Player Matchup

Artemis
Artemis
Arbe_Boby
Artemis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,399 Elo+
Party 1
Bacchus
Bacchus
Danirry
Bacchus
Level 31
God Stats
7W - 15L
1,452 SR
Queue Stats
14W - 39L
1,284 Elo+
Party 1
Zeus
Zeus
GurtTheGirthy
Zeus
Level 109
God Stats
1W - 1L
1,561 SR
Queue Stats
66W - 74L
1,422 Elo+
Party 2
Thor
Thor
MrStalIion
Thor
Level 109
God Stats
1W - 0L
1,303 SR
Queue Stats
59W - 73L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
Ratstails
Zhong Kui
Level 83
God Stats
49W - 55L
1,490 SR
Queue Stats
247W - 278L
1,360 Elo+
Solo
Team Averages
Level 82
1,461 SR
1,377 Elo+

VS

Team Averages
Level 59
1,512 SR
1,447 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dyatel_zudi
Ares
Level 16
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 6L
1,242 Elo+
Party 3
Izanami
Izanami
Prettydie
Izanami
Level 17
God Stats
0W - 2L
1,397 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
RightWingerPagan
Zhong Kui
Level 28
God Stats
4W - 4L
1,580 SR
Queue Stats
11W - 11L
1,511 Elo+
Solo
Cabrakan
Cabrakan
Thanu4
Cabrakan
Level 129
God Stats
9W - 4L
1,718 SR
Queue Stats
41W - 48L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arbe_Boby
Artemis
17
2 / 4 / 5
10,731
671
14,441
13,013
5,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Danirry
Bacchus
16
1 / 5 / 2
9,719
607
4,449
16,572
19,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 3 / 4
14,560
910
35,613
12,647
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 0 / 13
11,782
736
10,488
14,479
14,262
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Ratstails
Zhong Kui
17
2 / 3 / 10
10,963
685
19,803
16,089
10,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 8 / 4
9,880
618
3,563
14,310
5,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 6
11,230
702
7,639
18,237
26,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Prettydie
Izanami
16
1 / 8 / 6
10,081
630
7,794
15,987
6,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
19
4 / 1 / 6
11,305
707
22,887
22,413
24,299
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Thanu4
Cabrakan
18
7 / 3 / 3
12,720
795
16,980
22,842
14,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
22
Kills
15
15
Deaths
22
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
8
4
0.5
W
Artemis
Arbe_Boby
Artemis
2
4
5
1.13
W
Bacchus
Danirry
Bacchus
1
5
2
0.4
L
1
2
6
2
W
14
3
4
5.33
W
3
0
13
9.5
L
Izanami
Prettydie
Izanami
1
8
6
0.5
W
Zhong Kui
Ratstails
Zhong Kui
2
3
10
2.33
L
Zhong Kui
4
1
6
7
L
Cabrakan
Thanu4
Cabrakan
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,794
Damage
58,863
72,800
Taken
93,789
54,636
Mitigated
77,266
14,728
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,563
707
246
1,438
14,310
5,316
368
10,313
3,905
0
20,435
W
Artemis
Arbe_Boby
Artemis
14,441
7,544
0
1,834
13,013
5,318
2,752
8,806
4,207
0
47,785
W
Bacchus
Danirry
Bacchus
4,449
161
639
801
16,572
19,864
553
8,894
7,678
22,350
0
L
7,639
223
0
937
18,237
26,716
459
8,138
9,443
22,434
0
W
35,613
1,769
174
3,078
12,647
4,592
952
9,427
3,220
84,712
0
W
10,488
1,150
0
1,645
14,479
14,262
268
9,919
4,560
0
32,417
L
Izanami
Prettydie
Izanami
7,794
4,227
271
1,778
15,987
6,080
258
12,284
3,551
0
28,881
W
Zhong Kui
Ratstails
Zhong Kui
19,803
1,193
225
6,332
16,089
10,600
404
11,383
4,706
39,562
0
L
Zhong Kui
22,887
1,990
41
11,385
22,413
24,299
622
13,317
8,812
70,103
0
L
Cabrakan
Thanu4
Cabrakan
16,980
2,341
0
2,383
22,842
14,855
88
16,205
6,420
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,755
Gold Earned
55,216
336
Minions Killed
286
8
Camps Cleared
8
1,412,271
Distance Traveled
1,333,778
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,880
618
41
3
1
225,918
0
W
Artemis
10,731
671
68
4
4
259,914
1
W
Bacchus
9,719
607
27
2
0
309,122
0
L
Ares
11,230
702
29
2
0
268,751
1
W
Zeus
14,560
910
129
8
2
252,888
3
W
Thor
11,782
736
54
3
2
300,331
1
L
Izanami
10,081
630
50
3
0
245,723
0
W
Zhong Kui
10,963
685
58
4
0
290,016
2
L
Zhong Kui
11,305
707
121
8
7
305,215
2
L
Cabrakan
12,720
795
45
3
0
288,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role