Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ElLuis
Tsukuyomi
Level 120
God Stats
19W - 10L
1,606 SR
Queue Stats
203W - 164L
1,590 Elo+
Party 1
Discordia
Discordia
Joao10manoel
Discordia
Level 28
God Stats
4W - 5L
1,492 SR
Queue Stats
101W - 131L
1,372 Elo+
Party 4
Medusa
Medusa
LuffyPiratão
Medusa
Level 33
God Stats
1W - 0L
1,326 SR
Queue Stats
2W - 6L
1,076 Elo+
Solo
Chang'e
Chang'e
Stteffano
Chang'e
Level 127
God Stats
10W - 2L
1,792 SR
Queue Stats
100W - 87L
1,564 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,421 Elo+

VS

Team Averages
Level 79
1,536 SR
1,453 Elo+
Ymir
Ymir
 
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Dymott_
Set
Level 78
God Stats
26W - 16L
1,664 SR
Queue Stats
437W - 465L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
housenetwork1
Morgan Le Fay
Level 47
God Stats
3W - 12L
1,483 SR
Queue Stats
298W - 313L
1,440 Elo+
Solo
Hachiman
Hachiman
phenomenal lich
Hachiman
Level 126
God Stats
4W - 7L
1,414 SR
Queue Stats
433W - 407L
1,471 Elo+
Party 2
Odin
Odin
xXSir_LeonardXx
Odin
Level 103
God Stats
8W - 7L
1,619 SR
Queue Stats
127W - 163L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
5 / 2 / 3
8,644
540
3,323
10,540
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
ElLuis
Tsukuyomi
16
13 / 2 / 4
10,182
636
16,620
15,783
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Joao10manoel
Discordia
13
1 / 0 / 7
7,915
495
4,097
9,790
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 4
9,383
586
9,348
11,063
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Stteffano
Chang'e
14
2 / 3 / 4
8,807
550
11,501
13,502
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 4
7,884
493
5,369
14,836
13,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
13
6 / 9 / 2
8,642
540
10,849
15,577
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
housenetwork1
Morgan Le Fay
14
1 / 5 / 2
8,211
513
10,670
9,167
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
13
0 / 7 / 2
7,808
488
5,313
11,243
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
7,140
446
4,419
11,017
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
27
Kills
9
9
Deaths
27
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
2
3
3.25
L
Ymir
 
Ymir
1
3
4
1
L
Set
6
9
2
0.78
W
Tsukuyomi
ElLuis
Tsukuyomi
13
2
4
7.5
W
Discordia
Joao10manoel
Discordia
1
0
7
4.5
W
6
2
4
4
W
Chang'e
Stteffano
Chang'e
2
3
4
1.33
L
Morgan Le Fay
housenetwork1
Morgan Le Fay
1
5
2
0.4
L
Hachiman
0
7
2
0.14
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,889
Damage
36,620
60,678
Taken
61,840
24,296
Mitigated
33,970
26,866
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,323
836
2,476
4,470
10,540
6,237
156
2,908
7,470
29,612
0
L
Ymir
 
Ymir
5,369
2,160
919
4,130
14,836
13,510
90
7,434
7,402
23,307
0
L
Set
10,849
4,781
0
4,001
15,577
5,338
0
4,346
11,231
0
51,557
W
Tsukuyomi
ElLuis
Tsukuyomi
16,620
3,785
0
7,385
15,783
6,880
126
2,994
12,546
0
71,773
W
Discordia
Joao10manoel
Discordia
4,097
208
0
1,908
9,790
2,893
370
3,561
5,879
39,545
0
W
9,348
4,575
0
2,481
11,063
3,977
464
593
10,454
0
59,566
W
Chang'e
Stteffano
Chang'e
11,501
1,684
178
7,968
13,502
4,309
408
5,206
8,290
53,542
0
L
Morgan Le Fay
housenetwork1
Morgan Le Fay
10,670
776
0
987
9,167
3,354
0
4,206
4,961
53,100
0
L
Hachiman
5,313
2,475
0
2,310
11,243
2,763
895
89
11,154
0
49,866
L
4,419
681
0
1,283
11,017
9,005
95
2,846
8,171
0
24,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
39,685
430
Minions Killed
342
0
Camps Cleared
0
1,562,520
Distance Traveled
1,538,950
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,644
540
43
3
0
284,427
6
L
Ymir
7,884
493
37
2
0
269,478
3
L
Set
8,642
540
76
5
0
325,914
3
W
Tsukuyomi
10,182
636
104
7
0
376,332
1
W
Discordia
7,915
495
76
5
0
284,963
0
W
Medusa
9,383
586
114
7
0
316,434
1
W
Chang'e
8,807
550
93
6
0
300,364
2
L
Morgan Le Fay
8,211
513
96
6
0
316,331
4
L
Hachiman
7,808
488
88
6
0
275,057
0
L
Odin
7,140
446
45
3
0
352,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role