Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
Gw_BiXu_-zZ
Cernunnos
Silver I
Level 106
God Stats
11W - 3L
1,699 SR
Queue Stats
202W - 239L
1,114 MMR
Solo
Cerberus
Cerberus
Silver I
Red_Tien
Cerberus
Silver I
Level 109
God Stats
8W - 11L
1,425 SR
Queue Stats
320W - 323L
1,078 MMR
Solo
Tyr
Tyr
Silver I
Ryze novae
Tyr
Silver I
Level 106
God Stats
30W - 27L
1,561 SR
Queue Stats
552W - 538L
1,044 MMR
Solo
Fenrir
Fenrir
Silver II
pyledriver7
Fenrir
Silver II
Level 82
God Stats
23W - 16L
1,562 SR
Queue Stats
121W - 130L
1,075 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,550 SR
1,163 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,344 SR
1,078 MMR
Danzaburou
Danzaburou
Silver II
CalculusSparrow
Danzaburou
Silver II
Level 109
God Stats
18W - 22L
1,477 SR
Queue Stats
268W - 290L
1,062 MMR
Solo
Geb
Geb
Bronze IV
I x6uNs I
Geb
Bronze IV
Level 68
God Stats
1W - 6L
1,280 SR
Queue Stats
2W - 16L
1,039 MMR
Solo
Odin
Odin
Silver I
killgill2
Odin
Silver I
Level 160
God Stats
6W - 5L
1,506 SR
Queue Stats
186W - 189L
1,126 MMR
Solo
Janus
Janus
Silver I
pedrabarbosa
Janus
Silver I
Level 148
God Stats
3W - 11L
1,315 SR
Queue Stats
80W - 93L
1,116 MMR
Solo
Da Ji
Da Ji
Silver III
younvme123
Da Ji
Silver III
Level 45
God Stats
0W - 2L
1,142 SR
Queue Stats
32W - 40L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
4 / 1 / 3
6,288
629
4,151
5,665
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Gw_BiXu_-zZ
Cernunnos
11
4 / 0 / 1
6,180
618
4,030
5,060
1,384
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Red_Tien
Cerberus
10
2 / 0 / 4
5,864
586
2,866
6,577
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 0
5,603
560
2,661
7,495
3,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
10
1 / 2 / 3
5,895
590
3,259
5,540
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayGilgameshAthenaUllrArachne

VS

Bans
RaijinDiscordiaKaliTiamatYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CalculusSparrow
Danzaburou
9
0 / 1 / 0
5,217
522
2,309
4,099
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
4,105
411
930
7,089
1,678
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
9
1 / 2 / 0
4,818
482
3,687
5,942
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 1
5,288
529
3,044
4,506
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
9
2 / 2 / 1
5,370
537
1,943
6,586
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
3
5.5
L
Danzaburou
CalculusSparrow
Danzaburou
0
1
0
0
W
Cernunnos
Gw_BiXu_-zZ
Cernunnos
4
0
1
4.5
L
0
3
0
0
W
Cerberus
Red_Tien
Cerberus
2
0
4
4
W
1
1
0
1
L
Odin
1
2
0
0.5
L
1
4
1
0.38
W
Fenrir
1
2
3
1.25
L
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,967
Damage
11,913
30,337
Taken
28,222
12,367
Mitigated
10,032
13,814
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,151
330
1,205
3,558
5,665
1,644
64
2,127
3,538
31,152
0
L
Danzaburou
CalculusSparrow
Danzaburou
2,309
899
0
1,989
4,099
916
0
772
3,327
0
28,823
W
Cernunnos
Gw_BiXu_-zZ
Cernunnos
4,030
1,387
0
2,688
5,060
1,384
1,526
774
4,242
0
42,192
L
930
161
0
451
7,089
1,678
25
1,111
5,978
11,093
0
W
Cerberus
Red_Tien
Cerberus
2,866
92
0
2,199
6,577
3,802
213
590
5,943
13,708
0
W
2,661
496
0
3,750
7,495
3,637
26
1,238
5,730
3,527
19,291
L
Odin
3,687
447
0
1,516
5,942
4,128
0
1,555
4,387
5,009
13,700
L
3,044
131
0
893
4,506
1,359
0
2,564
1,942
29,525
0
W
Fenrir
3,259
611
0
414
5,540
1,900
595
216
5,280
0
31,424
L
Da Ji
1,943
188
0
1,962
6,586
1,951
0
1,477
5,109
0
21,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
24,798
279
Minions Killed
205
0
Camps Cleared
0
989,912
Distance Traveled
931,577
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,288
629
57
6
0
205,540
5
L
Danzaburou
5,217
522
67
7
0
168,850
6
W
Cernunnos
6,180
618
85
9
0
156,223
2
L
Geb
4,105
411
10
1
0
188,393
3
W
Cerberus
5,864
586
30
3
0
192,392
2
W
Tyr
5,603
560
44
4
0
217,841
4
L
Odin
4,818
482
39
4
0
181,077
0
L
Janus
5,288
529
53
5
0
195,438
0
W
Fenrir
5,895
590
63
6
0
217,916
0
L
Da Ji
5,370
537
36
4
0
197,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role