Player Matchup

Poseidon
Poseidon
Gold III
Alex_____Villa
Poseidon
Gold III
Level 113
God Stats
6W - 2L
1,666 SR
Queue Stats
428W - 449L
1,335 MMR
Party 3
Nike
Nike
Gold IV
ClashBank95
Nike
Gold IV
Level 160
God Stats
22W - 18L
1,515 SR
Queue Stats
520W - 527L
1,301 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
SatoshiMashiba
Cu Chulainn
Gold V
Level 107
God Stats
6W - 2L
1,595 SR
Queue Stats
163W - 162L
1,396 MMR
Solo
Olorun
Olorun
Gold V
spitfirelouis56
Olorun
Gold V
Level 108
God Stats
1W - 5L
1,392 SR
Queue Stats
211W - 216L
1,285 MMR
Solo
Neith
Neith
Gold III
tedoiguerra
Neith
Gold III
Level 97
God Stats
154W - 123L
1,554 SR
Queue Stats
233W - 248L
1,478 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,544 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,621 SR
1,356 MMR
Chaac
Chaac
Silver II
AlphaSioux
Chaac
Silver II
Level 81
God Stats
14W - 11L
1,546 SR
Queue Stats
245W - 259L
1,149 MMR
Party 1
Bacchus
Bacchus
Gold V
Miraculix07
Bacchus
Gold V
Level 75
God Stats
2W - 3L
1,811 SR
Queue Stats
233W - 243L
1,372 MMR
Party 1
Merlin
Merlin
Gold IV
marc_elpro13
Merlin
Gold IV
Level 92
God Stats
2W - 1L
1,627 SR
Queue Stats
247W - 255L
1,506 MMR
Party 2
Loki
Loki
Gold IV
rabavieira
Loki
Gold IV
Level 118
God Stats
6W - 5L
1,472 SR
Queue Stats
255W - 244L
1,378 MMR
Solo
Medusa
Medusa
Gold V
x9Galaxy
Medusa
Gold V
Level 84
God Stats
3W - 3L
1,650 SR
Queue Stats
375W - 386L
1,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
2 / 1 / 5
7,364
526
4,895
8,318
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 4
6,722
480
4,169
13,618
6,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
SatoshiMashiba
Cu Chulainn
13
3 / 2 / 2
7,687
549
8,285
11,439
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 4
7,059
504
4,573
6,823
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 0 / 3
8,577
613
7,699
6,260
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
AthenaMorgan Le FayPersephoneGilgameshUllr

VS

Bans
TiamatYmirArtemisAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 4 / 0
7,446
532
6,903
10,645
7,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Miraculix07
Bacchus
9
1 / 4 / 2
6,170
441
3,763
10,538
6,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
12
0 / 3 / 0
6,795
485
4,848
5,919
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 1
5,534
395
4,173
6,028
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
x9Galaxy
Medusa
11
1 / 4 / 1
6,535
467
6,970
9,903
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
5
5
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
1
5
4.5
L
Chaac
2
4
0
0.5
W
3
0
4
5
L
Bacchus
Miraculix07
Bacchus
1
4
2
0.5
W
Cu Chulainn
SatoshiMashiba
Cu Chulainn
3
2
2
2
L
Merlin
0
3
0
0
L
1
2
1
0.75
W
1
2
4
1.5
W
8
0
3
9.5
L
Medusa
x9Galaxy
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,621
Damage
26,657
46,458
Taken
43,033
21,323
Mitigated
20,247
20,910
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,895
452
0
4,990
8,318
2,100
108
2,215
6,103
48,561
0
L
Chaac
6,903
3,188
0
2,851
10,645
7,493
0
1,724
8,130
0
41,422
W
4,169
768
608
4,506
13,618
6,390
264
2,443
11,175
0
19,566
L
Bacchus
Miraculix07
Bacchus
3,763
96
1,017
2,010
10,538
6,451
112
4,754
5,784
10,796
0
W
Cu Chulainn
SatoshiMashiba
Cu Chulainn
8,285
2,072
0
3,745
11,439
8,568
479
327
10,460
10,091
31,728
L
Merlin
4,848
259
0
1,193
5,919
1,767
0
1,179
4,692
46,581
0
L
4,173
450
0
2,361
6,028
1,582
0
878
5,150
0
24,003
W
4,573
2,392
556
2,554
6,823
2,155
706
979
5,844
48,139
0
W
7,699
1,963
0
3,951
6,260
2,110
0
2,647
3,613
0
50,093
L
Medusa
x9Galaxy
Medusa
6,970
2,458
0
1,000
9,903
2,954
542
2,891
7,012
0
48,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
32,480
416
Minions Killed
321
0
Camps Cleared
0
1,326,246
Distance Traveled
1,208,947
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,364
526
91
7
0
271,062
3
L
Chaac
7,446
532
90
6
0
240,811
4
W
Nike
6,722
480
33
2
0
273,105
7
L
Bacchus
6,170
441
10
1
0
260,729
7
W
Cu Chulainn
7,687
549
92
7
0
258,582
2
L
Merlin
6,795
485
98
7
0
241,815
4
L
Loki
5,534
395
40
3
0
227,433
3
W
Olorun
7,059
504
89
6
0
255,524
1
W
Neith
8,577
613
111
8
0
267,973
4
L
Medusa
6,535
467
83
6
0
238,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role