Player Matchup

Nemesis
Nemesis
Tolja64
Nemesis
Level 108
God Stats
7W - 5L
1,676 SR
Queue Stats
454W - 451L
1,500 Elo+
Party 1
Artio
Artio
Uhaul_035
Artio
Level 3
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 7L
1,036 Elo+
Solo
Ymir
Ymir
Vladimoo
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Janus
Janus
dexsand
Janus
Level 28
God Stats
4W - 2L
1,680 SR
Queue Stats
10W - 14L
1,513 Elo+
Solo
Medusa
Medusa
vRezxiiZ-TTV_BTW
Medusa
Level 25
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 8L
1,425 Elo+
Party 1
Team Averages
Level 36
1,467 SR
1,437 Elo+

VS

Team Averages
Level 20
1,480 SR
1,474 Elo+
Zeus
Zeus
Dragonbz3
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,555 Elo+
Solo
Nemesis
Nemesis
SUBSY2102
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,542 Elo+
Solo
Hercules
Hercules
SealSquadLdr
Hercules
Level 22
God Stats
3W - 1L
1,278 SR
Queue Stats
41W - 52L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
TRkiller9867
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 134L
1,330 Elo+
Solo
Skadi
Skadi
bigbilbert
Skadi
Level 29
God Stats
28W - 16L
1,620 SR
Queue Stats
117W - 107L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tolja64
Nemesis
14
1 / 2 / 0
8,172
545
9,254
9,841
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
Uhaul_035
Artio
2
0 / 2 / 0
4,557
304
333
1,891
840
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
11
1 / 3 / 1
6,630
442
2,916
9,545
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
dexsand
Janus
13
1 / 2 / 0
7,658
511
4,469
8,186
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 5 / 0
6,135
409
4,515
8,554
2,466
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 2 / 0
8,563
571
8,320
7,806
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SUBSY2102
Nemesis
6
1 / 0 / 0
6,047
403
463
2,535
768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
SealSquadLdr
Hercules
15
3 / 1 / 1
9,346
623
5,257
11,679
12,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
TRkiller9867
Kumbhakarna
13
2 / 0 / 4
8,111
541
2,007
8,562
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
15
5 / 0 / 2
8,622
575
10,918
7,317
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
13
14
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
2
0
1
W
Nemesis
SUBSY2102
Nemesis
1
0
0
1
W
Hercules
SealSquadLdr
Hercules
3
1
1
3.5
W
Kumbhakarna
TRkiller9867
Kumbhakarna
2
0
4
4
L
Nemesis
Tolja64
Nemesis
1
2
0
0.5
L
Artio
Uhaul_035
Artio
0
2
0
0
L
Ymir
1
3
1
0.5
W
Skadi
5
0
2
6
L
Janus
dexsand
Janus
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
26,965
38,017
Taken
37,899
19,015
Mitigated
24,295
6,834
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,320
546
0
1,996
7,806
2,521
302
4,374
3,088
51,398
0
W
Nemesis
SUBSY2102
Nemesis
463
192
0
860
2,535
768
0
0
2,535
0
17,175
W
Hercules
SealSquadLdr
Hercules
5,257
1,980
0
5,696
11,679
12,167
55
491
11,188
0
51,338
W
Kumbhakarna
TRkiller9867
Kumbhakarna
2,007
328
0
2,609
8,562
6,351
45
1,748
6,814
12,657
0
L
Nemesis
Tolja64
Nemesis
9,254
3,417
0
3,290
9,841
5,327
0
383
9,410
0
59,228
L
Artio
Uhaul_035
Artio
333
90
0
180
1,891
840
0
0
1,891
1,041
0
L
Ymir
2,916
299
0
2,203
9,545
7,454
0
1,828
7,640
18,270
0
W
Skadi
10,918
5,940
0
2,351
7,317
2,488
2,757
825
6,492
0
83,192
L
Janus
dexsand
Janus
4,469
163
0
1,161
8,186
2,928
0
6,544
1,164
49,657
0
L
4,515
2,667
0
0
8,554
2,466
0
969
7,585
0
32,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
40,689
297
Minions Killed
413
0
Camps Cleared
0
1,278,114
Distance Traveled
1,277,484
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,563
571
106
7
0
277,786
1
W
Nemesis
6,047
403
32
2
0
128,509
1
W
Hercules
9,346
623
109
7
0
290,577
0
W
Kumbhakarna
8,111
541
26
2
0
305,730
2
L
Nemesis
8,172
545
104
7
0
357,895
3
L
Artio
4,557
304
2
0
0
68,880
0
L
Ymir
6,630
442
37
2
0
294,531
3
W
Skadi
8,622
575
140
9
0
274,882
4
L
Janus
7,658
511
101
7
0
306,329
0
L
Medusa
6,135
409
53
4
0
250,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role