Player Matchup

Fenrir
Fenrir
Fr3aKiNOuT 14
Fenrir
Level 97
God Stats
10W - 15L
1,316 SR
Queue Stats
224W - 267L
1,365 Elo+
Party 1
Neith
Neith
LiL-Monter
Neith
Level 35
God Stats
4W - 4L
1,307 SR
Queue Stats
44W - 46L
1,363 Elo+
Solo
Anubis
Anubis
TheLegendMadara
Anubis
Level 16
God Stats
11W - 15L
1,314 SR
Queue Stats
19W - 32L
1,151 Elo+
Party 1
Team Averages
Level 49
1,312 SR
1,293 Elo+

VS

Team Averages
Level 39
1,439 SR
1,219 Elo+
Olorun
Olorun
Karmacakes
Olorun
Level 15
God Stats
5W - 8L
1,418 SR
Queue Stats
21W - 58L
1,048 Elo+
Solo
Danzaburou
Danzaburou
Vapingcrippled2
Danzaburou
Level 18
God Stats
15W - 13L
1,430 SR
Queue Stats
30W - 37L
1,290 Elo+
Solo
Cthulhu
Cthulhu
imbo320
Cthulhu
Level 85
God Stats
10W - 8L
1,468 SR
Queue Stats
217W - 242L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 4
11,743
783
16,420
19,585
11,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
3 / 3 / 13
10,667
711
13,793
12,411
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
6 / 2 / 12
11,163
744
12,512
10,501
4,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Karmacakes
Olorun
12
3 / 12 / 4
9,761
651
8,981
17,250
4,954
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Vapingcrippled2
Danzaburou
12
1 / 6 / 3
8,909
594
7,343
14,055
4,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
imbo320
Cthulhu
13
3 / 3 / 3
9,504
634
16,304
18,411
16,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
21
Kills
7
7
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
L
Olorun
Karmacakes
Olorun
3
12
4
0.42
W
Neith
3
3
13
3.17
W
6
2
12
6
L
Danzaburou
Vapingcrippled2
Danzaburou
1
6
3
0.42
L
Cthulhu
imbo320
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,725
Damage
32,628
42,497
Taken
49,716
21,406
Mitigated
25,295
20,512
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,420
8,133
530
11,935
19,585
11,532
1,451
10,154
8,948
0
49,951
L
Olorun
Karmacakes
Olorun
8,981
5,694
1,457
3,907
17,250
4,954
888
4,966
12,284
21,689
0
W
Neith
13,793
6,266
0
4,170
12,411
4,919
1,245
7,728
4,121
0
37,370
W
12,512
478
221
3,656
10,501
4,955
355
6,631
3,429
29,820
0
L
Danzaburou
Vapingcrippled2
Danzaburou
7,343
3,184
0
1,984
14,055
4,112
1,015
1,730
12,325
0
26,542
L
Cthulhu
imbo320
Cthulhu
16,304
2,073
108
3,668
18,411
16,229
0
6,136
12,275
34,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
28,174
159
Minions Killed
128
7
Camps Cleared
3
771,000
Distance Traveled
707,130
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,743
783
50
3
6
294,154
1
L
Olorun
9,761
651
30
2
1
216,998
0
W
Neith
10,667
711
71
5
1
241,146
0
W
Anubis
11,163
744
38
3
0
235,700
0
L
Danzaburou
8,909
594
62
4
1
232,288
1
L
Cthulhu
9,504
634
36
2
1
257,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role