Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mahdi20009731
Izanami
Level 27
God Stats
48W - 62L
1,478 SR
Queue Stats
118W - 187L
1,364 Elo+
Solo
He Bo
He Bo
alexou426
He Bo
Level 26
God Stats
0W - 1L
1,378 SR
Queue Stats
4W - 7L
1,325 Elo+
Solo
Nu Wa
Nu Wa
floopyunicorn15
Nu Wa
Level 8
God Stats
0W - 3L
1,333 SR
Queue Stats
5W - 7L
1,276 Elo+
Solo
Amaterasu
Amaterasu
luz_purgante
Amaterasu
Level 23
God Stats
0W - 3L
1,151 SR
Queue Stats
99W - 142L
1,342 Elo+
Solo
Team Averages
Level 21
1,368 SR
1,361 Elo+

VS

Team Averages
Level 21
1,604 SR
1,409 Elo+
Bellona
Bellona
II Bot oG II
Bellona
Level 17
God Stats
17W - 10L
1,640 SR
Queue Stats
19W - 14L
1,494 Elo+
Solo
Cabrakan
Cabrakan
MarKort Live
Cabrakan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,360 Elo+
Solo
Kali
Kali
MurmuringTwo194
Kali
Level 22
God Stats
10W - 2L
1,811 SR
Queue Stats
46W - 37L
1,447 Elo+
Solo
Discordia
Discordia
RP LostGravy
Discordia
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 133L
1,371 Elo+
Solo
Xbalanque
Xbalanque
kwaylax_sbd
Xbalanque
Level 26
God Stats
8W - 6L
1,571 SR
Queue Stats
77W - 96L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
11 / 1 / 0
12,353
588
13,939
15,184
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
16
3 / 9 / 2
9,737
464
11,138
14,798
4,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
alexou426
He Bo
14
4 / 5 / 2
9,043
431
8,321
9,927
2,664
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 9 / 5
8,790
419
7,675
14,625
4,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
luz_purgante
Amaterasu
14
1 / 6 / 3
8,769
418
3,249
15,032
6,976
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
II Bot oG II
Bellona
17
5 / 4 / 2
11,209
534
8,314
13,638
8,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
MarKort Live
Cabrakan
14
3 / 5 / 12
10,176
485
5,949
16,103
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 4
10,642
507
8,305
16,951
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
RP LostGravy
Discordia
19
11 / 4 / 3
12,787
609
18,385
14,039
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
kwaylax_sbd
Xbalanque
17
4 / 5 / 8
10,861
517
8,725
13,947
4,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
20
Kills
29
30
Deaths
20
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
11
1
0
11
W
Bellona
II Bot oG II
Bellona
5
4
2
1.5
L
Izanami
3
9
2
0.44
W
Cabrakan
MarKort Live
Cabrakan
3
5
12
1.8
W
6
2
4
4
W
Discordia
RP LostGravy
Discordia
11
4
3
3.13
L
He Bo
alexou426
He Bo
4
5
2
1
L
1
9
5
0.39
W
Xbalanque
kwaylax_sbd
Xbalanque
4
5
8
1.6
L
Amaterasu
luz_purgante
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,322
Damage
49,678
69,566
Taken
74,678
25,418
Mitigated
44,414
3,491
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,939
4,792
0
739
15,184
6,745
0
1,475
13,577
0
111,853
W
Bellona
II Bot oG II
Bellona
8,314
1,560
0
3,312
13,638
8,444
122
1,836
11,802
0
64,688
L
Izanami
11,138
6,092
0
1,382
14,798
4,297
1,467
5,783
8,930
0
64,604
W
Cabrakan
MarKort Live
Cabrakan
5,949
883
223
1,972
16,103
20,277
245
3,679
12,424
20,043
0
W
8,305
4,981
0
3,850
16,951
6,613
3,617
1,975
14,976
0
52,056
W
Discordia
RP LostGravy
Discordia
18,385
1,373
132
3,476
14,039
4,308
2,207
5,293
8,746
88,719
0
L
He Bo
alexou426
He Bo
8,321
37
0
0
9,927
2,664
0
4,005
5,742
38,274
0
L
7,675
2,069
0
610
14,625
4,736
340
9,637
4,382
43,687
0
W
Xbalanque
kwaylax_sbd
Xbalanque
8,725
4,174
0
3,214
13,947
4,772
1,869
3,329
10,618
0
84,307
L
Amaterasu
luz_purgante
Amaterasu
3,249
1,277
0
760
15,032
6,976
658
2,455
12,493
0
33,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
55,675
482
Minions Killed
495
0
Camps Cleared
0
1,836,401
Distance Traveled
1,940,968
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,353
588
161
8
0
404,766
1
W
Bellona
11,209
534
127
6
0
442,647
1
L
Izanami
9,737
464
122
6
0
340,412
0
W
Cabrakan
10,176
485
17
1
0
356,277
8
W
Kali
10,642
507
83
4
0
426,468
4
W
Discordia
12,787
609
144
7
0
373,090
1
L
He Bo
9,043
431
61
3
0
395,499
0
L
Nu Wa
8,790
419
74
4
0
321,543
2
W
Xbalanque
10,861
517
124
6
0
342,486
3
L
Amaterasu
8,769
418
64
3
0
374,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role