Player Matchup

Morgan Le Fay
Morgan Le Fay
Ckrudg
Morgan Le Fay
Level 94
God Stats
8W - 7L
1,348 SR
Queue Stats
169W - 149L
1,584 Elo+
Party 1
Fafnir
Fafnir
KingBigDuck
Fafnir
Level 128
God Stats
10W - 9L
1,718 SR
Queue Stats
286W - 277L
1,549 Elo+
Party 1
Serqet
Serqet
michganchik
Serqet
Level 28
God Stats
7W - 4L
1,440 SR
Queue Stats
24W - 15L
1,525 Elo+
Party 1
Team Averages
Level 83
1,502 SR
1,553 Elo+

VS

Team Averages
Level 34
1,319 SR
1,231 Elo+
Bacchus
Bacchus
Aid-Mercz
Bacchus
Level 29
God Stats
6W - 12L
1,305 SR
Queue Stats
96W - 206L
1,232 Elo+
Party 2
Ullr
Ullr
MightyBizzle
Ullr
Level 67
God Stats
4W - 8L
1,317 SR
Queue Stats
158W - 300L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
Regul8ter
Kukulkan
Level 6
God Stats
1W - 2L
1,334 SR
Queue Stats
2W - 7L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ckrudg
Morgan Le Fay
11
4 / 1 / 4
7,354
817
8,801
4,689
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
10
2 / 0 / 6
7,621
847
2,846
7,969
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
9
2 / 0 / 6
6,883
765
3,703
4,028
1,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aid-Mercz
Bacchus
8
0 / 4 / 0
5,492
610
2,302
11,006
9,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
5,700
633
3,013
6,378
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Regul8ter
Kukulkan
4
0 / 2 / 0
5,164
574
576
2,382
698
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aid-Mercz
Bacchus
0
4
0
0
W
Morgan Le Fay
Ckrudg
Morgan Le Fay
4
1
4
6
W
Fafnir
2
0
6
5
L
0
3
0
0
L
Kukulkan
Regul8ter
Kukulkan
0
2
0
0
W
Serqet
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,350
Damage
5,891
16,686
Taken
19,766
13,144
Mitigated
12,146
5,570
Healing
1,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aid-Mercz
Bacchus
2,302
435
60
100
11,006
9,301
0
4,476
6,096
5,418
0
W
Morgan Le Fay
Ckrudg
Morgan Le Fay
8,801
1,589
0
1,665
4,689
1,748
478
810
3,879
29,377
0
W
Fafnir
2,846
346
0
3,000
7,969
9,479
224
2,111
5,858
9,424
0
L
3,013
843
0
870
6,378
2,147
0
4,839
1,180
0
19,802
L
Kukulkan
Regul8ter
Kukulkan
576
416
0
458
2,382
698
0
1,679
535
3,397
0
W
Serqet
3,703
1,297
0
905
4,028
1,917
511
1,236
2,792
0
16,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,858
Gold Earned
16,356
70
Minions Killed
51
7
Camps Cleared
1
560,942
Distance Traveled
397,085
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,492
610
12
1
0
173,495
2
W
Morgan Le Fay
7,354
817
42
5
3
180,059
1
W
Fafnir
7,621
847
8
1
0
193,287
1
L
Ullr
5,700
633
33
4
1
172,921
1
L
Kukulkan
5,164
574
6
1
0
50,669
0
W
Serqet
6,883
765
20
2
4
187,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role