Player Matchup

Neith
Neith
Barneybarnz96
Neith
Level 8
God Stats
4W - 9L
1,195 SR
Queue Stats
6W - 11L
1,266 Elo+
Party 1
Ra
Ra
DecoratorFlyer2
Ra
Level 8
God Stats
4W - 6L
1,265 SR
Queue Stats
4W - 8L
1,266 Elo+
Party 1
Olorun
Olorun
Nikunjj44
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 1
Yemoja
Yemoja
Prii_99
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,049 Elo+
Party 1
Kukulkan
Kukulkan
l_anax_l
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,392 SR
1,233 Elo+

VS

Team Averages
Level 49
1,489 SR
1,502 Elo+
Nike
Nike
 
Nike
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
CTM_luizinho4k
He Bo
Level 41
God Stats
5W - 6L
1,435 SR
Queue Stats
50W - 38L
1,556 Elo+
Party 3
Neith
Neith
scarerug7475
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 211L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
soyV
Gilgamesh
Level 27
God Stats
2W - 0L
1,509 SR
Queue Stats
9W - 8L
1,304 Elo+
Solo
Aphrodite
Aphrodite
yCamperAce
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 22L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
6,822
975
4,913
13,678
4,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 10 / 5
6,871
982
3,669
12,220
4,006
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Nikunjj44
Olorun
13
1 / 9 / 3
7,004
1,001
5,381
10,610
3,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Prii_99
Yemoja
12
1 / 7 / 2
7,061
1,009
2,578
13,941
10,893
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
l_anax_l
Kukulkan
13
2 / 10 / 3
7,792
1,113
5,759
11,744
3,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
21 / 1 / 20
12,229
1,747
24,042
10,852
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 15
8,350
1,193
5,066
5,342
1,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 4
6,363
909
0
3,393
1,359
Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
soyV
Gilgamesh
15
9 / 3 / 17
9,842
1,406
13,072
9,596
8,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
yCamperAce
Aphrodite
16
13 / 0 / 20
10,381
1,483
13,921
6,652
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
121
5
Kills
45
45
Deaths
8
15
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
21
1
20
31
L
1
9
2
0.22
W
2
1
15
9.5
L
0
10
5
0.25
L
Olorun
Nikunjj44
Olorun
1
9
3
0.28
L
Yemoja
Prii_99
Yemoja
1
7
2
0.29
L
Kukulkan
l_anax_l
Kukulkan
2
10
3
0.35
W
0
3
4
0.67
W
Gilgamesh
soyV
Gilgamesh
9
3
17
5.83
W
Aphrodite
yCamperAce
Aphrodite
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
56,101
62,193
Taken
35,835
26,947
Mitigated
23,373
2,526
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
24,042
7,555
0
1,851
10,852
7,928
0
5,966
4,886
0
32,304
L
4,913
3,694
0
36
13,678
4,382
0
3,165
10,276
0
11,738
W
5,066
672
0
1,388
5,342
1,935
0
2,231
3,036
22,789
0
L
3,669
1,175
266
413
12,220
4,006
0
5,130
6,917
13,462
0
L
Olorun
Nikunjj44
Olorun
5,381
3,980
162
802
10,610
3,861
0
3,347
6,834
10,314
0
L
Yemoja
Prii_99
Yemoja
2,578
601
412
408
13,941
10,893
0
4,457
9,023
10,206
0
L
Kukulkan
l_anax_l
Kukulkan
5,759
1,872
0
27
11,744
3,805
0
3,178
8,047
9,393
0
W
0
0
0
131
3,393
1,359
0
175
3,218
0
2,025
W
Gilgamesh
soyV
Gilgamesh
13,072
3,686
825
727
9,596
8,476
0
4,461
5,135
1,399
17,322
W
Aphrodite
yCamperAce
Aphrodite
13,921
2,306
3,202
4,824
6,652
3,675
0
4,554
2,098
31,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,550
Gold Earned
47,165
51
Minions Killed
124
2
Camps Cleared
7
509,826
Distance Traveled
593,058
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,229
1,747
13
2
0
152,390
1
L
Neith
6,822
975
8
1
2
108,295
0
W
He Bo
8,350
1,193
46
7
2
120,953
0
L
Ra
6,871
982
25
4
0
99,724
0
L
Olorun
7,004
1,001
9
1
0
100,412
0
L
Yemoja
7,061
1,009
4
1
0
101,077
1
L
Kukulkan
7,792
1,113
5
1
0
100,318
2
W
Neith
6,363
909
0
0
0
59,323
0
W
Gilgamesh
9,842
1,406
9
1
1
120,981
0
W
Aphrodite
10,381
1,483
56
8
4
139,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role