Player Matchup

Athena
Athena
Eradicationn
Athena
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,363 Elo+
Party 1
Freya
Freya
EscobartTrovo
Freya
Level 6
God Stats
9W - 9L
1,434 SR
Queue Stats
9W - 9L
1,349 Elo+
Solo
Artemis
Artemis
RafaelToe
Artemis
Level 21
God Stats
1W - 0L
1,268 SR
Queue Stats
3W - 2L
1,640 Elo+
Solo
Raijin
Raijin
ScarfaceBRE
Raijin
Level 18
God Stats
3W - 4L
1,152 SR
Queue Stats
34W - 41L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
zeljkotebra123
Ah Puch
Level 13
God Stats
2W - 5L
1,198 SR
Queue Stats
11W - 13L
1,403 Elo+
Party 1
Team Averages
Level 13
1,311 SR
1,435 Elo+

VS

Team Averages
Level 27
1,533 SR
1,377 Elo+
Mulan
Mulan
Cräsh
Mulan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 98L
1,360 Elo+
Party 2
Artio
Artio
Evolving99
Artio
Level 29
God Stats
0W - 3L
1,217 SR
Queue Stats
79W - 88L
1,401 Elo+
Party 3
Set
Set
GoldenTK09
Set
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 38L
1,370 Elo+
Solo
Poseidon
Poseidon
Phocron
Poseidon
Level 27
God Stats
2W - 3L
1,683 SR
Queue Stats
106W - 105L
1,360 Elo+
Party 2
Izanami
Izanami
ProxiOfficial
Izanami
Level 27
God Stats
3W - 1L
1,766 SR
Queue Stats
83W - 99L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 4 / 12
8,094
476
3,723
13,374
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 3 / 7
8,781
517
9,568
11,113
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
RafaelToe
Artemis
15
5 / 3 / 3
9,638
567
7,107
7,659
2,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
16
16 / 3 / 4
10,535
620
15,320
10,497
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
7 / 3 / 13
9,261
545
12,120
8,238
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cräsh
Mulan
14
4 / 6 / 0
8,785
517
6,042
11,251
5,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
14
3 / 7 / 4
8,981
528
7,270
17,973
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 6 / 0
7,704
453
2,190
10,583
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Phocron
Poseidon
13
4 / 9 / 2
8,257
486
9,429
12,863
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
12
3 / 6 / 1
7,601
447
7,813
13,753
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
34
Kills
16
16
Deaths
34
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
Cräsh
Mulan
4
6
0
0.67
W
Athena
1
4
12
1.75
W
5
3
7
2.83
L
Artio
3
7
4
0.71
L
2
6
0
0.33
L
Poseidon
Phocron
Poseidon
4
9
2
0.56
L
Izanami
3
6
1
0.58
W
Artemis
RafaelToe
Artemis
5
3
3
2.17
W
Raijin
16
3
4
6
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,838
Damage
32,744
50,881
Taken
66,423
24,248
Mitigated
26,179
16,030
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Cräsh
Mulan
6,042
1,697
0
1,791
11,251
5,218
556
4,354
6,819
267
33,981
W
Athena
3,723
893
0
2,559
13,374
11,263
246
4,273
9,101
14,406
0
W
9,568
3,954
413
4,731
11,113
3,151
1,154
1,873
9,240
49,093
0
L
Artio
7,270
635
257
7,336
17,973
7,370
0
9,815
7,966
58,602
0
L
2,190
1,490
0
1,583
10,583
4,690
0
5,891
4,560
0
40,193
L
Poseidon
Phocron
Poseidon
9,429
1,631
0
2,515
12,863
4,283
294
8,845
3,602
49,337
0
L
Izanami
7,813
4,759
0
1,551
13,753
4,618
452
10,870
2,745
0
36,264
W
Artemis
RafaelToe
Artemis
7,107
3,328
0
1,878
7,659
2,899
1,386
2,819
4,840
0
53,261
W
Raijin
15,320
2,579
179
3,103
10,497
4,026
783
4,786
5,711
48,242
0
W
12,120
1,686
0
3,167
8,238
2,909
1,647
3,815
4,423
42,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
41,328
366
Minions Killed
395
0
Camps Cleared
0
1,452,854
Distance Traveled
1,426,366
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,785
517
82
5
0
267,726
3
W
Athena
8,094
476
25
1
0
300,760
1
W
Freya
8,781
517
75
4
0
292,951
5
L
Artio
8,981
528
98
6
0
302,481
3
L
Set
7,704
453
67
4
0
301,742
0
L
Poseidon
8,257
486
77
5
0
268,558
7
L
Izanami
7,601
447
71
4
0
285,859
1
W
Artemis
9,638
567
93
5
0
287,593
2
W
Raijin
10,535
620
102
6
0
299,435
0
W
Ah Puch
9,261
545
71
4
0
272,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role