Player Matchup

Bellona
Bellona
Darkrai_Pika13
Bellona
Level 89
God Stats
19W - 6L
1,696 SR
Queue Stats
466W - 455L
1,494 Elo+
Solo
Thor
Thor
HeyItsFredy
Thor
Level 124
God Stats
6W - 17L
1,392 SR
Queue Stats
132W - 146L
1,487 Elo+
Solo
Hel
Hel
PoisonxV--89
Hel
Level 98
God Stats
3W - 5L
1,524 SR
Queue Stats
190W - 225L
1,468 Elo+
Solo
Neith
Neith
ReLiCmB
Neith
Level 129
God Stats
83W - 76L
1,594 SR
Queue Stats
1,856W - 1,897L
1,503 Elo+
Solo
Khepri
Khepri
derpydoombringr
Khepri
Level 43
God Stats
12W - 13L
1,443 SR
Queue Stats
25W - 26L
1,495 Elo+
Solo
Team Averages
Level 97
1,530 SR
1,489 Elo+

VS

Team Averages
Level 106
1,527 SR
1,475 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AWES0M3 ichu
Gilgamesh
Level 83
God Stats
55W - 33L
1,622 SR
Queue Stats
373W - 359L
1,449 Elo+
Solo
Ne Zha
Ne Zha
FergNa5ty
Ne Zha
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
354W - 376L
1,517 Elo+
Solo
Bacchus
Bacchus
Jkrillboy
Bacchus
Level 121
God Stats
16W - 17L
1,540 SR
Queue Stats
98W - 95L
1,484 Elo+
Solo
Janus
Janus
javierthomas777
Janus
Level 68
God Stats
1W - 6L
1,259 SR
Queue Stats
222W - 227L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,477
746
3,197
4,391
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 0 / 0
4,115
686
780
2,931
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
3,906
651
678
3,168
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ReLiCmB
Neith
6
0 / 0 / 0
3,687
615
4,145
3,484
793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 0
3,378
563
1,078
3,877
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
2 / 0 / 1
3,879
647
2,876
3,615
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
AWES0M3 ichu
Gilgamesh
1
0 / 0 / 0
1,158
193
0
0
0
Ne Zha
FergNa5ty
Ne Zha
6
0 / 2 / 0
3,579
597
1,687
4,406
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Jkrillboy
Bacchus
6
1 / 0 / 1
3,744
624
1,077
4,487
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 1 / 0
4,190
698
1,508
2,738
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
0
1
2.5
L
Gilgamesh
AWES0M3 ichu
Gilgamesh
0
0
0
0
W
2
0
0
2
L
Ne Zha
FergNa5ty
Ne Zha
0
2
0
0
W
1
0
0
1
L
Bacchus
Jkrillboy
Bacchus
1
0
1
1.5
W
0
1
1
0.5
W
Neith
ReLiCmB
Neith
0
0
0
0
W
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,878
Damage
7,148
17,851
Taken
15,246
6,781
Mitigated
5,366
7,221
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,876
1,348
0
2,024
3,615
729
0
391
3,224
0
17,533
L
Gilgamesh
AWES0M3 ichu
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
3,197
1,160
0
1,970
4,391
2,925
93
266
4,093
1,693
16,434
L
Ne Zha
FergNa5ty
Ne Zha
1,687
772
0
1,535
4,406
1,173
0
297
4,109
0
11,274
W
780
289
0
967
2,931
984
0
41
2,890
0
19,852
L
Bacchus
Jkrillboy
Bacchus
1,077
400
0
2,010
4,487
2,867
0
687
3,800
8,719
0
W
678
0
189
1,457
3,168
698
0
987
1,999
15,703
0
W
Neith
ReLiCmB
Neith
4,145
2,258
0
1,896
3,484
793
0
401
3,083
0
24,028
W
1,078
138
235
507
3,877
1,381
0
676
3,201
3,272
0
L
1,508
169
0
727
2,738
597
0
726
1,948
17,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,563
Gold Earned
16,550
181
Minions Killed
103
0
Camps Cleared
0
588,020
Distance Traveled
448,596
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,879
647
40
7
0
103,651
0
L
Gilgamesh
1,158
193
0
0
0
0
0
W
Bellona
4,477
746
50
8
0
115,506
2
L
Ne Zha
3,579
597
25
4
0
113,546
0
W
Thor
4,115
686
47
8
0
126,445
0
L
Bacchus
3,744
624
12
2
0
111,383
2
W
Hel
3,906
651
41
7
0
118,056
1
W
Neith
3,687
615
37
6
0
113,900
0
W
Khepri
3,378
563
6
1
0
114,113
0
L
Janus
4,190
698
26
4
0
120,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role