Player Matchup

Hou Yi
Hou Yi
BORNaB3AST
Hou Yi
Level 128
God Stats
8W - 9L
1,707 SR
Queue Stats
720W - 688L
1,547 Elo+
Party 1
Nemesis
Nemesis
RadMrFlawless
Nemesis
Level 63
God Stats
1W - 1L
1,379 SR
Queue Stats
157W - 131L
1,487 Elo+
Solo
Ymir
Ymir
RegentGnat14452
Ymir
Level 48
God Stats
37W - 36L
1,571 SR
Queue Stats
42W - 43L
1,550 Elo+
Party 1
Chaac
Chaac
SullysRhino
Chaac
Level 109
God Stats
7W - 6L
1,516 SR
Queue Stats
401W - 400L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kikinjb
Morgan Le Fay
Level 49
God Stats
5W - 11L
1,518 SR
Queue Stats
124W - 120L
1,567 Elo+
Solo
Team Averages
Level 79
1,538 SR
1,533 Elo+

VS

Team Averages
Level 73
1,452 SR
1,499 Elo+
Loki
Loki
Evasive5268
Loki
Level 98
God Stats
2W - 5L
1,434 SR
Queue Stats
249W - 247L
1,503 Elo+
Solo
Ganesha
Ganesha
PeePcup
Ganesha
Level 12
God Stats
3W - 8L
1,464 SR
Queue Stats
15W - 30L
1,453 Elo+
Party 2
Achilles
Achilles
clasy
Achilles
Level 88
God Stats
2W - 5L
1,338 SR
Queue Stats
244W - 298L
1,459 Elo+
Party 2
Thoth
Thoth
juvase11
Thoth
Level 128
God Stats
1W - 6L
1,272 SR
Queue Stats
240W - 239L
1,484 Elo+
Solo
Apollo
Apollo
sippycups
Apollo
Level 38
God Stats
4W - 2L
1,753 SR
Queue Stats
91W - 107L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BORNaB3AST
Hou Yi
20
12 / 5 / 14
14,899
552
25,304
21,905
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
20
4 / 2 / 8
15,772
584
10,299
21,462
10,589
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 2 / 24
12,982
481
9,187
26,083
29,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 4 / 12
13,737
509
19,638
30,305
35,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
kikinjb
Morgan Le Fay
20
17 / 2 / 12
17,485
648
30,427
18,036
7,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 6
12,419
460
18,116
22,157
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
PeePcup
Ganesha
17
0 / 8 / 8
10,177
377
6,000
22,948
20,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
clasy
Achilles
19
1 / 7 / 6
12,260
454
14,399
32,429
37,976
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thoth
juvase11
Thoth
18
5 / 10 / 0
12,858
476
9,704
19,323
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
sippycups
Apollo
20
4 / 8 / 3
12,826
475
9,849
23,885
8,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
39
Kills
14
15
Deaths
39
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BORNaB3AST
Hou Yi
12
5
14
3.8
L
4
6
6
1.17
L
Ganesha
PeePcup
Ganesha
0
8
8
0.5
W
Nemesis
4
2
8
4
W
3
2
24
7.5
W
3
4
12
2.25
L
Achilles
clasy
Achilles
1
7
6
0.57
L
Thoth
juvase11
Thoth
5
10
0
0.5
W
Morgan Le Fay
kikinjb
Morgan Le Fay
17
2
12
11.5
L
Apollo
sippycups
Apollo
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,855
Damage
58,068
117,791
Taken
120,742
92,348
Mitigated
82,000
42,419
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BORNaB3AST
Hou Yi
25,304
14,035
0
5,771
21,905
8,998
7,290
3,454
18,423
0
113,480
L
18,116
1,080
0
4,492
22,157
8,417
0
8,545
13,612
0
90,559
L
Ganesha
PeePcup
Ganesha
6,000
358
0
1,346
22,948
20,749
0
6,169
16,779
35,726
0
W
Nemesis
10,299
4,623
0
11,193
21,462
10,589
28
1,544
19,804
0
165,598
W
9,187
517
935
3,931
26,083
29,927
1,078
5,515
17,408
25,507
0
W
19,638
2,285
505
10,706
30,305
35,107
637
2,137
28,044
12,270
68,748
L
Achilles
clasy
Achilles
14,399
4,575
0
4,654
32,429
37,976
66
14,037
18,392
0
82,886
L
Thoth
juvase11
Thoth
9,704
549
0
2,311
19,323
5,918
0
7,217
12,106
75,836
0
W
Morgan Le Fay
kikinjb
Morgan Le Fay
30,427
2,257
1,664
7,714
18,036
7,727
3,672
4,102
13,494
150,352
0
L
Apollo
sippycups
Apollo
9,849
5,358
0
5,127
23,885
8,940
84
7,803
16,082
0
117,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,875
Gold Earned
60,540
680
Minions Killed
635
0
Camps Cleared
0
2,652,945
Distance Traveled
2,287,954
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,899
552
140
5
0
451,946
7
L
Loki
12,419
460
138
5
0
495,965
3
L
Ganesha
10,177
377
16
1
0
440,179
1
W
Nemesis
15,772
584
200
7
0
617,676
0
W
Ymir
12,982
481
21
1
0
539,138
5
W
Chaac
13,737
509
127
5
0
520,991
2
L
Achilles
12,260
454
130
5
0
441,761
9
L
Thoth
12,858
476
150
6
0
419,604
5
W
Morgan Le Fay
17,485
648
192
7
0
523,194
3
L
Apollo
12,826
475
201
7
0
490,445
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role