Player Matchup

Amaterasu
Amaterasu
Csulos
Amaterasu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Japie7
Danzaburou
Level 25
God Stats
19W - 23L
1,326 SR
Queue Stats
254W - 340L
1,240 Elo+
Party 1
Ares
Ares
Seuntjie90
Ares
Level 25
God Stats
1W - 3L
1,328 SR
Queue Stats
60W - 123L
1,228 Elo+
Party 1
Bakasura
Bakasura
juhaszbence5
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hel
Hel
killernubik
Hel
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 38L
1,347 Elo+
Solo
Team Averages
Level 16
1,431 SR
1,363 Elo+

VS

Team Averages
Level 17
1,432 SR
1,358 Elo+
Guan Yu
Guan Yu
Archieee
Guan Yu
Level 19
God Stats
11W - 6L
1,403 SR
Queue Stats
165W - 172L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
MEEPO2007
Tsukuyomi
Level 28
God Stats
25W - 19L
1,487 SR
Queue Stats
54W - 36L
1,452 Elo+
Solo
Fenrir
Fenrir
Orrorex
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Qìxí
Danzaburou
Level 27
God Stats
34W - 21L
1,295 SR
Queue Stats
134W - 145L
1,359 Elo+
Solo
Yemoja
Yemoja
Teuf3lxhenn
Yemoja
Level 8
God Stats
10W - 7L
1,475 SR
Queue Stats
28W - 34L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Csulos
Amaterasu
15
2 / 6 / 6
9,177
437
6,184
15,544
9,263
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Japie7
Danzaburou
14
2 / 13 / 9
9,216
439
10,243
21,517
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 13 / 4
9,014
429
7,579
26,658
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
juhaszbence5
Bakasura
13
1 / 8 / 5
8,721
415
5,719
15,797
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 8 / 5
10,932
521
15,025
17,759
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Archieee
Guan Yu
17
5 / 3 / 21
11,220
534
12,193
13,003
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
MEEPO2007
Tsukuyomi
19
12 / 2 / 7
12,418
591
18,042
13,667
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Orrorex
Fenrir
16
6 / 2 / 6
10,753
512
6,198
13,321
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Qìxí
Danzaburou
18
20 / 3 / 10
13,594
647
26,120
19,295
6,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
5 / 5 / 20
11,863
565
11,865
14,480
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
14
Kills
48
48
Deaths
15
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Archieee
Guan Yu
5
3
21
5.17
L
Amaterasu
Csulos
Amaterasu
2
6
6
0.83
L
Danzaburou
Japie7
Danzaburou
2
13
9
0.5
W
Tsukuyomi
MEEPO2007
Tsukuyomi
12
2
7
7.75
W
Fenrir
Orrorex
Fenrir
6
2
6
4.5
W
Danzaburou
Qìxí
Danzaburou
20
3
10
8.33
L
2
13
4
0.31
W
Yemoja
5
5
20
3
L
Bakasura
juhaszbence5
Bakasura
1
8
5
0.44
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,750
Damage
74,418
97,275
Taken
73,766
45,519
Mitigated
45,831
19,496
Healing
23,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Archieee
Guan Yu
12,193
2,249
622
3,260
13,003
11,254
1,201
2,748
9,840
0
50,180
L
Amaterasu
Csulos
Amaterasu
6,184
2,082
0
2,373
15,544
9,263
398
732
14,439
0
34,241
L
Danzaburou
Japie7
Danzaburou
10,243
4,794
0
2,653
21,517
6,168
309
4,262
17,070
0
47,005
W
Tsukuyomi
MEEPO2007
Tsukuyomi
18,042
3,070
0
2,356
13,667
5,688
2,954
5,107
7,875
0
83,742
W
Fenrir
Orrorex
Fenrir
6,198
1,056
0
2,559
13,321
6,951
4,029
2,159
11,113
0
62,703
W
Danzaburou
Qìxí
Danzaburou
26,120
15,695
0
9,737
19,295
6,897
4,013
6,284
12,745
0
79,631
L
7,579
665
0
2,618
26,658
19,376
28
2,929
23,579
30,801
0
W
Yemoja
11,865
1,917
3,149
2,145
14,480
15,041
1,254
5,375
8,798
40,578
0
L
Bakasura
juhaszbence5
Bakasura
5,719
3,801
0
2,766
15,797
4,883
0
2,147
13,505
0
37,779
L
15,025
1,155
2,829
6,257
17,759
5,829
0
1,795
15,821
54,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
59,848
330
Minions Killed
488
0
Camps Cleared
0
1,709,012
Distance Traveled
1,903,687
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,220
534
81
4
0
380,982
7
L
Amaterasu
9,177
437
53
3
0
364,588
5
L
Danzaburou
9,216
439
74
4
0
313,713
3
W
Tsukuyomi
12,418
591
129
6
0
428,124
0
W
Fenrir
10,753
512
98
5
0
408,706
5
W
Danzaburou
13,594
647
119
6
0
362,703
4
L
Ares
9,014
429
38
2
0
329,458
0
W
Yemoja
11,863
565
61
3
0
323,172
0
L
Bakasura
8,721
415
74
4
0
332,769
5
L
Hel
10,932
521
91
4
0
368,484
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role