Player Matchup

Athena
Athena
 
Athena
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DUKE_NETS58
Chaac
Level 99
God Stats
11W - 19L
1,541 SR
Queue Stats
453W - 470L
1,448 Elo+
Solo
Neith
Neith
Eagles0836
Neith
Level 106
God Stats
6W - 7L
1,582 SR
Queue Stats
55W - 55L
1,449 Elo+
Solo
Bastet
Bastet
MrVinPetr0l
Bastet
Level 160
God Stats
26W - 33L
1,488 SR
Queue Stats
510W - 523L
1,422 Elo+
Solo
Raijin
Raijin
tejon-hibrido9
Raijin
Level 51
God Stats
4W - 10L
1,460 SR
Queue Stats
90W - 112L
1,395 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,443 Elo+

VS

Team Averages
Level 87
1,616 SR
1,464 Elo+
Sol
Sol
RockstaR-Rcn_088
Sol
Level 86
God Stats
2W - 1L
1,519 SR
Queue Stats
53W - 49L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
RoofWallPillow
Xing Tian
Level 147
God Stats
14W - 10L
1,715 SR
Queue Stats
209W - 205L
1,432 Elo+
Solo
Ravana
Ravana
YBS Stick17
Ravana
Level 68
God Stats
22W - 10L
1,652 SR
Queue Stats
63W - 63L
1,433 Elo+
Party 1
Scylla
Scylla
Zombotron_3
Scylla
Level 64
God Stats
5W - 5L
1,538 SR
Queue Stats
136W - 151L
1,460 Elo+
Solo
Horus
Horus
ancnologia12345
Horus
Level 69
God Stats
8W - 6L
1,656 SR
Queue Stats
209W - 188L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 2
6,540
385
5,036
14,316
9,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 0
7,408
436
8,532
14,704
12,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
2 / 4 / 1
6,785
399
9,021
14,304
4,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
13
4 / 3 / 0
8,076
475
9,774
9,535
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 1
7,903
465
5,649
8,626
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,411
436
9,929
9,992
2,653
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
RoofWallPillow
Xing Tian
15
5 / 0 / 3
8,747
515
9,805
15,366
10,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
15
7 / 0 / 5
9,049
532
10,018
9,230
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
14
3 / 2 / 2
8,107
477
7,037
8,976
2,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 9
7,224
425
5,381
13,318
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
16
16
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
2
2
L
0
5
0
0
L
Neith
2
4
1
0.63
L
Bastet
4
3
0
1.33
W
1
3
2
0.67
W
Xing Tian
RoofWallPillow
Xing Tian
5
0
3
6.5
W
Ravana
7
0
5
9.5
W
Scylla
3
2
2
2
W
0
2
9
2.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,012
Damage
42,170
61,485
Taken
56,882
32,752
Mitigated
28,772
14,314
Healing
26,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,036
1,197
0
1,880
14,316
9,910
122
5,760
8,330
20,371
0
L
8,532
2,051
0
4,910
14,704
12,359
0
7,815
6,842
0
45,726
L
Neith
9,021
4,044
154
5,749
14,304
4,354
255
6,409
7,682
0
37,673
L
Bastet
9,774
1,642
0
957
9,535
3,378
0
3,483
5,978
0
54,604
W
9,929
3,086
0
2,930
9,992
2,653
720
974
9,018
47,313
0
W
Xing Tian
RoofWallPillow
Xing Tian
9,805
1,686
0
8,467
15,366
10,029
87
718
13,738
41,763
0
W
Ravana
10,018
2,954
0
4,819
9,230
4,205
0
2,720
6,247
0
57,401
W
Scylla
7,037
925
0
2,299
8,976
2,676
669
1,914
6,918
54,011
0
W
5,381
2,863
2,885
4,901
13,318
9,209
0
4,171
9,019
0
16,209
L
5,649
534
0
664
8,626
2,751
0
2,769
5,696
51,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
40,538
374
Minions Killed
411
0
Camps Cleared
0
1,557,593
Distance Traveled
1,577,610
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,540
385
31
2
0
355,717
3
L
Chaac
7,408
436
97
6
0
253,691
5
L
Neith
6,785
399
56
3
0
306,794
1
L
Bastet
8,076
475
83
5
0
354,959
0
W
Sol
7,411
436
89
5
0
300,119
2
W
Xing Tian
8,747
515
90
5
0
294,939
0
W
Ravana
9,049
532
98
6
0
364,087
8
W
Scylla
8,107
477
106
6
0
298,693
4
W
Horus
7,224
425
28
2
0
319,772
1
L
Raijin
7,903
465
107
6
0
286,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role