Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Blindfully
Loki
Level 104
God Stats
2W - 2L
1,430 SR
Queue Stats
41W - 34L
1,481 Elo+
Party 2
Discordia
Discordia
Gm_villa
Discordia
Level 59
God Stats
11W - 17L
1,520 SR
Queue Stats
205W - 213L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Pomars
Danzaburou
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 246L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Sawchange
Cthulhu
Level 142
God Stats
1W - 1L
1,467 SR
Queue Stats
89W - 80L
1,480 Elo+
Party 2
Team Averages
Level 95
1,483 SR
1,483 Elo+

VS

Team Averages
Level 121
1,502 SR
1,418 Elo+
Bacchus
Bacchus
DarkFireDelta
Bacchus
Level 100
God Stats
4W - 7L
1,317 SR
Queue Stats
400W - 535L
1,364 Elo+
Party 1
Achilles
Achilles
Dredgen Vida
Achilles
Level 126
God Stats
12W - 10L
1,624 SR
Queue Stats
523W - 646L
1,469 Elo+
Party 1
Neith
Neith
LilxKitsune
Neith
Level 128
God Stats
90W - 78L
1,535 SR
Queue Stats
430W - 518L
1,443 Elo+
Party 1
The Morrigan
The Morrigan
NickelDoll
The Morrigan
Level 138
God Stats
7W - 14L
1,395 SR
Queue Stats
403W - 538L
1,408 Elo+
Party 1
Mercury
Mercury
Silas Renn
Mercury
Level 111
God Stats
9W - 7L
1,637 SR
Queue Stats
345W - 465L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 6 / 3
7,939
496
5,881
12,438
9,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 1 / 3
10,201
638
12,586
11,942
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Gm_villa
Discordia
13
1 / 2 / 0
7,811
488
9,204
5,751
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Pomars
Danzaburou
13
5 / 3 / 1
8,324
520
8,840
9,546
3,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sawchange
Cthulhu
14
1 / 0 / 10
8,823
551
7,969
11,140
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 3 / 2
7,004
438
4,068
13,180
12,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Dredgen Vida
Achilles
15
5 / 3 / 2
9,042
565
11,923
16,478
16,133
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 6 / 2
7,439
465
5,610
10,356
3,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
NickelDoll
The Morrigan
14
1 / 2 / 2
8,134
508
1,635
8,040
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Silas Renn
Mercury
14
4 / 4 / 3
8,517
532
8,152
13,039
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
18
Kills
12
12
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
6
3
0.25
W
11
1
3
12.5
L
Bacchus
2
3
2
1
L
Achilles
Dredgen Vida
Achilles
5
3
2
2
W
Discordia
Gm_villa
Discordia
1
2
0
0.5
L
0
6
2
0.17
L
The Morrigan
NickelDoll
The Morrigan
1
2
2
1
W
Danzaburou
Pomars
Danzaburou
5
3
1
1.83
W
Cthulhu
Sawchange
Cthulhu
1
0
10
6
L
Mercury
Silas Renn
Mercury
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,480
Damage
31,388
50,817
Taken
61,093
33,190
Mitigated
38,875
11,337
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,881
1,787
0
758
12,438
9,387
0
2,489
9,949
0
43,440
W
12,586
4,385
0
3,621
11,942
6,160
0
807
11,135
0
77,429
L
Bacchus
4,068
673
230
2,435
13,180
12,189
0
4,119
8,965
20,004
0
L
Achilles
Dredgen Vida
Achilles
11,923
2,210
0
5,266
16,478
16,133
522
2,683
13,633
14,667
39,382
W
Discordia
Gm_villa
Discordia
9,204
0
0
1,513
5,751
2,157
830
921
4,830
50,113
0
L
5,610
1,914
0
2,115
10,356
3,142
0
1,629
8,687
0
49,807
L
The Morrigan
NickelDoll
The Morrigan
1,635
426
0
315
8,040
3,097
565
4,680
2,978
48,278
2,072
W
Danzaburou
Pomars
Danzaburou
8,840
5,268
179
2,840
9,546
3,754
1,350
1,574
7,972
0
49,911
W
Cthulhu
Sawchange
Cthulhu
7,969
266
172
2,254
11,140
11,732
219
2,732
8,408
38,381
0
L
Mercury
Silas Renn
Mercury
8,152
5,280
0
3,314
13,039
4,314
0
3,186
9,657
0
49,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
40,136
440
Minions Killed
450
0
Camps Cleared
0
1,573,387
Distance Traveled
1,576,580
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,939
496
84
5
0
288,401
0
W
Loki
10,201
638
109
7
0
364,384
1
L
Bacchus
7,004
438
24
2
0
324,568
1
L
Achilles
9,042
565
103
6
0
293,428
1
W
Discordia
7,811
488
105
7
0
324,359
8
L
Neith
7,439
465
113
7
0
278,550
3
L
The Morrigan
8,134
508
114
7
0
316,667
5
W
Danzaburou
8,324
520
86
5
0
277,437
0
W
Cthulhu
8,823
551
56
4
0
318,806
3
L
Mercury
8,517
532
96
6
0
363,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role