Player Matchup

Anhur
Anhur
Bronze III
NinjaNick11
Anhur
Bronze III
Level 128
God Stats
1W - 0L
1,798 SR
Queue Stats
9W - 7L
1,564 MMR
Party 1
Hercules
Hercules
Bronze III
SniperZ00
Hercules
Bronze III
Level 81
God Stats
5W - 3L
1,508 SR
Queue Stats
10W - 7L
1,564 MMR
Party 1
Chronos
Chronos
Bronze III
Telepathichamstr
Chronos
Bronze III
Level 128
God Stats
1W - 0L
1,198 SR
Queue Stats
10W - 7L
1,564 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,501 SR
1,564 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,548 SR
1,425 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Docrates142
Scylla
Bronze III
Level 115
God Stats
0W - 1L
1,498 SR
Queue Stats
9W - 9L
1,433 MMR
Solo
Sobek
Sobek
Silver II
LaCasaDeLaCoca
Sobek
Silver II
Level 116
God Stats
2W - 2L
1,645 SR
Queue Stats
37W - 50L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
8,608
861
8,551
6,989
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SniperZ00
Hercules
13
4 / 1 / 11
8,259
826
6,832
8,205
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 10
7,965
797
6,333
8,161
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
He BoOlorunPersephoneCthulhuKali

VS

Bans
Morgan Le FayCabrakanPoseidonBacchusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 6 / 2
6,939
694
7,943
9,625
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
11
3 / 4 / 1
7,642
764
4,229
6,654
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 5
6,864
686
3,648
10,314
6,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
2
0.5
L
Scylla
3
4
1
0.88
L
0
5
5
0.5
W
8
2
3
4.75
W
Hercules
SniperZ00
Hercules
4
1
11
9.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
15,820
23,355
Taken
26,593
10,606
Mitigated
13,088
6,348
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,943
2,152
0
1,576
9,625
3,991
62
2,694
6,592
0
30,265
L
Scylla
4,229
538
0
470
6,654
2,182
0
1,188
5,387
19,064
0
L
3,648
374
0
1,208
10,314
6,915
0
2,672
7,300
8,598
0
W
8,551
3,786
0
1,715
6,989
2,254
139
2,882
4,107
0
34,222
W
Hercules
SniperZ00
Hercules
6,832
1,037
0
2,365
8,205
5,579
213
2,901
5,304
0
10,071
W
6,333
1,798
0
2,268
8,161
2,773
841
2,367
5,794
25,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
21,445
119
Minions Killed
102
6
Camps Cleared
4
606,402
Distance Traveled
545,182
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,939
694
40
4
3
174,487
2
L
Scylla
7,642
764
53
5
1
183,432
3
L
Sobek
6,864
686
9
1
0
187,263
6
W
Anhur
8,608
861
63
6
3
189,577
1
W
Hercules
8,259
826
15
2
1
213,474
1
W
Chronos
7,965
797
41
4
2
203,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role