Player Matchup

Chaac
Chaac
NickKeou
Chaac
Level 29
God Stats
6W - 4L
1,655 SR
Queue Stats
86W - 66L
1,503 Elo+
Solo
Cerberus
Cerberus
Vinnie34
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 144L
1,472 Elo+
Solo
Horus
Horus
aParagon
Horus
Level 14
God Stats
16W - 8L
1,612 SR
Queue Stats
112W - 63L
1,617 Elo+
Solo
Thanatos
Thanatos
kodahudd
Thanatos
Level 28
God Stats
39W - 51L
1,605 SR
Queue Stats
301W - 322L
1,553 Elo+
Solo
Izanami
Izanami
thiccdaddy50
Izanami
Level 26
God Stats
14W - 8L
1,722 SR
Queue Stats
73W - 66L
1,592 Elo+
Solo
Team Averages
Level 25
1,619 SR
1,547 Elo+

VS

Team Averages
Level 18
1,502 SR
1,520 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DanteAscolani
Chaac
Level 27
God Stats
6W - 2L
1,257 SR
Queue Stats
13W - 8L
1,514 Elo+
Solo
Bacchus
Bacchus
ItsAllFluffy
Bacchus
Level 7
God Stats
2W - 7L
1,500 SR
Queue Stats
128W - 129L
1,434 Elo+
Solo
Bastet
Bastet
LegendaryVince
Bastet
Level 10
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Izanami
Izanami
iSkidrom
Izanami
Level 18
God Stats
6W - 2L
1,758 SR
Queue Stats
27W - 28L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NickKeou
Chaac
13
3 / 1 / 0
7,752
596
5,925
7,562
4,312
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Vinnie34
Cerberus
10
0 / 3 / 0
5,521
425
1,724
8,704
3,949
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Horus
aParagon
Horus
14
11 / 4 / 0
9,154
704
13,415
10,574
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
kodahudd
Thanatos
11
0 / 1 / 1
6,433
495
1,658
8,122
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
thiccdaddy50
Izanami
12
0 / 2 / 1
6,860
528
2,086
6,738
1,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 6 / 2
7,110
547
3,904
10,581
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 4
5,468
421
2,432
4,784
2,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ItsAllFluffy
Bacchus
11
0 / 3 / 1
6,114
470
2,906
9,592
6,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 3 / 4
6,832
526
4,671
7,236
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
iSkidrom
Izanami
11
4 / 1 / 1
6,807
524
4,808
4,951
958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
14
Kills
11
11
Deaths
14
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
2
0.67
L
0
1
4
2
L
Bacchus
ItsAllFluffy
Bacchus
0
3
1
0.17
L
4
3
4
2
W
Chaac
NickKeou
Chaac
3
1
0
3
W
Cerberus
Vinnie34
Cerberus
0
3
0
0
W
Horus
aParagon
Horus
11
4
0
2.75
L
Izanami
iSkidrom
Izanami
4
1
1
4.5
W
Thanatos
kodahudd
Thanatos
0
1
1
0.5
W
Izanami
thiccdaddy50
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
18,721
41,700
Taken
37,144
16,336
Mitigated
16,127
17,897
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,904
740
0
1,701
10,581
3,822
0
0
10,581
35,629
0
L
2,432
292
0
1,022
4,784
2,542
60
1,264
3,520
4,315
12,671
L
Bacchus
ItsAllFluffy
Bacchus
2,906
725
0
3,600
9,592
6,829
0
0
9,592
25,518
0
L
4,671
1,158
0
1,162
7,236
1,976
0
60
7,176
0
31,057
W
Chaac
NickKeou
Chaac
5,925
790
0
3,061
7,562
4,312
384
2,491
5,071
0
45,780
W
Cerberus
Vinnie34
Cerberus
1,724
228
0
2,167
8,704
3,949
179
310
8,394
17,132
0
W
Horus
aParagon
Horus
13,415
6,649
0
3,208
10,574
3,890
23
4,034
6,540
0
42,017
L
Izanami
iSkidrom
Izanami
4,808
2,906
0
1,895
4,951
958
760
506
4,445
0
52,399
W
Thanatos
kodahudd
Thanatos
1,658
469
0
8,280
8,122
2,389
0
444
7,678
0
38,098
W
Izanami
thiccdaddy50
Izanami
2,086
1,959
0
1,181
6,738
1,796
956
79
6,659
0
59,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
32,331
421
Minions Killed
293
0
Camps Cleared
0
1,213,464
Distance Traveled
1,209,802
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,110
547
59
5
0
216,540
2
L
Chaac
5,468
421
24
2
0
219,842
0
L
Bacchus
6,114
470
49
4
0
256,722
5
L
Bastet
6,832
526
54
4
0
265,685
0
W
Chaac
7,752
596
102
8
0
240,481
0
W
Cerberus
5,521
425
30
2
0
242,710
3
W
Horus
9,154
704
78
6
0
256,090
1
L
Izanami
6,807
524
107
8
0
251,013
4
W
Thanatos
6,433
495
85
7
0
245,222
4
W
Izanami
6,860
528
126
10
0
228,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role