Player Matchup

Athena
Athena
Gold IV
IRAAMen_Noodles
Athena
Gold IV
Level 116
God Stats
14W - 15L
1,647 SR
Queue Stats
110W - 107L
1,334 MMR
Party 1
Chronos
Chronos
Gold IV
PepsiPerfection
Chronos
Gold IV
Level 153
God Stats
6W - 2L
1,735 SR
Queue Stats
201W - 201L
1,339 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Prime 40z
Danzaburou
Silver I
Level 65
God Stats
2W - 1L
1,265 SR
Queue Stats
46W - 45L
1,299 MMR
Solo
Hercules
Hercules
Gold V
The_Dre_Xp
Hercules
Gold V
Level 141
God Stats
6W - 6L
1,564 SR
Queue Stats
45W - 40L
1,278 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
victor_chido5
Tsukuyomi
Silver I
Level 135
God Stats
2W - 3L
1,524 SR
Queue Stats
82W - 77L
1,300 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,547 SR
1,310 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,480 SR
1,312 MMR
Susano
Susano
Bronze IV
Blackveon
Susano
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,347 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
IFlufflz
Cu Chulainn
Silver V
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 55L
1,274 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
JerryBiersack
Baron Samedi
Gold V
Level 121
God Stats
11W - 16L
1,471 SR
Queue Stats
549W - 544L
1,274 MMR
Solo
Sylvanus
Sylvanus
Gold V
LeeringPig
Sylvanus
Gold V
Level 145
God Stats
8W - 7L
1,386 SR
Queue Stats
121W - 130L
1,291 MMR
Solo
Chiron
Chiron
Bronze III
YR_JJN_YR
Chiron
Bronze III
Level 83
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 8L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 20
14,574
540
13,678
30,472
43,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 2 / 9
15,025
556
36,621
22,637
9,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Prime 40z
Danzaburou
19
2 / 4 / 7
12,833
475
10,215
18,472
7,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
The_Dre_Xp
Hercules
20
5 / 3 / 15
13,990
518
18,148
25,909
31,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
victor_chido5
Tsukuyomi
20
7 / 3 / 11
15,030
557
22,711
19,818
8,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayArtioGilgameshPersephoneTiamat

VS

Bans
SetUllrKing ArthurOdinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Blackveon
Susano
20
4 / 3 / 2
13,126
486
14,542
20,551
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
IFlufflz
Cu Chulainn
17
1 / 9 / 2
11,368
421
16,716
27,225
31,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JerryBiersack
Baron Samedi
20
4 / 5 / 4
12,987
481
21,982
24,276
11,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
LeeringPig
Sylvanus
16
2 / 7 / 4
10,810
400
12,204
34,473
38,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
YR_JJN_YR
Chiron
18
4 / 7 / 2
12,494
463
15,122
20,312
8,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
31
Kills
15
15
Deaths
31
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
Blackveon
Susano
4
3
2
1.67
L
Cu Chulainn
IFlufflz
Cu Chulainn
1
9
2
0.22
W
4
3
20
4.67
L
Baron Samedi
JerryBiersack
Baron Samedi
4
5
4
1.2
L
Sylvanus
LeeringPig
Sylvanus
2
7
4
0.57
W
13
2
9
8.75
W
Danzaburou
Prime 40z
Danzaburou
2
4
7
1.38
W
Hercules
The_Dre_Xp
Hercules
5
3
15
4.17
L
Chiron
YR_JJN_YR
Chiron
4
7
2
0.71
W
Tsukuyomi
victor_chido5
Tsukuyomi
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,373
Damage
80,566
117,308
Taken
126,837
100,032
Mitigated
99,054
39,887
Healing
40,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Blackveon
Susano
14,542
1,164
0
8,380
20,551
8,507
0
5,842
14,709
0
115,990
L
Cu Chulainn
IFlufflz
Cu Chulainn
16,716
2,628
0
4,538
27,225
31,332
219
8,263
18,962
0
78,458
W
13,678
2,602
0
8,798
30,472
43,710
622
9,183
21,000
46,735
0
L
Baron Samedi
JerryBiersack
Baron Samedi
21,982
1,437
1,829
10,548
24,276
11,663
0
11,143
13,133
99,888
0
L
Sylvanus
LeeringPig
Sylvanus
12,204
1,353
3,007
8,119
34,473
38,996
226
19,642
14,831
37,458
0
W
36,621
13,038
0
7,821
22,637
9,446
8,159
9,498
12,827
114,213
0
W
Danzaburou
Prime 40z
Danzaburou
10,215
3,525
0
4,920
18,472
7,014
5,727
4,812
13,526
0
85,271
W
Hercules
The_Dre_Xp
Hercules
18,148
6,806
0
14,994
25,909
31,237
510
7,581
17,055
740
64,045
L
Chiron
YR_JJN_YR
Chiron
15,122
5,137
422
3,886
20,312
8,556
192
6,133
14,171
0
94,947
W
Tsukuyomi
victor_chido5
Tsukuyomi
22,711
5,443
0
3,354
19,818
8,625
1,712
4,898
14,705
0
140,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,452
Gold Earned
60,785
629
Minions Killed
675
0
Camps Cleared
0
2,642,650
Distance Traveled
2,328,608
9
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,126
486
154
6
0
538,494
3
L
Cu Chulainn
11,368
421
136
5
0
459,834
7
W
Athena
14,574
540
63
2
0
527,693
0
L
Baron Samedi
12,987
481
169
6
0
480,242
5
L
Sylvanus
10,810
400
46
2
0
419,403
18
W
Chronos
15,025
556
136
5
0
511,517
2
W
Danzaburou
12,833
475
124
5
0
518,832
0
W
Hercules
13,990
518
119
4
0
518,460
6
L
Chiron
12,494
463
170
6
0
430,635
8
W
Tsukuyomi
15,030
557
187
7
0
566,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role