Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
Basss Jack
Tsukuyomi
Gold III
Level 144
God Stats
24W - 25L
1,582 SR
Queue Stats
63W - 66L
1,653 MMR
Party 2
Skadi
Skadi
Gold V
FK BallistiCat
Skadi
Gold V
Level 148
God Stats
0W - 1L
1,269 SR
Queue Stats
14W - 11L
1,643 MMR
Party 2
Anubis
Anubis
Platinum IV
RohitZamorak13
Anubis
Platinum IV
Level 153
God Stats
3W - 3L
1,568 SR
Queue Stats
201W - 195L
1,761 MMR
Solo
Sobek
Sobek
Platinum V
ShinVoyage
Sobek
Platinum V
Level 129
God Stats
1W - 3L
1,293 SR
Queue Stats
206W - 196L
1,647 MMR
Party 3
Loki
Loki
Platinum IV
SonnyJins
Loki
Platinum IV
Level 154
God Stats
2W - 3L
1,509 SR
Queue Stats
565W - 561L
1,831 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,444 SR
1,707 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,620 SR
1,687 MMR
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
Lil Beethoven
Arachne
Platinum I
Level 92
God Stats
3W - 4L
1,724 SR
Queue Stats
145W - 143L
1,900 MMR
Party 1
Horus
Horus
Gold III
Patataspain
Horus
Gold III
Level 122
God Stats
16W - 13L
1,577 SR
Queue Stats
30W - 26L
1,618 MMR
Solo
Ra
Ra
Platinum III
X-_Darksito_-X
Ra
Platinum III
Level 64
God Stats
13W - 8L
1,600 SR
Queue Stats
305W - 293L
1,744 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
mystermouss
Zhong Kui
Platinum V
Level 154
God Stats
14W - 10L
1,698 SR
Queue Stats
711W - 702L
1,673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Basss Jack
Tsukuyomi
19
6 / 6 / 0
11,910
541
14,354
20,405
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 3 / 2
10,237
465
10,406
12,558
3,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 2
10,760
489
7,509
13,188
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
0 / 5 / 1
7,927
360
5,182
17,002
11,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
15
2 / 7 / 4
9,890
450
6,870
16,101
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AwilixOdinMorgan Le FayGebGilgamesh

VS

Bans
AthenaDanzaburouArtioArtemisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
6 / 2 / 4
11,643
529
13,623
15,555
6,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
18
6 / 4 / 5
11,495
523
14,342
18,682
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 1 / 13
11,126
506
7,038
12,455
14,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 1 / 7
12,533
570
11,210
8,294
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
mystermouss
Zhong Kui
20
5 / 4 / 2
12,648
575
11,185
15,832
17,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
26
26
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
2
4
4
L
Tsukuyomi
Basss Jack
Tsukuyomi
6
6
0
1
L
2
3
2
1
W
Arachne
6
4
5
2.13
W
3
1
13
9.5
L
2
5
2
0.6
L
Sobek
0
5
1
0.1
L
Loki
2
7
4
0.57
W
6
1
7
9.5
W
Zhong Kui
mystermouss
Zhong Kui
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
57,398
79,254
Taken
70,818
40,421
Mitigated
50,308
25,684
Healing
33,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,623
7,258
0
6,889
15,555
6,697
981
1,737
13,786
0
99,901
L
Tsukuyomi
Basss Jack
Tsukuyomi
14,354
3,459
0
8,787
20,405
15,691
0
9,375
10,984
0
84,908
L
10,406
5,743
0
3,683
12,558
3,047
0
529
11,999
0
87,450
W
Arachne
14,342
9,524
0
7,802
18,682
7,879
0
4,335
13,845
0
83,639
W
7,038
2,604
3,575
4,386
12,455
14,072
155
2,903
9,512
0
30,508
L
7,509
44
0
3,879
13,188
5,288
0
3,777
9,287
71,048
0
L
Sobek
5,182
297
0
4,150
17,002
11,595
0
4,478
12,278
21,458
0
L
Loki
6,870
1,683
0
5,185
16,101
4,800
0
2,681
13,262
0
72,280
W
11,210
1,120
1,412
3,507
8,294
3,742
90
2,485
5,641
107,695
0
W
Zhong Kui
mystermouss
Zhong Kui
11,185
2,094
0
5,833
15,832
17,918
352
853
13,545
75,632
13,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
59,445
624
Minions Killed
659
0
Camps Cleared
0
2,013,103
Distance Traveled
2,102,903
36
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,643
529
151
7
0
367,414
10
L
Tsukuyomi
11,910
541
157
7
0
413,594
5
L
Skadi
10,237
465
142
6
0
401,290
3
W
Arachne
11,495
523
105
5
0
476,776
2
W
Horus
11,126
506
35
2
0
428,595
2
L
Anubis
10,760
489
156
7
0
382,193
9
L
Sobek
7,927
360
38
2
0
405,552
6
L
Loki
9,890
450
131
6
0
410,474
13
W
Ra
12,533
570
200
9
0
492,124
2
W
Zhong Kui
12,648
575
168
8
0
337,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role