Player Matchup

Bastet
Bastet
CuRbStOmP117
Bastet
Level 16
God Stats
6W - 4L
1,780 SR
Queue Stats
7W - 13L
1,375 Elo+
Party 3
Osiris
Osiris
KashedHits
Osiris
Level 72
God Stats
1W - 3L
1,314 SR
Queue Stats
128W - 124L
1,440 Elo+
Party 3
Zeus
Zeus
ReekNaw
Zeus
Level 84
God Stats
14W - 17L
1,584 SR
Queue Stats
233W - 266L
1,377 Elo+
Party 3
Heimdallr
Heimdallr
StankNastyFlex
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,302 Elo+
Party 3
Sylvanus
Sylvanus
equalizzer00
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 174L
1,423 Elo+
Solo
Team Averages
Level 45
1,536 SR
1,384 Elo+

VS

Team Averages
Level 41
1,487 SR
1,378 Elo+
Hel
Hel
Ad7ssko
Hel
Level 88
God Stats
1W - 1L
1,351 SR
Queue Stats
311W - 271L
1,442 Elo+
Party 1
Thor
Thor
KakaJ
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,063 Elo+
Party 1
Hou Yi
Hou Yi
MatoshGaming
Hou Yi
Level 56
God Stats
22W - 12L
1,543 SR
Queue Stats
25W - 21L
1,479 Elo+
Party 2
Ganesha
Ganesha
Zendobob
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,545 Elo+
Party 2
Bakasura
Bakasura
jopsski
Bakasura
Level 32
God Stats
18W - 13L
1,543 SR
Queue Stats
98W - 103L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 10 / 3
10,698
446
5,432
16,750
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
KashedHits
Osiris
19
3 / 5 / 1
11,568
482
9,516
20,848
18,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
ReekNaw
Zeus
20
9 / 7 / 2
13,395
558
22,581
14,426
4,080
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
StankNastyFlex
Heimdallr
16
0 / 9 / 8
10,130
422
4,924
15,435
6,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
equalizzer00
Sylvanus
15
2 / 5 / 4
10,487
437
4,691
21,571
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
12 / 2 / 10
15,088
629
14,966
15,015
6,720
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
KakaJ
Thor
19
2 / 5 / 12
12,840
535
8,514
19,502
16,067
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
19
10 / 2 / 7
13,452
561
13,625
12,766
4,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Zendobob
Ganesha
19
2 / 2 / 22
12,632
526
14,383
20,797
25,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
jopsski
Bakasura
20
10 / 5 / 11
14,121
588
13,155
22,778
9,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
15
Kills
36
36
Deaths
16
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hel
12
2
10
8.5
L
Bastet
1
10
3
0.25
W
Thor
KakaJ
Thor
2
5
12
1.6
L
Osiris
KashedHits
Osiris
3
5
1
0.7
W
Hou Yi
10
2
7
6.75
L
Zeus
ReekNaw
Zeus
9
7
2
1.43
L
Heimdallr
StankNastyFlex
Heimdallr
0
9
8
0.44
W
Ganesha
Zendobob
Ganesha
2
2
22
6.5
L
Sylvanus
equalizzer00
Sylvanus
2
5
4
0.8
W
Bakasura
jopsski
Bakasura
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,144
Damage
64,643
89,030
Taken
90,858
61,569
Mitigated
62,819
20,587
Healing
36,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
14,966
1,066
11,184
8,407
15,015
6,720
2,491
6,117
8,898
105,683
0
L
Bastet
5,432
1,466
0
2,234
16,750
8,224
48
2,631
14,014
0
72,659
W
Thor
KakaJ
Thor
8,514
3,269
0
1,109
19,502
16,067
2,665
4,850
14,652
0
62,417
L
Osiris
KashedHits
Osiris
9,516
2,788
0
5,534
20,848
18,026
946
4,390
15,832
16,167
60,550
W
Hou Yi
13,625
8,291
0
5,364
12,766
4,876
1,895
4,828
7,938
0
88,798
L
Zeus
ReekNaw
Zeus
22,581
1,834
0
3,554
14,426
4,080
1,346
9,170
5,111
95,041
0
L
Heimdallr
StankNastyFlex
Heimdallr
4,924
2,146
0
1,942
15,435
6,689
2,308
4,151
10,508
0
51,480
W
Ganesha
Zendobob
Ganesha
14,383
883
0
5,516
20,797
25,289
0
6,683
14,114
63,909
10,850
L
Sylvanus
equalizzer00
Sylvanus
4,691
515
1,240
6,083
21,571
24,550
280
8,729
11,774
26,698
0
W
Bakasura
jopsski
Bakasura
13,155
9,885
0
4,628
22,778
9,867
1,394
10,126
12,652
0
77,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,278
Gold Earned
68,133
573
Minions Killed
614
0
Camps Cleared
0
2,122,027
Distance Traveled
2,491,746
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,088
629
175
7
0
503,129
2
L
Bastet
10,698
446
126
5
0
433,375
1
W
Thor
12,840
535
104
4
0
435,749
0
L
Osiris
11,568
482
131
5
0
449,510
5
W
Hou Yi
13,452
561
148
6
0
484,204
3
L
Zeus
13,395
558
156
7
0
444,292
7
L
Heimdallr
10,130
422
108
5
0
402,565
1
W
Ganesha
12,632
526
37
2
0
520,755
8
L
Sylvanus
10,487
437
52
2
0
392,285
6
W
Bakasura
14,121
588
150
6
0
547,909
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role