Player Matchup

Da Ji
Da Ji
Silver I
Azuronix
Da Ji
Silver I
Level 88
God Stats
3W - 1L
1,611 SR
Queue Stats
10W - 14L
1,344 MMR
Party 1
Yemoja
Yemoja
Silver IV
GekyumeWRLD69
Yemoja
Silver IV
Level 64
God Stats
0W - 1L
1,406 SR
Queue Stats
6W - 11L
1,355 MMR
Party 1
Ymir
Ymir
Gold V
SatoshiMashiba
Ymir
Gold V
Level 107
God Stats
1W - 1L
1,792 SR
Queue Stats
163W - 162L
1,441 MMR
Solo
Hachiman
Hachiman
Silver II
Zrodix
Hachiman
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,423 MMR
Solo
Kukulkan
Kukulkan
Bronze III
furysback
Kukulkan
Bronze III
Level 127
God Stats
0W - 1L
1,570 SR
Queue Stats
17W - 20L
1,368 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,576 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,575 SR
1,387 MMR
Ullr
Ullr
Gold V
JackieTriggaChan
Ullr
Gold V
Level 129
God Stats
3W - 3L
1,481 SR
Queue Stats
65W - 73L
1,447 MMR
Party 2
Hercules
Hercules
Gold V
POTA_MOTRILENYA
Hercules
Gold V
Level 141
God Stats
31W - 27L
1,539 SR
Queue Stats
723W - 728L
1,408 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Spongii_XX
Cabrakan
Silver IV
Level 69
God Stats
3W - 5L
1,813 SR
Queue Stats
28W - 47L
1,298 MMR
Party 2
Merlin
Merlin
Platinum IV
mickoblues
Merlin
Platinum IV
Level 129
God Stats
20W - 10L
1,598 SR
Queue Stats
211W - 205L
1,452 MMR
Solo
Kali
Kali
Gold V
miniraceu38
Kali
Gold V
Level 145
God Stats
3W - 6L
1,446 SR
Queue Stats
528W - 529L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azuronix
Da Ji
17
3 / 6 / 3
10,798
415
16,089
17,804
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 3
10,128
390
4,213
14,462
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 6 / 1
11,181
430
18,964
27,104
22,606
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Zrodix
Hachiman
19
1 / 4 / 3
10,899
419
8,187
14,899
5,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
furysback
Kukulkan
20
3 / 4 / 3
12,836
494
25,764
14,878
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetAthenaTiamatMorgan Le FayGilgamesh

VS

Bans
ScyllaLokiCerberusArachneChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
15,183
584
7,694
13,707
6,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
20
4 / 3 / 7
14,256
548
19,170
44,572
46,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Spongii_XX
Cabrakan
19
1 / 1 / 10
12,679
488
7,378
18,656
30,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
mickoblues
Merlin
20
4 / 3 / 9
14,402
554
16,178
15,586
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 4 / 5
14,853
571
17,118
25,186
13,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
23
23
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azuronix
Da Ji
3
6
3
0.75
L
0
3
3
0.5
W
6
0
4
8
W
Hercules
4
3
7
2.5
L
3
6
1
0.58
W
Cabrakan
Spongii_XX
Cabrakan
1
1
10
6
L
Hachiman
Zrodix
Hachiman
1
4
3
0.63
L
Kukulkan
furysback
Kukulkan
3
4
3
1.13
W
Merlin
mickoblues
Merlin
4
3
9
2.83
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,217
Damage
67,538
89,147
Taken
117,707
56,376
Mitigated
104,348
22,352
Healing
49,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azuronix
Da Ji
16,089
4,281
0
2,059
17,804
8,819
0
3,191
14,613
0
80,225
L
4,213
228
3,395
4,292
14,462
12,979
0
7,281
7,181
33,358
0
W
7,694
3,456
0
2,819
13,707
6,763
5,729
2,215
11,470
0
160,177
W
Hercules
19,170
3,303
0
24,714
44,572
46,259
328
22,007
22,355
0
81,773
L
18,964
5,067
0
6,285
27,104
22,606
273
3,502
23,602
75,790
0
W
Cabrakan
Spongii_XX
Cabrakan
7,378
1,124
1,043
5,362
18,656
30,844
345
8,484
9,867
31,028
0
L
Hachiman
Zrodix
Hachiman
8,187
2,958
0
4,669
14,899
5,213
353
3,131
11,768
0
91,057
L
Kukulkan
furysback
Kukulkan
25,764
208
0
1,652
14,878
6,759
0
6,451
8,427
108,568
0
W
Merlin
mickoblues
Merlin
16,178
167
373
6,004
15,586
6,699
1,402
8,599
6,623
122,729
0
W
17,118
9,211
0
9,510
25,186
13,783
2,502
7,734
17,275
0
127,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,842
Gold Earned
71,373
656
Minions Killed
775
0
Camps Cleared
0
2,332,271
Distance Traveled
2,518,960
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,798
415
110
4
0
476,976
4
L
Yemoja
10,128
390
47
2
0
478,213
2
W
Ullr
15,183
584
222
9
0
483,313
7
W
Hercules
14,256
548
132
5
0
451,447
4
L
Ymir
11,181
430
125
5
0
434,679
3
W
Cabrakan
12,679
488
50
2
0
548,461
0
L
Hachiman
10,899
419
171
7
0
445,641
4
L
Kukulkan
12,836
494
203
8
0
496,762
5
W
Merlin
14,402
554
203
8
0
455,263
9
W
Kali
14,853
571
168
6
0
580,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role