Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
JannikRadi
Kuzenbo
Gold II
Level 117
God Stats
13W - 18L
1,490 SR
Queue Stats
95W - 111L
1,491 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
VikThorka
Cu Chulainn
Gold III
Level 129
God Stats
2W - 6L
1,359 SR
Queue Stats
166W - 166L
1,541 MMR
Party 1
Camazotz
Camazotz
Gold III
checkmate505
Camazotz
Gold III
Level 105
God Stats
5W - 4L
1,747 SR
Queue Stats
150W - 152L
1,517 MMR
Solo
Anubis
Anubis
Gold IV
killagoons78
Anubis
Gold IV
Level 149
God Stats
7W - 8L
1,543 SR
Queue Stats
156W - 158L
1,440 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,528 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,589 SR
1,502 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
As-a-seins
Loki
Gold III
Level 49
God Stats
13W - 7L
1,539 SR
Queue Stats
77W - 76L
1,463 MMR
Solo
Anhur
Anhur
Bronze III
Memogenc
Anhur
Bronze III
Level 47
God Stats
15W - 11L
1,845 SR
Queue Stats
115W - 96L
1,499 MMR
Solo
Mulan
Mulan
Gold I
iLxveMySkill
Mulan
Gold I
Level 124
God Stats
17W - 16L
1,444 SR
Queue Stats
137W - 131L
1,550 MMR
Solo
Merlin
Merlin
Platinum IV
mickoblues
Merlin
Platinum IV
Level 129
God Stats
20W - 10L
1,616 SR
Queue Stats
211W - 205L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 7 / 1
9,251
402
5,966
16,826
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
JannikRadi
Kuzenbo
12
1 / 6 / 0
8,739
380
8,730
22,811
23,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
VikThorka
Cu Chulainn
16
0 / 7 / 0
9,887
430
9,041
23,905
18,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
checkmate505
Camazotz
18
2 / 3 / 1
10,737
467
8,516
25,979
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
2 / 3 / 2
11,630
506
8,791
13,894
6,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneGilgameshAwilixAthenaPersephone

VS

Bans
Morgan Le FaySylvanusMercuryArtemisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 1 / 16
12,761
555
11,864
19,791
26,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 2 / 11
12,847
559
12,851
13,760
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Memogenc
Anhur
20
10 / 1 / 4
14,636
636
24,174
19,259
7,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 0 / 11
14,488
630
18,315
18,772
22,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
mickoblues
Merlin
19
4 / 1 / 6
12,995
565
13,938
11,895
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
5
Kills
26
26
Deaths
5
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
1
0.07
W
Artio
 
Artio
3
1
16
11
W
5
2
11
5.25
L
Kuzenbo
JannikRadi
Kuzenbo
1
6
0
0.17
W
Anhur
Memogenc
Anhur
10
1
4
12
L
Cu Chulainn
VikThorka
Cu Chulainn
0
7
0
0
L
Camazotz
checkmate505
Camazotz
2
3
1
0.83
W
4
0
11
9.5
L
Anubis
2
3
2
1
W
Merlin
mickoblues
Merlin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,044
Damage
81,142
103,415
Taken
83,477
59,583
Mitigated
67,215
36,316
Healing
41,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,966
3,701
0
5,033
16,826
3,314
943
2,529
14,297
0
63,128
W
Artio
 
Artio
11,864
1,005
2,813
8,348
19,791
26,578
34
5,485
14,110
38,529
0
W
12,851
3,165
0
4,655
13,760
5,202
3,740
3,421
10,185
0
94,278
L
Kuzenbo
JannikRadi
Kuzenbo
8,730
2,450
237
5,615
22,811
23,639
0
5,608
16,899
34,098
0
W
Anhur
Memogenc
Anhur
24,174
15,727
0
11,506
19,259
7,936
7,605
5,270
13,943
0
139,287
L
Cu Chulainn
VikThorka
Cu Chulainn
9,041
356
0
6,620
23,905
18,034
0
6,588
16,234
11,655
52,494
L
Camazotz
checkmate505
Camazotz
8,516
2,804
0
12,702
25,979
8,464
0
6,946
18,784
0
81,945
W
18,315
1,805
0
11,790
18,772
22,627
845
3,442
14,488
19,560
89,155
L
Anubis
8,791
366
0
6,109
13,894
6,132
544
7,143
6,696
90,164
0
W
Merlin
mickoblues
Merlin
13,938
281
0
2,665
11,895
4,872
2,136
3,494
8,305
99,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
67,727
583
Minions Killed
720
0
Camps Cleared
0
2,205,402
Distance Traveled
2,256,318
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,251
402
106
5
0
410,866
7
W
Artio
12,761
555
42
2
0
507,498
5
W
Loki
12,847
559
133
6
0
445,601
5
L
Kuzenbo
8,739
380
50
2
0
448,465
9
W
Anhur
14,636
636
186
8
0
398,211
3
L
Cu Chulainn
9,887
430
135
6
0
422,341
6
L
Camazotz
10,737
467
108
5
0
504,821
7
W
Mulan
14,488
630
190
8
0
470,782
11
L
Anubis
11,630
506
184
8
0
418,909
7
W
Merlin
12,995
565
169
7
0
434,226
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role