Player Matchup

Cerberus
Cerberus
FadaLingLing
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,079 Elo+
Party 1
Fenrir
Fenrir
Sinkingheavens
Fenrir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 64L
1,475 Elo+
Party 1
Osiris
Osiris
temp-176089
Osiris
Level 77
God Stats
3W - 2L
1,321 SR
Queue Stats
39W - 52L
1,393 Elo+
Party 1
Team Averages
Level 71
1,440 SR
1,316 Elo+

VS

Team Averages
Level 52
1,439 SR
1,215 Elo+
Hercules
Hercules
Davix1
Hercules
Level 82
God Stats
4W - 1L
1,859 SR
Queue Stats
7W - 7L
1,313 Elo+
Party 2
Artemis
Artemis
ObouduZeub
Artemis
Level 66
God Stats
78W - 81L
1,475 SR
Queue Stats
119W - 155L
1,375 Elo+
Solo
Sol
Sol
Peterquill1980
Sol
Level 9
God Stats
0W - 9L
982 SR
Queue Stats
0W - 11L
958 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FadaLingLing
Cerberus
12
1 / 6 / 6
10,418
579
4,963
16,425
13,707
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 1 / 4
12,071
671
11,124
14,762
19,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
16
6 / 1 / 5
12,287
683
13,857
16,095
27,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Davix1
Hercules
15
5 / 4 / 2
10,587
588
8,814
25,051
18,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
ObouduZeub
Artemis
14
2 / 9 / 4
10,176
565
15,634
15,710
6,192
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 2
7,333
407
0
453
110

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
7
8
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Davix1
Hercules
5
4
2
1.5
W
Cerberus
FadaLingLing
Cerberus
1
6
6
0.67
L
Artemis
ObouduZeub
Artemis
2
9
4
0.44
L
0
0
2
1
W
6
1
4
8
W
Osiris
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
24,448
47,282
Taken
41,214
59,994
Mitigated
24,591
7,220
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Davix1
Hercules
8,814
2,499
0
6,913
25,051
18,289
0
4,976
17,842
0
28,637
W
Cerberus
FadaLingLing
Cerberus
4,963
534
0
1,965
16,425
13,707
702
0
14,144
19,435
0
L
Artemis
ObouduZeub
Artemis
15,634
8,223
448
2,122
15,710
6,192
0
2,918
11,763
0
48,715
L
0
0
0
0
453
110
0
310
98
0
0
W
11,124
1,616
0
2,173
14,762
19,277
348
552
13,089
3,269
29,426
W
Osiris
13,857
3,884
338
2,744
16,095
27,010
648
391
15,704
8,675
36,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
28,096
156
Minions Killed
103
9
Camps Cleared
2
920,513
Distance Traveled
530,597
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,587
588
34
2
1
286,207
1
W
Cerberus
10,418
579
45
3
1
262,481
0
L
Artemis
10,176
565
69
4
1
244,390
4
L
Sol
7,333
407
0
0
0
0
0
W
Fenrir
12,071
671
35
2
5
311,934
0
W
Osiris
12,287
683
76
4
3
346,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role