Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Rambo Snail
Hercules
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 99L
1,348 Elo+
Solo
Anubis
Anubis
RivalLone Wolf
Anubis
Level 102
God Stats
3W - 1L
1,667 SR
Queue Stats
12W - 15L
1,513 Elo+
Party 1
Team Averages
Level 90
1,556 SR
1,453 Elo+

VS

Team Averages
Level 73
1,504 SR
1,422 Elo+
Ra
Ra
GREG-9mm
Ra
Level 109
God Stats
6W - 9L
1,400 SR
Queue Stats
238W - 247L
1,432 Elo+
Solo
Hercules
Hercules
Lulapalooza328
Hercules
Level 47
God Stats
0W - 1L
1,306 SR
Queue Stats
176W - 198L
1,443 Elo+
Solo
Cernunnos
Cernunnos
SweatySoldier
Cernunnos
Level 64
God Stats
1W - 3L
1,805 SR
Queue Stats
38W - 56L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
9 / 2 / 6
9,785
890
13,447
10,605
4,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Rambo Snail
Hercules
13
2 / 3 / 12
8,759
796
6,675
13,721
10,998
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 3 / 6
9,471
861
11,792
9,141
4,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 2
7,888
717
8,543
10,788
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
2 / 7 / 6
8,855
805
6,337
14,160
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
SweatySoldier
Cernunnos
10
2 / 5 / 5
7,497
682
10,715
10,984
2,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
8
8
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
2
6
6
L
4
7
2
0.71
L
Hercules
2
7
6
0.71
W
Hercules
Rambo Snail
Hercules
2
3
12
2.67
W
8
3
6
3.67
L
Cernunnos
SweatySoldier
Cernunnos
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
25,595
33,467
Taken
35,932
19,450
Mitigated
15,341
10,874
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,447
2,906
306
1,335
10,605
4,200
2,109
2,321
8,096
0
23,623
L
8,543
921
652
2,227
10,788
2,937
0
3,767
7,021
29,099
0
L
Hercules
6,337
2,426
0
3,218
14,160
9,727
0
4,583
9,577
0
10,505
W
Hercules
Rambo Snail
Hercules
6,675
938
516
3,988
13,721
10,998
508
4,290
8,959
0
19,328
W
11,792
373
602
4,127
9,141
4,252
384
1,441
7,558
44,469
0
L
Cernunnos
SweatySoldier
Cernunnos
10,715
6,082
53
1,233
10,984
2,677
0
3,739
7,245
0
21,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,015
Gold Earned
24,240
121
Minions Killed
96
6
Camps Cleared
4
633,280
Distance Traveled
562,572
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,785
890
17
2
0
227,800
0
L
Ra
7,888
717
56
5
3
178,951
1
L
Hercules
8,855
805
18
2
1
188,148
2
W
Hercules
8,759
796
40
4
2
229,288
2
W
Anubis
9,471
861
64
6
4
176,192
3
L
Cernunnos
7,497
682
22
2
0
195,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role