Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jonnes44
Yemoja
Level 132
God Stats
12W - 8L
1,567 SR
Queue Stats
428W - 409L
1,483 Elo+
Solo
Discordia
Discordia
Slytherin0
Discordia
Level 141
God Stats
11W - 14L
1,636 SR
Queue Stats
223W - 194L
1,478 Elo+
Solo
Anubis
Anubis
ZarakiGX
Anubis
Level 121
God Stats
10W - 9L
1,490 SR
Queue Stats
451W - 466L
1,394 Elo+
Solo
Loki
Loki
darquiii
Loki
Level 123
God Stats
138W - 125L
1,577 SR
Queue Stats
908W - 921L
1,505 Elo+
Solo
Team Averages
Level 135
1,554 SR
1,472 Elo+

VS

Team Averages
Level 78
1,725 SR
1,642 Elo+
Bellona
Bellona
Acetarius
Bellona
Level 96
God Stats
12W - 5L
1,684 SR
Queue Stats
70W - 52L
1,646 Elo+
Solo
Merlin
Merlin
Luciano_Blazzer
Merlin
Level 65
God Stats
28W - 21L
1,554 SR
Queue Stats
407W - 421L
1,436 Elo+
Solo
Neith
Neith
PaodeRicota
Neith
Level 64
God Stats
1W - 2L
1,768 SR
Queue Stats
80W - 61L
1,628 Elo+
Party 1
Ymir
Ymir
Trolgab
Ymir
Level 20
God Stats
3W - 1L
1,822 SR
Queue Stats
8W - 1L
1,877 Elo+
Party 1
Osiris
Osiris
Zarapinga
Osiris
Level 147
God Stats
1W - 2L
1,797 SR
Queue Stats
200W - 145L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 0
6,769
521
4,181
5,350
1,493
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Jonnes44
Yemoja
11
0 / 0 / 3
6,662
512
3,469
5,338
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Slytherin0
Discordia
12
2 / 4 / 3
6,978
537
6,898
5,991
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
ZarakiGX
Anubis
13
2 / 1 / 2
7,364
566
5,982
6,685
3,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
13
3 / 3 / 1
7,263
559
4,324
8,694
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acetarius
Bellona
13
1 / 2 / 2
7,220
555
4,147
9,116
8,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
4,550
350
725
2,120
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 0
5,759
443
4,535
6,192
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Trolgab
Ymir
9
1 / 2 / 0
5,935
457
1,916
7,954
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Zarapinga
Osiris
12
6 / 4 / 1
7,580
583
7,637
10,202
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
8
8
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
Bellona
Acetarius
Bellona
1
2
2
1
W
Yemoja
Jonnes44
Yemoja
0
0
3
1.5
L
0
1
0
0
L
0
0
0
0
W
Discordia
Slytherin0
Discordia
2
4
3
0.88
L
Ymir
Trolgab
Ymir
1
2
0
0.5
W
Anubis
ZarakiGX
Anubis
2
1
2
3
L
Osiris
Zarapinga
Osiris
6
4
1
1.63
W
Loki
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,854
Damage
18,960
32,058
Taken
35,584
12,663
Mitigated
19,964
12,506
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,181
1,838
0
2,172
5,350
1,493
0
829
4,521
0
44,595
L
Bellona
Acetarius
Bellona
4,147
1,195
0
3,312
9,116
8,050
294
4,109
4,971
0
41,992
W
Yemoja
Jonnes44
Yemoja
3,469
577
1,738
2,455
5,338
3,003
0
842
4,496
25,150
0
L
725
43
0
250
2,120
528
0
583
1,413
12,326
0
L
4,535
2,003
0
3,760
6,192
1,586
0
1,522
4,648
0
42,064
W
Discordia
Slytherin0
Discordia
6,898
722
29
717
5,991
2,334
1,146
684
5,307
39,590
0
L
Ymir
Trolgab
Ymir
1,916
110
0
1,726
7,954
4,213
0
4,737
3,178
7,333
0
W
Anubis
ZarakiGX
Anubis
5,982
345
0
2,564
6,685
3,146
424
0
6,685
46,589
0
L
Osiris
Zarapinga
Osiris
7,637
3,277
0
2,115
10,202
5,587
0
4,893
5,025
0
45,153
W
Loki
4,324
1,280
0
2,831
8,694
2,687
0
339
8,355
0
41,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
31,044
388
Minions Killed
289
0
Camps Cleared
0
1,198,963
Distance Traveled
1,137,248
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,769
521
88
7
0
227,266
0
L
Bellona
7,220
555
99
8
0
268,697
7
W
Yemoja
6,662
512
44
3
0
255,103
5
L
Merlin
4,550
350
19
1
0
95,828
0
L
Neith
5,759
443
79
6
0
256,227
4
W
Discordia
6,978
537
87
7
0
226,377
0
L
Ymir
5,935
457
12
1
0
250,320
0
W
Anubis
7,364
566
88
7
0
215,394
6
L
Osiris
7,580
583
80
6
0
266,176
2
W
Loki
7,263
559
81
6
0
274,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role