Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DumbOrcJuice
Mulan
Level 158
God Stats
14W - 12L
1,433 SR
Queue Stats
177W - 184L
1,483 Elo+
Solo
Cthulhu
Cthulhu
PokeMaster24
Cthulhu
Level 107
God Stats
3W - 6L
1,257 SR
Queue Stats
199W - 185L
1,412 Elo+
Solo
Vulcan
Vulcan
THELASTMELON482
Vulcan
Level 49
God Stats
2W - 1L
1,519 SR
Queue Stats
73W - 61L
1,552 Elo+
Solo
Team Averages
Level 118
1,442 SR
1,489 Elo+

VS

Team Averages
Level 121
1,535 SR
1,500 Elo+
Bellona
Bellona
EtherealDrPepper
Bellona
Level 145
God Stats
1W - 1L
1,371 SR
Queue Stats
126W - 116L
1,476 Elo+
Party 1
Thanatos
Thanatos
JOEYD_96
Thanatos
Level 107
God Stats
32W - 34L
1,550 SR
Queue Stats
397W - 441L
1,393 Elo+
Solo
Athena
Athena
KeybladeHaven
Athena
Level 149
God Stats
3W - 6L
1,551 SR
Queue Stats
130W - 118L
1,583 Elo+
Party 1
Anubis
Anubis
KockMastaFlex
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
P-0-P-P-Y----
Tiamat
Level 116
God Stats
220W - 142L
1,704 SR
Queue Stats
290W - 242L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 0 / 7
9,387
939
8,127
6,689
2,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
 
Fenrir
14
4 / 1 / 9
8,675
868
5,682
8,034
3,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 3 / 8
6,886
689
2,944
8,513
6,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
PokeMaster24
Cthulhu
16
7 / 0 / 13
10,052
1,005
12,770
10,308
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 11
9,096
910
16,002
4,447
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
6,766
677
7,432
13,547
12,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Thanatos
JOEYD_96
Thanatos
13
2 / 5 / 0
7,092
709
5,655
9,491
3,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 3
7,076
708
4,093
15,009
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 0
6,786
679
3,458
8,650
3,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 4
6,806
681
7,946
6,017
4,570
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
22
Kills
5
5
Deaths
22
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
7
10.5
W
Fenrir
 
Fenrir
4
1
9
8.5
W
0
3
8
1.33
L
2
7
1
0.36
L
Thanatos
JOEYD_96
Thanatos
2
5
0
0.4
L
0
2
3
0.75
L
1
6
0
0.17
L
0
2
4
1
W
Cthulhu
PokeMaster24
Cthulhu
7
0
13
13.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,525
Damage
28,584
37,991
Taken
52,714
24,259
Mitigated
33,622
8,648
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,127
3,508
0
1,430
6,689
2,153
2,330
2,747
3,942
0
28,483
W
Fenrir
 
Fenrir
5,682
1,233
0
2,146
8,034
3,999
682
3,086
4,948
0
11,950
W
2,944
231
0
662
8,513
6,244
45
4,418
4,095
0
11,350
L
7,432
2,076
0
242
13,547
12,444
0
5,481
7,545
0
19,232
L
Thanatos
JOEYD_96
Thanatos
5,655
960
0
3,381
9,491
3,627
0
4,473
4,706
0
22,164
L
4,093
1,320
0
3,983
15,009
9,225
96
9,602
5,170
15,916
0
L
3,458
0
0
1,893
8,650
3,756
50
3,586
4,832
22,287
0
L
7,946
301
910
1,597
6,017
4,570
1
4,425
1,485
34,174
0
W
Cthulhu
PokeMaster24
Cthulhu
12,770
1,371
937
2,675
10,308
10,277
363
2,879
7,429
35,200
0
W
16,002
7,910
65
733
4,447
1,586
906
2,848
1,599
43,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
34,526
241
Minions Killed
205
9
Camps Cleared
7
1,087,814
Distance Traveled
954,861
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,387
939
61
6
2
232,750
4
W
Fenrir
8,675
868
18
2
1
215,657
7
W
Mulan
6,886
689
22
2
1
184,651
3
L
Bellona
6,766
677
36
4
0
185,516
0
L
Thanatos
7,092
709
45
5
5
185,744
2
L
Athena
7,076
708
22
2
0
203,759
0
L
Anubis
6,786
679
43
4
1
162,900
1
L
Tiamat
6,806
681
59
6
1
216,942
3
W
Cthulhu
10,052
1,005
67
7
0
227,041
1
W
Vulcan
9,096
910
73
7
5
227,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role