Player Matchup

Mercury
Mercury
BoatsNHxes
Mercury
Level 119
God Stats
6W - 2L
1,660 SR
Queue Stats
305W - 292L
1,546 Elo+
Party 1
Bellona
Bellona
DattyM
Bellona
Level 57
God Stats
22W - 15L
1,597 SR
Queue Stats
223W - 194L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stealthrunner2
Morgan Le Fay
Level 45
God Stats
8W - 12L
1,548 SR
Queue Stats
151W - 127L
1,529 Elo+
Party 1
Yemoja
Yemoja
pepehands69420
Yemoja
Level 68
God Stats
4W - 7L
1,598 SR
Queue Stats
560W - 511L
1,455 Elo+
Party 1
Izanami
Izanami
ultraplague21
Izanami
Level 44
God Stats
61W - 30L
1,584 SR
Queue Stats
238W - 235L
1,493 Elo+
Solo
Team Averages
Level 67
1,597 SR
1,498 Elo+

VS

Team Averages
Level 42
1,463 SR
1,348 Elo+
Jing Wei
Jing Wei
AnimeRay
Jing Wei
Level 29
God Stats
0W - 1L
1,582 SR
Queue Stats
39W - 74L
1,240 Elo+
Party 3
Poseidon
Poseidon
buenatulabro
Poseidon
Level 67
God Stats
0W - 2L
1,373 SR
Queue Stats
88W - 83L
1,520 Elo+
Party 2
King Arthur
King Arthur
iWiiZzXx
King Arthur
Level 16
God Stats
9W - 18L
1,375 SR
Queue Stats
23W - 41L
1,330 Elo+
Party 2
Fenrir
Fenrir
mesohn
Fenrir
Level 82
God Stats
23W - 32L
1,486 SR
Queue Stats
209W - 269L
1,403 Elo+
Party 3
Sylvanus
Sylvanus
thissomepogchamp
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoatsNHxes
Mercury
20
7 / 3 / 9
12,925
615
9,864
15,576
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
DattyM
Bellona
19
13 / 1 / 11
13,784
656
20,222
16,143
18,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Stealthrunner2
Morgan Le Fay
18
13 / 1 / 11
12,847
612
29,589
14,205
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 20
12,335
587
11,064
21,236
22,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
20
10 / 3 / 5
14,135
673
25,316
20,116
8,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnimeRay
Jing Wei
12
0 / 7 / 1
7,373
351
6,248
18,566
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
buenatulabro
Poseidon
15
1 / 9 / 2
9,453
450
11,922
19,052
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iWiiZzXx
King Arthur
14
2 / 13 / 0
8,821
420
6,892
22,146
13,583
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
mesohn
Fenrir
13
4 / 9 / 0
9,036
430
7,639
20,945
11,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 9 / 4
9,080
432
15,240
29,764
21,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
47
Kills
9
9
Deaths
47
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AnimeRay
Jing Wei
0
7
1
0.07
W
Mercury
BoatsNHxes
Mercury
7
3
9
3.83
W
Bellona
DattyM
Bellona
13
1
11
18.5
W
Morgan Le Fay
Stealthrunner2
Morgan Le Fay
13
1
11
18.5
L
Poseidon
buenatulabro
Poseidon
1
9
2
0.22
L
King Arthur
iWiiZzXx
King Arthur
2
13
0
0.15
L
Fenrir
mesohn
Fenrir
4
9
0
0.44
W
4
1
20
14
L
2
9
4
0.44
W
Izanami
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,055
Damage
47,941
87,276
Taken
110,473
63,354
Mitigated
57,437
37,670
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AnimeRay
Jing Wei
6,248
4,573
0
2,409
18,566
4,366
0
3,772
14,794
0
34,351
W
Mercury
BoatsNHxes
Mercury
9,864
4,367
0
3,178
15,576
7,578
1,545
5,599
9,977
0
105,990
W
Bellona
DattyM
Bellona
20,222
7,047
0
5,351
16,143
18,210
1,721
5,819
10,324
9,697
77,811
W
Morgan Le Fay
Stealthrunner2
Morgan Le Fay
29,589
2,544
0
4,404
14,205
6,341
1,917
5,193
9,012
90,691
0
L
Poseidon
buenatulabro
Poseidon
11,922
552
98
3,334
19,052
6,267
0
11,070
7,982
68,233
0
L
King Arthur
iWiiZzXx
King Arthur
6,892
1,314
0
1,290
22,146
13,583
102
8,244
13,902
0
35,244
L
Fenrir
mesohn
Fenrir
7,639
1,056
0
3,012
20,945
11,371
0
9,077
11,734
0
38,284
W
11,064
3,622
3,144
11,356
21,236
22,827
648
7,295
13,941
30,047
0
L
15,240
5,489
1,943
6,511
29,764
21,850
0
10,529
19,124
38,598
11,100
W
Izanami
25,316
18,968
0
10,237
20,116
8,398
5,082
3,401
16,715
0
159,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,026
Gold Earned
43,763
679
Minions Killed
409
0
Camps Cleared
0
2,122,013
Distance Traveled
1,755,451
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,373
351
70
3
0
378,871
1
W
Mercury
12,925
615
134
6
0
508,412
7
W
Bellona
13,784
656
162
8
0
468,440
7
W
Morgan Le Fay
12,847
612
122
6
0
421,758
3
L
Poseidon
9,453
450
131
6
0
339,175
4
L
King Arthur
8,821
420
64
3
0
353,643
4
L
Fenrir
9,036
430
66
3
0
379,186
5
W
Yemoja
12,335
587
46
2
0
346,012
4
L
Sylvanus
9,080
432
78
4
0
304,576
0
W
Izanami
14,135
673
215
10
0
377,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role