Player Matchup

Cabrakan
Cabrakan
ComeHereBoi
Cabrakan
Level 61
God Stats
5W - 5L
1,567 SR
Queue Stats
132W - 133L
1,474 Elo+
Solo
Nu Wa
Nu Wa
LIFT DZ NTZ
Nu Wa
Level 160
God Stats
18W - 18L
1,507 SR
Queue Stats
907W - 902L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Royrives-lll
Danzaburou
Level 69
God Stats
4W - 4L
1,483 SR
Queue Stats
273W - 279L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Search-Shot
Morgan Le Fay
Level 88
God Stats
30W - 30L
1,580 SR
Queue Stats
475W - 513L
1,484 Elo+
Solo
Nemesis
Nemesis
くわばらぽてち
Nemesis
Level 61
God Stats
9W - 13L
1,485 SR
Queue Stats
189W - 206L
1,480 Elo+
Party 1
Team Averages
Level 88
1,524 SR
1,482 Elo+

VS

Team Averages
Level 124
1,496 SR
1,461 Elo+
Ymir
Ymir
Blindfully
Ymir
Level 104
God Stats
2W - 0L
1,738 SR
Queue Stats
41W - 34L
1,457 Elo+
Party 2
Chiron
Chiron
E_SINOFPRIDE
Chiron
Level 128
God Stats
3W - 1L
1,487 SR
Queue Stats
891W - 864L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Sawchange
Gilgamesh
Level 142
God Stats
4W - 1L
1,454 SR
Queue Stats
89W - 80L
1,458 Elo+
Party 2
Achilles
Achilles
ZamVook
Achilles
Level 123
God Stats
2W - 1L
1,172 SR
Queue Stats
167W - 173L
1,473 Elo+
Solo
Aphrodite
Aphrodite
eloquentfox
Aphrodite
Level 121
God Stats
87W - 78L
1,627 SR
Queue Stats
557W - 561L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ComeHereBoi
Cabrakan
13
0 / 9 / 6
8,808
352
8,237
24,583
27,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 5 / 4
12,521
501
19,094
14,265
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Royrives-lll
Danzaburou
15
1 / 8 / 2
10,274
411
10,222
20,195
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Search-Shot
Morgan Le Fay
17
2 / 8 / 2
11,430
457
14,957
17,414
7,137
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 4
12,124
485
11,367
19,322
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 15
12,532
501
8,309
21,123
31,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
19
5 / 1 / 13
13,080
523
25,531
17,002
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Sawchange
Gilgamesh
20
5 / 2 / 7
14,183
567
12,560
33,427
38,657
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
ZamVook
Achilles
18
12 / 3 / 10
13,206
528
18,189
27,861
22,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
eloquentfox
Aphrodite
18
5 / 1 / 10
12,823
513
12,374
21,196
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
10
Kills
33
33
Deaths
10
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
L
Cabrakan
ComeHereBoi
Cabrakan
0
9
6
0.33
W
Chiron
5
1
13
11.5
L
3
5
4
1
L
Danzaburou
Royrives-lll
Danzaburou
1
8
2
0.25
W
Gilgamesh
Sawchange
Gilgamesh
5
2
7
4.25
L
Morgan Le Fay
Search-Shot
Morgan Le Fay
2
8
2
0.38
W
Achilles
ZamVook
Achilles
12
3
10
5.67
W
Aphrodite
eloquentfox
Aphrodite
5
1
10
10
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,877
Damage
76,963
95,779
Taken
120,609
55,130
Mitigated
108,153
18,749
Healing
66,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,309
2,120
0
5,243
21,123
31,627
374
7,125
13,998
31,248
0
L
Cabrakan
ComeHereBoi
Cabrakan
8,237
1,417
45
3,325
24,583
27,834
0
7,519
17,064
27,235
0
W
Chiron
25,531
10,162
1,898
9,585
17,002
6,216
4,827
7,662
9,340
0
131,429
L
19,094
4,944
132
1,113
14,265
5,349
581
2,210
12,055
104,698
0
L
Danzaburou
Royrives-lll
Danzaburou
10,222
2,711
0
5,307
20,195
6,420
0
4,203
15,992
0
61,254
W
Gilgamesh
Sawchange
Gilgamesh
12,560
1,884
0
13,751
33,427
38,657
638
10,841
22,586
0
105,592
L
Morgan Le Fay
Search-Shot
Morgan Le Fay
14,957
1,769
140
856
17,414
7,137
1,200
1,223
16,191
74,817
0
W
Achilles
ZamVook
Achilles
18,189
3,717
0
9,080
27,861
22,862
229
11,388
16,473
0
64,262
W
Aphrodite
eloquentfox
Aphrodite
12,374
1,192
11,102
15,793
21,196
8,791
1,919
7,253
13,943
98,471
0
L
11,367
2,096
0
7,831
19,322
8,390
1,110
5,676
13,646
0
71,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
65,824
544
Minions Killed
645
0
Camps Cleared
0
2,165,530
Distance Traveled
2,386,645
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,532
501
34
1
0
473,753
4
L
Cabrakan
8,808
352
37
1
0
385,583
1
W
Chiron
13,080
523
184
7
0
447,787
1
L
Nu Wa
12,521
501
174
7
0
400,093
4
L
Danzaburou
10,274
411
99
4
0
431,504
8
W
Gilgamesh
14,183
567
161
6
0
478,076
4
L
Morgan Le Fay
11,430
457
127
5
0
404,846
1
W
Achilles
13,206
528
92
4
0
496,299
2
W
Aphrodite
12,823
513
174
7
0
490,730
1
L
Nemesis
12,124
485
107
4
0
543,504
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role