Player Matchup

Thanatos
Thanatos
EnderPrime5000
Thanatos
Level 86
God Stats
9W - 19L
1,445 SR
Queue Stats
35W - 43L
1,347 Elo+
Party 1
Hel
Hel
JayPup7375
Hel
Level 62
God Stats
30W - 69L
1,232 SR
Queue Stats
250W - 336L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
VcatoV86
Gilgamesh
Level 85
God Stats
14W - 19L
1,532 SR
Queue Stats
61W - 78L
1,365 Elo+
Solo
Team Averages
Level 78
1,403 SR
1,336 Elo+

VS

Team Averages
Level 28
1,446 SR
1,475 Elo+
Terra
Terra
Signer_Rua
Terra
Level 64
God Stats
3W - 1L
1,462 SR
Queue Stats
11W - 7L
1,738 Elo+
Solo
Bakasura
Bakasura
danidep83
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,136 Elo+
Solo
Anubis
Anubis
zenwayslol24
Anubis
Level 13
God Stats
2W - 5L
1,375 SR
Queue Stats
18W - 16L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
10 / 11 / 2
11,345
810
12,855
18,654
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 6 / 10
8,982
642
7,299
11,077
3,207
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
VcatoV86
Gilgamesh
13
3 / 5 / 4
8,808
629
7,644
24,463
5,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
6 / 3 / 14
11,177
798
13,860
15,881
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
danidep83
Bakasura
10
1 / 8 / 11
9,285
663
2,548
11,077
2,286
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
17
15 / 2 / 6
12,593
900
29,443
12,980
5,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
13
Kills
22
22
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
10
11
2
1
L
0
6
10
0.83
W
Terra
6
3
14
4.33
L
Gilgamesh
VcatoV86
Gilgamesh
3
5
4
1
W
Bakasura
danidep83
Bakasura
1
8
11
0.81
W
Anubis
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
45,851
54,194
Taken
39,938
14,667
Mitigated
15,063
13,427
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
12,855
4,600
0
5,694
18,654
5,595
263
15,560
3,069
131
26,181
L
7,299
809
1,301
2,006
11,077
3,207
210
8,782
2,270
28,900
0
W
Terra
13,860
1,374
903
6,272
15,881
7,109
196
4,456
11,425
24,130
0
L
Gilgamesh
VcatoV86
Gilgamesh
7,644
1,347
0
4,426
24,463
5,865
186
19,657
4,657
0
23,832
W
Bakasura
danidep83
Bakasura
2,548
2,091
0
499
11,077
2,286
588
2,039
9,038
0
7,810
W
Anubis
29,443
735
0
8,799
12,980
5,668
926
1,046
11,934
79,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
33,055
111
Minions Killed
145
4
Camps Cleared
6
715,341
Distance Traveled
702,771
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,345
810
31
2
3
210,486
4
L
Hel
8,982
642
46
3
0
240,753
0
W
Terra
11,177
798
19
1
0
251,902
1
L
Gilgamesh
8,808
629
34
2
1
264,102
4
W
Bakasura
9,285
663
18
1
0
241,870
6
W
Anubis
12,593
900
108
8
6
208,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role