Player Matchup

Cernunnos
Cernunnos
El Prrrrimo 318
Cernunnos
Level 107
God Stats
7W - 3L
1,922 SR
Queue Stats
336W - 284L
1,541 Elo+
Party 1
Merlin
Merlin
MiguexCHIDD
Merlin
Level 105
God Stats
1W - 0L
1,137 SR
Queue Stats
113W - 116L
1,502 Elo+
Party 1
Ravana
Ravana
meteoro11
Ravana
Level 59
God Stats
1W - 1L
1,252 SR
Queue Stats
254W - 185L
1,532 Elo+
Party 1
Team Averages
Level 90
1,437 SR
1,525 Elo+

VS

Team Averages
Level 54
1,391 SR
1,252 Elo+
Nemesis
Nemesis
CheckeredFire
Nemesis
Level 66
God Stats
3W - 7L
1,379 SR
Queue Stats
8W - 15L
1,254 Elo+
Solo
Geb
Geb
Israel C49
Geb
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 92L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
dinosaurgamerXD
Danzaburou
Level 34
God Stats
11W - 20L
1,293 SR
Queue Stats
31W - 52L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El Prrrrimo 318
Cernunnos
17
8 / 3 / 16
13,559
714
29,298
16,359
6,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
14 / 0 / 11
14,178
746
18,768
11,322
4,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
meteoro11
Ravana
15
3 / 5 / 17
12,352
650
10,861
13,451
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
1 / 8 / 4
10,380
546
7,569
21,062
11,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 5 / 4
12,263
645
15,259
26,615
26,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
dinosaurgamerXD
Danzaburou
14
3 / 13 / 3
11,638
613
8,309
21,618
7,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
25
Kills
8
8
Deaths
26
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
8
4
0.38
W
Cernunnos
El Prrrrimo 318
Cernunnos
8
3
16
5.33
L
4
5
4
1.2
W
Merlin
14
0
11
19.5
L
Danzaburou
dinosaurgamerXD
Danzaburou
3
13
3
0.35
W
Ravana
meteoro11
Ravana
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,927
Damage
31,137
41,132
Taken
69,295
17,626
Mitigated
45,142
8,955
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,569
2,804
0
5,210
21,062
11,239
0
7,449
13,613
0
25,405
W
Cernunnos
El Prrrrimo 318
Cernunnos
29,298
18,315
885
4,219
16,359
6,886
600
5,890
10,469
0
66,247
L
15,259
457
116
7,015
26,615
26,627
0
6,013
20,602
36,950
0
W
Merlin
18,768
716
251
2,786
11,322
4,340
1,004
5,859
4,469
55,469
0
L
Danzaburou
dinosaurgamerXD
Danzaburou
8,309
4,422
0
1,115
21,618
7,276
0
5,526
16,092
0
35,027
W
Ravana
meteoro11
Ravana
10,861
2,141
0
814
13,451
6,400
874
4,107
9,344
0
33,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
34,281
207
Minions Killed
147
12
Camps Cleared
1
985,695
Distance Traveled
937,769
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,380
546
45
2
0
299,535
0
W
Cernunnos
13,559
714
91
5
3
303,183
2
L
Geb
12,263
645
31
2
0
404,388
2
W
Merlin
14,178
746
78
4
6
354,932
3
L
Danzaburou
11,638
613
71
4
1
233,846
0
W
Ravana
12,352
650
38
2
3
327,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role