Player Matchup

Ao Kuang
Ao Kuang
Coldfire06
Ao Kuang
Level 124
God Stats
1W - 2L
1,593 SR
Queue Stats
208W - 200L
1,511 Elo+
Party 2
Ra
Ra
Galtheboss1699
Ra
Level 107
God Stats
7W - 5L
1,783 SR
Queue Stats
163W - 174L
1,518 Elo+
Solo
Hachiman
Hachiman
Khrism
Hachiman
Level 68
God Stats
0W - 1L
1,365 SR
Queue Stats
15W - 15L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Shakespeare195
Sun Wukong
Level 75
God Stats
32W - 39L
1,523 SR
Queue Stats
51W - 66L
1,457 Elo+
Party 2
Ymir
Ymir
ViciousAlien
Ymir
Level 109
God Stats
14W - 17L
1,483 SR
Queue Stats
367W - 352L
1,561 Elo+
Party 2
Team Averages
Level 97
1,549 SR
1,523 Elo+

VS

Team Averages
Level 94
1,578 SR
1,504 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DatPrettyMuhhh
Athena
Level 59
God Stats
7W - 7L
1,803 SR
Queue Stats
102W - 99L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
JGrealish
Xbalanque
Level 124
God Stats
10W - 7L
1,615 SR
Queue Stats
125W - 124L
1,534 Elo+
Solo
Artemis
Artemis
MarzL
Artemis
Level 105
God Stats
13W - 9L
1,638 SR
Queue Stats
319W - 287L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
Vampyrate
Jormungandr
Level 82
God Stats
2W - 6L
1,332 SR
Queue Stats
114W - 120L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coldfire06
Ao Kuang
11
4 / 6 / 2
6,633
553
7,012
9,226
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 0
7,031
586
3,934
7,207
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Khrism
Hachiman
10
1 / 3 / 1
5,712
476
4,367
9,200
2,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Shakespeare195
Sun Wukong
10
0 / 2 / 1
5,940
495
2,834
7,132
3,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 5 / 3
5,345
445
3,611
13,273
6,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 3 / 3
6,686
557
4,389
8,837
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 5
7,444
620
5,353
9,319
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
JGrealish
Xbalanque
13
2 / 1 / 4
7,980
665
7,325
8,684
2,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MarzL
Artemis
12
3 / 1 / 4
6,826
569
11,834
4,658
1,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Vampyrate
Jormungandr
13
2 / 0 / 0
7,841
653
5,521
6,194
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
17
17
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
3
3
1.83
L
Ao Kuang
Coldfire06
Ao Kuang
4
6
2
0.83
W
6
1
5
8.5
L
1
1
0
1
W
Xbalanque
JGrealish
Xbalanque
2
1
4
4
L
Hachiman
Khrism
Hachiman
1
3
1
0.5
W
Artemis
MarzL
Artemis
3
1
4
5
L
Sun Wukong
Shakespeare195
Sun Wukong
0
2
1
0.25
W
Jormungandr
Vampyrate
Jormungandr
2
0
0
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
34,422
46,038
Taken
37,692
17,467
Mitigated
18,558
12,893
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,389
1,082
0
4,216
8,837
2,832
0
3,064
5,740
0
27,965
L
Ao Kuang
Coldfire06
Ao Kuang
7,012
2,358
0
2,132
9,226
3,545
0
951
8,275
23,776
5,191
W
5,353
1,242
0
3,604
9,319
6,735
124
3,897
5,418
18,507
0
L
3,934
145
88
2,339
7,207
2,398
0
0
7,207
49,039
0
W
Xbalanque
JGrealish
Xbalanque
7,325
2,391
0
3,295
8,684
2,871
732
4,013
4,317
0
54,800
L
Hachiman
Khrism
Hachiman
4,367
2,402
0
3,127
9,200
2,120
0
1,663
7,537
0
33,871
W
Artemis
MarzL
Artemis
11,834
6,440
0
1,946
4,658
1,420
960
1,279
3,379
0
46,368
L
Sun Wukong
Shakespeare195
Sun Wukong
2,834
610
0
2,638
7,132
3,392
0
4,996
2,136
3,378
28,078
W
Jormungandr
Vampyrate
Jormungandr
5,521
2,658
0
1,120
6,194
4,700
0
1,323
4,871
49,839
0
L
3,611
795
515
2,054
13,273
6,012
0
3,264
10,009
17,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
36,777
324
Minions Killed
390
0
Camps Cleared
0
1,165,559
Distance Traveled
1,171,930
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,686
557
53
4
0
263,036
4
L
Ao Kuang
6,633
553
56
5
0
251,462
1
W
Athena
7,444
620
29
2
0
256,414
2
L
Ra
7,031
586
104
9
0
277,550
7
W
Xbalanque
7,980
665
111
9
0
230,747
4
L
Hachiman
5,712
476
57
5
0
202,727
2
W
Artemis
6,826
569
80
7
0
215,554
5
L
Sun Wukong
5,940
495
76
6
0
216,395
1
W
Jormungandr
7,841
653
117
10
0
206,179
1
L
Ymir
5,345
445
31
3
0
217,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role