Player Matchup

Fafnir
Fafnir
Cedrikfds
Fafnir
Level 33
God Stats
3W - 3L
1,492 SR
Queue Stats
167W - 142L
1,536 Elo+
Party 1
Skadi
Skadi
totozin
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,644 Elo+
Party 1
Tsukuyomi
Tsukuyomi
verdugo_destino2
Tsukuyomi
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 19L
1,531 Elo+
Solo
Guan Yu
Guan Yu
wrath-smurfetico
Guan Yu
Level 28
God Stats
16W - 5L
1,788 SR
Queue Stats
159W - 213L
1,418 Elo+
Party 2
Scylla
Scylla
yHak4shi_Splash
Scylla
Level 25
God Stats
6W - 13L
1,500 SR
Queue Stats
110W - 157L
1,381 Elo+
Party 2
Team Averages
Level 20
1,556 SR
1,502 Elo+

VS

Team Averages
Level 19
1,481 SR
1,480 Elo+
Tiamat
Tiamat
Avenxtyy
Tiamat
Level 28
God Stats
6W - 14L
1,394 SR
Queue Stats
135W - 138L
1,468 Elo+
Solo
Ymir
Ymir
DeeJayAçerola
Ymir
Level 28
God Stats
3W - 5L
1,494 SR
Queue Stats
19W - 20L
1,417 Elo+
Solo
Loki
Loki
MStein
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,774 Elo+
Solo
Freya
Freya
aleatory-bine3
Freya
Level 25
God Stats
13W - 11L
1,518 SR
Queue Stats
59W - 57L
1,364 Elo+
Solo
Cupid
Cupid
elsiempreazucarr
Cupid
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 16L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cedrikfds
Fafnir
10
2 / 3 / 3
7,274
560
3,630
9,301
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
totozin
Skadi
9
0 / 9 / 3
5,234
403
3,190
8,927
2,094
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
12
3 / 4 / 2
7,070
544
6,766
10,566
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 7 / 0
5,655
435
4,484
12,403
5,249
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 0
6,039
465
1,953
7,557
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avenxtyy
Tiamat
14
4 / 1 / 6
8,514
655
8,419
5,552
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 6
7,649
588
5,421
8,942
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
MStein
Loki
14
9 / 1 / 5
8,673
667
8,536
9,271
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 1 / 2
8,431
649
8,000
6,938
2,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 5
7,406
570
6,006
6,607
1,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
27
28
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Avenxtyy
Tiamat
4
1
6
7
L
Fafnir
Cedrikfds
Fafnir
2
3
3
1.17
W
3
2
6
3
W
Loki
MStein
Loki
9
1
5
11.5
W
6
1
2
7
W
5
2
5
3.75
L
Skadi
totozin
Skadi
0
9
3
0.17
L
Tsukuyomi
3
4
2
1
L
1
7
0
0.14
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
36,382
48,754
Taken
37,310
20,968
Mitigated
17,581
8,973
Healing
16,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Avenxtyy
Tiamat
8,419
775
0
2,551
5,552
2,780
282
1,069
4,387
45,831
0
L
Fafnir
Cedrikfds
Fafnir
3,630
812
0
1,670
9,301
8,317
87
4,179
5,012
14,164
0
W
5,421
612
0
2,717
8,942
7,365
762
1,541
7,401
23,997
0
W
Loki
MStein
Loki
8,536
1,980
0
3,421
9,271
2,976
368
863
8,368
0
54,632
W
8,000
2,886
0
4,618
6,938
2,562
84
669
6,231
44,648
0
W
6,006
3,697
764
2,166
6,607
1,898
2,289
1,282
5,298
0
38,548
L
Skadi
totozin
Skadi
3,190
1,948
0
359
8,927
2,094
195
3,401
5,446
0
14,527
L
Tsukuyomi
6,766
2,100
0
2,979
10,566
3,246
0
3,466
6,908
0
41,969
L
4,484
1,053
0
2,434
12,403
5,249
412
6,035
6,368
0
22,079
L
1,953
162
0
1,531
7,557
2,062
584
4,027
3,180
24,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
40,673
233
Minions Killed
382
0
Camps Cleared
0
1,156,325
Distance Traveled
1,226,175
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,514
655
95
7
0
254,293
4
L
Fafnir
7,274
560
27
2
0
236,652
0
W
Ymir
7,649
588
36
3
0
219,133
6
W
Loki
8,673
667
95
7
0
288,225
3
W
Freya
8,431
649
84
6
0
240,920
2
W
Cupid
7,406
570
72
6
0
223,604
0
L
Skadi
5,234
403
32
2
0
201,429
0
L
Tsukuyomi
7,070
544
76
6
0
265,433
3
L
Guan Yu
5,655
435
43
3
0
247,330
1
L
Scylla
6,039
465
55
4
0
205,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role