Player Matchup

Anubis
Anubis
Bruno gamer7128
Anubis
Level 8
God Stats
3W - 3L
1,192 SR
Queue Stats
10W - 19L
1,229 Elo+
Solo
Bakasura
Bakasura
Caetano269
Bakasura
Level 25
God Stats
13W - 7L
1,510 SR
Queue Stats
61W - 73L
1,315 Elo+
Party 1
Cerberus
Cerberus
TheJediLuca
Cerberus
Level 24
God Stats
24W - 20L
1,487 SR
Queue Stats
48W - 67L
1,295 Elo+
Party 1
Artemis
Artemis
lorenzo2267
Artemis
Level 27
God Stats
4W - 2L
1,596 SR
Queue Stats
57W - 58L
1,333 Elo+
Party 1
Bellona
Bellona
twitch_g0rdotony
Bellona
Level 13
God Stats
8W - 12L
1,307 SR
Queue Stats
9W - 18L
1,189 Elo+
Party 1
Team Averages
Level 19
1,418 SR
1,272 Elo+

VS

Team Averages
Level 15
1,434 SR
1,342 Elo+
Nemesis
Nemesis
Dragonx78085
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
FLS_-bielninja
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
FaZe_OlTraX_22
Kuzenbo
Level 26
God Stats
1W - 1L
1,317 SR
Queue Stats
34W - 53L
1,254 Elo+
Party 2
Persephone
Persephone
The Online 415
Persephone
Level 16
God Stats
2W - 8L
1,298 SR
Queue Stats
15W - 27L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
kaya-0922
Sun Wukong
Level 18
God Stats
0W - 1L
1,554 SR
Queue Stats
9W - 24L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
9,095
395
2,146
13,054
5,413
Bakasura
Caetano269
Bakasura
20
11 / 3 / 4
13,554
589
19,533
19,878
12,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TheJediLuca
Cerberus
14
1 / 3 / 9
10,236
445
6,394
21,500
15,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Artemis
lorenzo2267
Artemis
16
7 / 2 / 7
11,566
503
13,388
16,899
6,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 7
11,889
517
7,495
15,952
10,391
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dragonx78085
Nemesis
9
0 / 6 / 2
7,001
304
2,707
9,407
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 6 / 6
10,552
459
12,345
12,460
3,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 4 / 2
10,353
450
17,099
21,725
22,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
The Online 415
Persephone
18
10 / 5 / 3
12,611
548
13,982
11,521
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
kaya-0922
Sun Wukong
13
1 / 5 / 0
8,343
363
3,468
15,292
8,918
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
25
Kills
21
21
Deaths
26
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
10
1
0.15
W
Bakasura
Caetano269
Bakasura
11
3
4
4.33
L
Nemesis
Dragonx78085
Nemesis
0
6
2
0.17
L
4
6
6
1.17
L
6
4
2
1.75
L
Persephone
The Online 415
Persephone
10
5
3
2.3
W
Cerberus
TheJediLuca
Cerberus
1
3
9
1.83
L
Sun Wukong
kaya-0922
Sun Wukong
1
5
0
0.2
W
Artemis
lorenzo2267
Artemis
7
2
7
5.25
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,956
Damage
49,601
87,283
Taken
70,405
49,435
Mitigated
41,405
34,863
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,146
91
0
1,022
13,054
5,413
323
4,974
7,856
33,483
0
W
Bakasura
Caetano269
Bakasura
19,533
11,749
0
9,726
19,878
12,487
1,873
5,577
14,053
0
110,548
L
Nemesis
Dragonx78085
Nemesis
2,707
1,072
0
864
9,407
3,328
0
1,019
7,912
0
17,620
L
12,345
5,153
0
994
12,460
3,840
568
1,731
10,416
0
54,895
L
17,099
4,162
0
1,981
21,725
22,494
309
3,422
16,977
55,727
0
L
Persephone
The Online 415
Persephone
13,982
1,478
0
3,373
11,521
2,825
1,032
2,042
8,880
59,099
0
W
Cerberus
TheJediLuca
Cerberus
6,394
566
341
8,354
21,500
15,061
931
6,573
14,745
36,042
0
L
Sun Wukong
kaya-0922
Sun Wukong
3,468
706
0
1,177
15,292
8,918
0
326
14,186
0
35,555
W
Artemis
lorenzo2267
Artemis
13,388
6,092
1,128
9,267
16,899
6,083
4,170
9,482
7,201
0
66,739
W
7,495
2,005
0
5,025
15,952
10,391
2,259
3,918
11,647
0
70,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,340
Gold Earned
48,860
529
Minions Killed
325
0
Camps Cleared
0
2,000,207
Distance Traveled
1,882,758
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,095
395
45
2
0
280,717
7
W
Bakasura
13,554
589
194
8
0
506,864
0
L
Nemesis
7,001
304
35
2
0
289,012
2
L
Medusa
10,552
459
83
4
0
388,031
3
L
Kuzenbo
10,353
450
60
3
0
408,121
0
L
Persephone
12,611
548
90
4
0
411,511
6
W
Cerberus
10,236
445
48
2
0
416,411
0
L
Sun Wukong
8,343
363
57
2
0
386,083
0
W
Artemis
11,566
503
117
5
0
400,943
0
W
Bellona
11,889
517
125
5
0
395,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role