Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Calix5950
Mulan
Level 109
God Stats
15W - 3L
1,719 SR
Queue Stats
52W - 38L
1,525 Elo+
Solo
Sol
Sol
MISSxKITA
Sol
Level 159
God Stats
12W - 7L
1,659 SR
Queue Stats
243W - 256L
1,463 Elo+
Party 1
Cerberus
Cerberus
Qezsy
Cerberus
Level 87
God Stats
2W - 1L
1,301 SR
Queue Stats
18W - 27L
1,279 Elo+
Solo
Mercury
Mercury
pfehrman40
Mercury
Level 101
God Stats
10W - 9L
1,473 SR
Queue Stats
66W - 76L
1,447 Elo+
Solo
Team Averages
Level 123
1,530 SR
1,443 Elo+

VS

Team Averages
Level 107
1,426 SR
1,465 Elo+
Athena
Athena
GoldBubble25990
Athena
Level 106
God Stats
10W - 15L
1,610 SR
Queue Stats
112W - 127L
1,449 Elo+
Party 2
Artio
Artio
Jc_579
Artio
Level 104
God Stats
6W - 8L
1,496 SR
Queue Stats
425W - 401L
1,447 Elo+
Solo
Loki
Loki
alex1pie
Loki
Level 118
God Stats
0W - 2L
1,506 SR
Queue Stats
161W - 178L
1,511 Elo+
Party 2
The Morrigan
The Morrigan
iconicGemini
The Morrigan
Level 142
God Stats
0W - 2L
1,287 SR
Queue Stats
237W - 258L
1,440 Elo+
Solo
Chiron
Chiron
liltimtim420
Chiron
Level 67
God Stats
0W - 1L
1,233 SR
Queue Stats
141W - 177L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
10 / 0 / 5
9,402
627
10,576
7,161
2,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Calix5950
Mulan
15
9 / 2 / 9
9,168
611
13,641
11,653
11,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 0 / 3
9,170
611
6,715
8,442
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Qezsy
Cerberus
12
2 / 2 / 0
7,689
513
8,024
14,756
11,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
pfehrman40
Mercury
13
2 / 3 / 4
7,758
517
3,566
9,236
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
6,291
419
5,244
12,704
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Jc_579
Artio
13
1 / 2 / 2
7,584
506
7,937
14,336
10,585
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
13
3 / 6 / 1
7,461
497
7,150
11,190
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
iconicGemini
The Morrigan
13
1 / 4 / 0
7,353
490
5,336
8,477
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
9
0 / 8 / 2
6,129
409
5,090
13,035
3,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
28
Kills
7
7
Deaths
28
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
0
5
12.5
W
Mulan
Calix5950
Mulan
9
2
9
6.75
L
2
8
1
0.31
L
Artio
Jc_579
Artio
1
2
2
1
W
5
0
3
6.5
W
Cerberus
Qezsy
Cerberus
2
2
0
1
L
Loki
3
6
1
0.58
L
The Morrigan
iconicGemini
The Morrigan
1
4
0
0.25
L
Chiron
0
8
2
0.13
W
Mercury
pfehrman40
Mercury
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,522
Damage
30,757
51,248
Taken
59,742
31,319
Mitigated
27,067
19,154
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,576
5,295
0
2,207
7,161
2,187
302
2,153
4,835
0
59,357
W
Mulan
Calix5950
Mulan
13,641
1,325
380
3,284
11,653
11,887
0
3,221
7,809
13,526
39,171
L
5,244
1,210
74
868
12,704
8,210
0
1,528
11,176
19,450
0
L
Artio
Jc_579
Artio
7,937
1,410
340
4,508
14,336
10,585
0
8,026
6,273
43,926
0
W
6,715
1,928
0
5,925
8,442
2,680
670
2,971
5,471
54,459
0
W
Cerberus
Qezsy
Cerberus
8,024
1,418
0
6,973
14,756
11,241
455
6,711
8,045
45,207
0
L
Loki
7,150
2,500
0
3,183
11,190
2,922
0
2,715
8,375
0
49,775
L
The Morrigan
iconicGemini
The Morrigan
5,336
1,620
0
3,125
8,477
2,236
432
4,292
3,754
47,171
1,941
L
Chiron
5,090
1,555
340
2,394
13,035
3,114
0
652
12,362
0
33,555
W
Mercury
pfehrman40
Mercury
3,566
1,319
0
385
9,236
3,324
0
1,426
7,810
0
49,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
34,818
504
Minions Killed
368
0
Camps Cleared
0
1,404,536
Distance Traveled
1,320,297
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,402
627
97
6
0
302,972
5
W
Mulan
9,168
611
89
6
0
287,705
6
L
Athena
6,291
419
29
2
0
273,900
0
L
Artio
7,584
506
100
7
0
277,006
2
W
Sol
9,170
611
121
8
0
276,177
8
W
Cerberus
7,689
513
117
8
0
198,223
0
L
Loki
7,461
497
90
6
0
285,528
4
L
The Morrigan
7,353
490
93
6
0
226,347
3
L
Chiron
6,129
409
56
4
0
257,516
4
W
Mercury
7,758
517
80
5
0
339,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role