Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hellkitedrak
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,542 Elo+
Solo
Geb
Geb
SlimpyTheBest
Geb
Level 8
God Stats
4W - 3L
1,728 SR
Queue Stats
163W - 158L
1,466 Elo+
Solo
Ravana
Ravana
ThanatosIsBusted
Ravana
Level 29
God Stats
37W - 40L
1,566 SR
Queue Stats
163W - 189L
1,588 Elo+
Solo
Mulan
Mulan
bongocongo07
Mulan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 21L
1,745 Elo+
Solo
Team Averages
Level 15
1,559 SR
1,568 Elo+

VS

Team Averages
Level 41
1,622 SR
1,595 Elo+
Medusa
Medusa
Daichikko
Medusa
Level 17
God Stats
10W - 2L
1,801 SR
Queue Stats
42W - 25L
1,640 Elo+
Solo
Pele
Pele
MizoreNv
Pele
Level 25
God Stats
21W - 12L
1,614 SR
Queue Stats
50W - 41L
1,552 Elo+
Party 1
Nike
Nike
RofZonaryCash
Nike
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 11L
1,718 Elo+
Party 1
Ra
Ra
Sherou Emiya
Ra
Level 124
God Stats
8W - 4L
1,694 SR
Queue Stats
338W - 310L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SupDupWup
Kumbhakarna
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 150L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 8 / 2
7,215
481
4,531
10,459
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Hellkitedrak
Ah Muzen Cab
14
2 / 3 / 0
7,863
524
8,026
8,999
2,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 4
6,389
426
4,306
14,216
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 6 / 0
7,149
477
6,226
9,158
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 1
7,463
498
9,759
13,626
7,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daichikko
Medusa
16
3 / 1 / 1
8,919
595
6,975
7,595
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
14
7 / 2 / 6
8,671
578
6,847
9,831
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 2 / 4
8,914
594
7,989
10,439
6,642
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
12 / 1 / 7
10,746
716
15,580
10,254
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
SupDupWup
Kumbhakarna
11
1 / 1 / 11
7,312
487
4,576
8,787
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
26
26
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
8
2
0.25
W
Medusa
Daichikko
Medusa
3
1
1
3.5
L
Ah Muzen Cab
Hellkitedrak
Ah Muzen Cab
2
3
0
0.67
W
Pele
7
2
6
5
W
3
2
4
2.5
W
12
1
7
15.5
L
0
4
4
0.5
W
Kumbhakarna
SupDupWup
Kumbhakarna
1
1
11
6.5
L
2
6
0
0.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
41,967
56,458
Taken
46,906
25,795
Mitigated
22,175
10,426
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,531
485
0
1,477
10,459
3,303
0
5,213
5,090
38,572
0
W
Medusa
Daichikko
Medusa
6,975
2,778
0
2,362
7,595
2,279
0
951
6,644
0
70,006
L
Ah Muzen Cab
Hellkitedrak
Ah Muzen Cab
8,026
3,201
0
3,280
8,999
2,791
0
949
8,010
0
63,630
W
Pele
6,847
1,918
0
794
9,831
3,123
336
3,040
6,641
0
44,449
W
7,989
2,827
0
2,235
10,439
6,642
0
2,565
7,824
0
58,396
W
15,580
2,217
2,180
4,444
10,254
4,560
80
2,558
7,534
74,439
0
L
4,306
172
0
1,731
14,216
8,650
0
5,723
8,338
12,378
0
W
Kumbhakarna
SupDupWup
Kumbhakarna
4,576
940
0
2,197
8,787
5,571
0
1,917
6,834
19,408
0
L
6,226
1,430
0
1,928
9,158
3,177
0
4,060
4,891
0
40,910
L
9,759
1,143
0
2,010
13,626
7,874
0
3,563
9,973
6,818
38,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
44,562
400
Minions Killed
531
0
Camps Cleared
0
1,273,173
Distance Traveled
1,570,879
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,215
481
84
6
0
227,417
4
W
Medusa
8,919
595
145
10
0
301,208
2
L
Ah Muzen Cab
7,863
524
128
9
0
266,074
1
W
Pele
8,671
578
74
5
0
350,075
3
W
Nike
8,914
594
125
8
0
285,356
0
W
Ra
10,746
716
159
11
0
328,446
7
L
Geb
6,389
426
14
1
0
264,338
2
W
Kumbhakarna
7,312
487
28
2
0
305,794
1
L
Ravana
7,149
477
74
5
0
273,835
3
L
Mulan
7,463
498
100
7
0
241,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role