Player Matchup

Chiron
Chiron
Elenthiar
Chiron
Level 109
God Stats
2W - 0L
1,530 SR
Queue Stats
16W - 10L
1,475 Elo+
Party 1
Thanatos
Thanatos
Jakuobek
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,475 Elo+
Party 1
Ra
Ra
LordofWolvesCZ
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,363 Elo+
Party 1
Ymir
Ymir
NovusVitus
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
moucha10
Guan Yu
Level 8
God Stats
4W - 5L
1,292 SR
Queue Stats
17W - 13L
1,328 Elo+
Party 1
Team Averages
Level 31
1,464 SR
1,423 Elo+

VS

Team Averages
Level 18
1,551 SR
1,462 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Unnamed1611
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
ZEROBOY00000000
Ares
Level 6
God Stats
1W - 1L
1,752 SR
Queue Stats
7W - 8L
1,475 Elo+
Solo
Neith
Neith
djomba
Neith
Level 27
God Stats
62W - 57L
1,501 SR
Queue Stats
75W - 84L
1,403 Elo+
Solo
Ymir
Ymir
goduso
Ymir
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
91W - 87L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Elenthiar
Chiron
12
11 / 1 / 5
7,677
640
9,739
7,184
2,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Jakuobek
Thanatos
11
5 / 0 / 4
6,833
569
3,584
7,338
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 4
5,686
474
1,833
2,617
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 7
6,700
558
1,752
5,180
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
moucha10
Guan Yu
10
3 / 0 / 4
6,310
526
5,294
6,430
6,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 3 / 0
5,199
433
4,979
7,418
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 8 / 2
4,823
402
2,404
6,168
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
5,130
428
529
6,423
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
djomba
Neith
10
1 / 3 / 0
6,034
503
4,214
7,126
2,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
goduso
Ymir
9
1 / 5 / 1
5,760
480
3,031
8,099
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
2
2
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Chiron
Elenthiar
Chiron
11
1
5
13.5
W
Thanatos
Jakuobek
Thanatos
5
0
4
7
W
0
1
4
2
W
2
0
7
5.5
L
0
8
2
0.13
L
0
3
0
0
L
Neith
djomba
Neith
1
3
0
0.33
L
Ymir
goduso
Ymir
1
5
1
0.3
W
Guan Yu
moucha10
Guan Yu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,202
Damage
15,157
28,749
Taken
35,234
16,505
Mitigated
15,719
17,492
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,979
1,114
0
565
7,418
5,986
337
324
7,070
3,069
16,400
W
Chiron
Elenthiar
Chiron
9,739
3,539
224
2,361
7,184
2,249
428
1,848
5,270
0
38,779
W
Thanatos
Jakuobek
Thanatos
3,584
974
0
9,188
7,338
2,337
0
929
6,387
0
34,398
W
1,833
302
242
366
2,617
726
526
1,469
1,102
21,492
0
W
1,752
1,002
0
1,644
5,180
4,457
496
1,386
3,724
13,950
0
L
2,404
765
1,055
523
6,168
1,128
78
420
5,734
14,027
0
L
529
17
0
1,485
6,423
3,178
105
297
6,126
9,801
0
L
Neith
djomba
Neith
4,214
1,123
0
2,001
7,126
2,097
562
515
6,611
0
37,822
L
Ymir
goduso
Ymir
3,031
438
0
608
8,099
3,330
0
1,857
6,108
24,120
1,675
W
Guan Yu
moucha10
Guan Yu
5,294
1,109
280
3,187
6,430
6,736
478
1,401
5,029
0
21,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
26,946
250
Minions Killed
211
0
Camps Cleared
0
1,168,318
Distance Traveled
1,045,174
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,199
433
30
3
0
235,500
2
W
Chiron
7,677
640
61
5
0
221,098
1
W
Thanatos
6,833
569
70
6
0
239,578
3
W
Ra
5,686
474
49
4
0
224,040
3
W
Ymir
6,700
558
23
2
0
254,013
3
L
Ra
4,823
402
37
3
0
218,140
0
L
Ares
5,130
428
19
2
0
199,098
0
L
Neith
6,034
503
70
6
0
216,016
5
L
Ymir
5,760
480
55
5
0
176,420
0
W
Guan Yu
6,310
526
47
4
0
229,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role