level 90
1,422 SR
1,415 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DontHurtMe00
Bellona
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,451 Elo+
Solo
Discordia
Discordia
LEARNSxFROMxPAIN
Discordia
Level 106
God Stats
7W - 4L
1,466 SR
Queue Stats
506W - 520L
1,385 Elo+
Solo
Thor
Thor
VioletFTW1822
Thor
Level 37
God Stats
1W - 0L
1,239 SR
Queue Stats
51W - 89L
1,316 Elo+
Solo
Hel
Hel
pitchelli
Hel
Level 143
God Stats
7W - 3L
1,404 SR
Queue Stats
277W - 288L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 9
10,592
662
11,905
10,777
14,139
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 4 / 10
10,001
625
16,237
12,476
5,061
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 7 / 8
9,983
624
11,018
16,041
6,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
17
4 / 5 / 8
10,295
643
10,579
17,115
21,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
17
3 / 5 / 5
9,791
612
8,427
13,285
7,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 2 / 11
12,795
800
22,482
16,130
8,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
DontHurtMe00
Bellona
19
5 / 4 / 14
12,433
777
11,505
23,253
26,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Discordia
19
4 / 2 / 13
11,456
716
16,309
8,198
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 7
11,037
690
3,907
12,203
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 2 / 13
11,486
718
11,504
12,419
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
14
Kills
23
23
Deaths
14
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
11
6.75
L
3
2
9
3.75
W
Bellona
DontHurtMe00
Bellona
5
4
14
3
W
Discordia
4
2
13
5.25
L
2
4
10
1.75
L
2
7
8
0.86
L
Khepri
4
5
8
1.6
W
3
4
7
1.63
L
Fenrir
3
5
5
1.1
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,166
Damage
65,707
69,694
Taken
72,203
55,026
Mitigated
51,118
23,770
Healing
33,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,482
10,050
1,720
5,082
16,130
8,732
2,470
10,472
5,658
0
60,288
L
11,905
1,147
3,467
1,778
10,777
14,139
0
3,795
6,982
27,636
0
W
Bellona
DontHurtMe00
Bellona
11,505
1,595
2,713
3,050
23,253
26,821
240
11,488
11,765
0
20,012
W
Discordia
16,309
115
1,472
849
8,198
3,543
1,244
3,069
5,129
29,330
0
L
16,237
5,126
2,277
3,466
12,476
5,061
0
5,848
6,628
35,553
0
L
11,018
5,030
2,743
3,155
16,041
6,737
0
7,045
8,996
0
25,285
L
Khepri
10,579
515
1,822
2,327
17,115
21,854
0
5,683
11,432
22,544
0
W
3,907
416
927
916
12,203
5,143
460
5,652
6,551
0
15,453
L
Fenrir
8,427
902
0
2,735
13,285
7,235
0
5,442
7,843
0
13,429
W
11,504
2,102
11,516
5,294
12,419
6,879
390
8,040
4,379
24,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,662
Gold Earned
59,207
152
Minions Killed
170
0
Camps Cleared
0
1,417,601
Distance Traveled
1,453,625
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,795
800
73
5
0
271,533
0
L
Yemoja
10,592
662
27
2
0
307,309
0
W
Bellona
12,433
777
8
1
0
326,441
0
W
Discordia
11,456
716
24
2
0
307,713
1
L
Sol
10,001
625
54
3
0
280,407
0
L
Anhur
9,983
624
28
2
0
256,161
2
L
Khepri
10,295
643
26
2
0
281,791
0
W
Thor
11,037
690
30
2
0
246,983
2
L
Fenrir
9,791
612
17
1
0
291,933
0
W
Hel
11,486
718
35
2
0
300,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role