Player Matchup

Merlin
Merlin
BoaT_Panda
Merlin
Level 56
God Stats
17W - 10L
1,710 SR
Queue Stats
163W - 148L
1,526 Elo+
Party 1
Yemoja
Yemoja
Double-a-ron-619
Yemoja
Level 137
God Stats
5W - 2L
1,524 SR
Queue Stats
193W - 184L
1,523 Elo+
Party 1
Ra
Ra
ItsRevant
Ra
Level 29
God Stats
1W - 0L
1,709 SR
Queue Stats
145W - 117L
1,529 Elo+
Party 1
Team Averages
Level 74
1,648 SR
1,526 Elo+

VS

Team Averages
Level 53
1,500 SR
1,210 Elo+
Ah Puch
Ah Puch
Holland1695
Ah Puch
Level 87
God Stats
8W - 4L
1,500 SR
Queue Stats
186W - 159L
1,210 Elo+
Solo
Athena
Athena
MasterPro3117
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 361L
1,321 Elo+
Solo
Nemesis
Nemesis
xDLDxgearfercho
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoaT_Panda
Merlin
14
7 / 1 / 16
10,102
777
8,307
8,834
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 2 / 18
9,710
747
8,556
12,525
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
16 / 0 / 11
11,531
887
17,401
12,537
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Holland1695
Ah Puch
13
3 / 4 / 0
9,115
701
19,463
8,433
3,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 13 / 2
7,918
609
6,074
22,248
28,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 11 / 1
7,182
552
1,142
10,329
3,497

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
28
Kills
3
3
Deaths
28
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
BoaT_Panda
Merlin
7
1
16
15
W
5
2
18
7
L
Ah Puch
Holland1695
Ah Puch
3
4
0
0.75
W
16
0
11
21.5
L
0
13
2
0.08
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
26,679
33,896
Taken
41,010
13,269
Mitigated
35,649
20,041
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BoaT_Panda
Merlin
8,307
795
1,079
1,103
8,834
2,986
633
6,263
2,571
28,781
0
W
8,556
2,949
5,169
5,092
12,525
5,923
1,013
9,385
3,140
16,859
0
L
Ah Puch
Holland1695
Ah Puch
19,463
635
0
1,324
8,433
3,282
0
6,763
1,182
46,148
0
W
17,401
2,537
1,260
6,338
12,537
4,360
329
9,958
2,579
51,465
0
L
6,074
1,580
45
210
22,248
28,870
0
17,832
2,861
17,527
0
L
1,142
168
0
0
10,329
3,497
8
7,649
2,148
0
2,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
24,215
159
Minions Killed
96
6
Camps Cleared
2
750,373
Distance Traveled
580,094
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,102
777
45
3
3
251,213
0
W
Yemoja
9,710
747
22
2
1
209,911
0
L
Ah Puch
9,115
701
77
6
0
216,211
3
W
Ra
11,531
887
92
7
2
289,249
1
L
Athena
7,918
609
19
1
2
198,401
0
L
Nemesis
7,182
552
0
0
0
165,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role