Player Matchup

Chang'e
Chang'e
Klasks
Chang'e
Level 159
God Stats
27W - 9L
1,923 SR
Queue Stats
296W - 179L
1,616 Elo+
Party 1
Kuzenbo
Kuzenbo
QueenDaKa
Kuzenbo
Level 160
God Stats
88W - 64L
1,705 SR
Queue Stats
1,026W - 701L
1,679 Elo+
Party 1
Poseidon
Poseidon
VaniTyZeRoZ
Poseidon
Level 140
God Stats
1W - 1L
1,769 SR
Queue Stats
93W - 46L
1,670 Elo+
Party 1
Mercury
Mercury
mandax
Mercury
Level 157
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 11L
1,721 Elo+
Party 1
Hou Yi
Hou Yi
ÐEMΩNIC
Hou Yi
Level 160
God Stats
2W - 2L
1,436 SR
Queue Stats
25W - 26L
1,596 Elo+
Party 1
Team Averages
Level 155
1,710 SR
1,656 Elo+

VS

Team Averages
Level 143
1,587 SR
1,583 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Eggzekutor311
Hun Batz
Level 152
God Stats
1W - 0L
1,337 SR
Queue Stats
10W - 13L
1,530 Elo+
Solo
Tyr
Tyr
LLuvLace
Tyr
Level 107
God Stats
2W - 1L
1,581 SR
Queue Stats
91W - 65L
1,624 Elo+
Solo
Vulcan
Vulcan
Mokkurkalfe
Vulcan
Level 147
God Stats
2W - 4L
1,614 SR
Queue Stats
49W - 50L
1,563 Elo+
Solo
Rama
Rama
Salaminero
Rama
Level 149
God Stats
3W - 0L
1,904 SR
Queue Stats
60W - 46L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Klasks
Chang'e
17
4 / 6 / 4
11,025
735
11,364
17,699
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
QueenDaKa
Kuzenbo
17
3 / 2 / 5
10,477
698
11,902
18,603
30,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Poseidon
VaniTyZeRoZ
Poseidon
15
0 / 8 / 6
9,002
600
8,236
11,505
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
mandax
Mercury
17
3 / 8 / 1
10,213
681
7,569
14,848
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
ÐEMΩNIC
Hou Yi
14
2 / 10 / 3
9,181
612
6,829
14,112
5,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
8 / 2 / 22
12,821
855
17,626
14,801
11,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Eggzekutor311
Hun Batz
19
9 / 5 / 15
13,214
881
17,225
13,958
6,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 11
10,204
680
7,663
14,401
11,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
18
2 / 2 / 12
11,016
734
8,544
7,526
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 1 / 12
13,738
916
18,443
13,471
5,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
12
Kills
34
34
Deaths
12
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
2
22
9.5
W
Hun Batz
Eggzekutor311
Hun Batz
9
5
15
3.3
L
Chang'e
Klasks
Chang'e
4
6
4
1
W
2
2
11
3.75
W
Vulcan
2
2
12
4
L
Kuzenbo
QueenDaKa
Kuzenbo
3
2
5
2.75
W
13
1
12
19
L
Poseidon
VaniTyZeRoZ
Poseidon
0
8
6
0.38
L
Mercury
mandax
Mercury
3
8
1
0.44
L
Hou Yi
ÐEMΩNIC
Hou Yi
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,900
Damage
69,501
76,767
Taken
64,157
52,707
Mitigated
39,092
8,984
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
17,626
577
105
4,963
14,801
11,124
710
5,912
8,721
33,005
0
W
Hun Batz
Eggzekutor311
Hun Batz
17,225
4,318
0
947
13,958
6,830
329
7,419
6,381
0
40,717
L
Chang'e
Klasks
Chang'e
11,364
357
1,557
5,753
17,699
7,113
1
6,085
11,614
38,141
0
W
7,663
281
0
5,176
14,401
11,549
0
7,199
6,994
0
24,749
W
Vulcan
8,544
2,313
0
0
7,526
3,697
0
3,840
3,600
59,601
0
L
Kuzenbo
QueenDaKa
Kuzenbo
11,902
2,525
0
450
18,603
30,207
1
4,658
13,945
30,062
0
W
18,443
14,393
0
3,654
13,471
5,892
2,599
6,784
6,573
0
57,023
L
Poseidon
VaniTyZeRoZ
Poseidon
8,236
1,193
0
568
11,505
4,292
0
5,878
5,627
30,385
0
L
Mercury
mandax
Mercury
7,569
3,829
0
250
14,848
5,955
0
5,728
9,120
0
36,574
L
Hou Yi
ÐEMΩNIC
Hou Yi
6,829
2,840
0
406
14,112
5,140
0
4,607
9,505
0
27,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,898
Gold Earned
60,993
317
Minions Killed
360
7
Camps Cleared
11
1,323,955
Distance Traveled
1,434,847
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,821
855
35
2
0
324,386
3
W
Hun Batz
13,214
881
54
4
6
284,526
0
L
Chang'e
11,025
735
78
5
4
262,025
2
W
Tyr
10,204
680
45
3
2
252,169
3
W
Vulcan
11,016
734
128
9
1
302,512
4
L
Kuzenbo
10,477
698
32
2
0
330,460
4
W
Rama
13,738
916
98
7
2
271,254
3
L
Poseidon
9,002
600
78
5
0
241,252
0
L
Mercury
10,213
681
80
5
3
274,203
1
L
Hou Yi
9,181
612
49
3
0
216,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role