Player Matchup

Mercury
Mercury
Deezz24
Mercury
Level 32
God Stats
16W - 13L
1,558 SR
Queue Stats
76W - 95L
1,344 Elo+
Party 3
Ymir
Ymir
Mensizze
Ymir
Level 8
God Stats
6W - 4L
1,791 SR
Queue Stats
15W - 29L
1,327 Elo+
Party 1
Skadi
Skadi
aíry
Skadi
Level 88
God Stats
8W - 3L
1,579 SR
Queue Stats
167W - 167L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
emptyxz
Amaterasu
Level 4
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 7L
1,486 Elo+
Party 1
Olorun
Olorun
goduso
Olorun
Level 29
God Stats
9W - 5L
1,637 SR
Queue Stats
91W - 87L
1,432 Elo+
Party 3
Team Averages
Level 32
1,577 SR
1,403 Elo+

VS

Team Averages
Level 13
1,405 SR
1,419 Elo+
Bakasura
Bakasura
DoNPecoN
Bakasura
Level 25
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 3L
1,341 Elo+
Party 2
Sol
Sol
DutiB7
Sol
Level 8
God Stats
0W - 1L
1,444 SR
Queue Stats
4W - 5L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
Maseline
Sun Wukong
Level 15
God Stats
2W - 1L
1,398 SR
Queue Stats
10W - 10L
1,232 Elo+
Party 2
Khepri
Khepri
NerfedByGod
Khepri
Level 12
God Stats
2W - 1L
1,815 SR
Queue Stats
16W - 14L
1,508 Elo+
Solo
Hachiman
Hachiman
Vays99
Hachiman
Level 5
God Stats
1W - 1L
1,082 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deezz24
Mercury
18
13 / 5 / 9
12,449
622
18,381
16,857
7,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
0 / 4 / 19
10,213
511
8,539
19,651
19,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
aíry
Skadi
19
14 / 1 / 6
13,189
659
18,418
13,343
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
emptyxz
Amaterasu
12
1 / 7 / 11
9,039
452
6,727
14,013
5,955
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
goduso
Olorun
17
12 / 4 / 5
12,246
612
18,926
17,163
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoNPecoN
Bakasura
15
7 / 10 / 2
10,598
530
11,505
19,152
7,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
DutiB7
Sol
13
1 / 9 / 11
8,959
448
7,948
15,241
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Maseline
Sun Wukong
13
6 / 7 / 9
9,543
477
13,296
22,343
25,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
14
1 / 7 / 11
9,492
475
5,213
15,656
13,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Vays99
Hachiman
17
5 / 7 / 4
10,696
535
12,041
13,235
4,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
40
Kills
20
21
Deaths
40
50
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mercury
Deezz24
Mercury
13
5
9
3.5
L
Bakasura
DoNPecoN
Bakasura
7
10
2
0.8
L
Sol
DutiB7
Sol
1
9
11
0.72
L
Sun Wukong
Maseline
Sun Wukong
6
7
9
1.5
W
Ymir
0
4
19
2.38
L
Khepri
1
7
11
0.93
L
Hachiman
Vays99
Hachiman
5
7
4
1
W
Skadi
aíry
Skadi
14
1
6
17
W
Amaterasu
emptyxz
Amaterasu
1
7
11
0.93
W
Olorun
goduso
Olorun
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,991
Damage
50,003
81,027
Taken
85,627
46,356
Mitigated
56,982
18,901
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Deezz24
Mercury
18,381
11,131
0
4,574
16,857
7,431
685
2,311
13,655
0
94,370
L
Bakasura
DoNPecoN
Bakasura
11,505
8,361
0
3,090
19,152
7,400
0
6,003
13,149
0
38,397
L
Sol
DutiB7
Sol
7,948
2,680
0
2,499
15,241
5,586
351
5,198
10,043
25,674
2,255
L
Sun Wukong
Maseline
Sun Wukong
13,296
4,022
0
1,264
22,343
25,733
1,290
4,424
17,919
0
34,860
W
Ymir
8,539
2,402
382
3,118
19,651
19,851
325
3,306
15,443
21,578
0
L
Khepri
5,213
359
0
1,359
15,656
13,607
539
6,426
9,230
19,023
0
L
Hachiman
Vays99
Hachiman
12,041
7,154
0
2,482
13,235
4,656
4,127
3,663
9,572
0
52,241
W
Skadi
aíry
Skadi
18,418
9,268
0
3,264
13,343
5,535
4,387
1,876
11,419
0
121,800
W
Amaterasu
emptyxz
Amaterasu
6,727
3,010
0
710
14,013
5,955
414
1,440
11,936
442
29,341
W
Olorun
goduso
Olorun
18,926
13,314
0
6,853
17,163
7,584
6,297
3,572
12,236
66,112
6,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,136
Gold Earned
49,288
490
Minions Killed
263
0
Camps Cleared
0
1,755,202
Distance Traveled
1,584,130
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,449
622
125
6
0
400,948
2
L
Bakasura
10,598
530
66
3
0
351,099
0
L
Sol
8,959
448
35
2
0
308,276
2
L
Sun Wukong
9,543
477
38
2
0
322,502
1
W
Ymir
10,213
511
25
1
0
347,903
1
L
Khepri
9,492
475
30
2
0
321,056
4
L
Hachiman
10,696
535
94
5
0
281,197
0
W
Skadi
13,189
659
181
9
0
369,242
0
W
Amaterasu
9,039
452
46
2
0
358,673
3
W
Olorun
12,246
612
113
6
0
278,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role