Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Mapuche99
Arachne
Level 10
God Stats
4W - 3L
1,799 SR
Queue Stats
12W - 11L
1,793 Elo+
Party 1
Apollo
Apollo
NoCussin
Apollo
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 8L
1,630 Elo+
Solo
Athena
Athena
UncIeSam1776
Athena
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
280W - 275L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
WitchcraftKid
Zhong Kui
Level 24
God Stats
3W - 2L
1,708 SR
Queue Stats
75W - 62L
1,623 Elo+
Party 1
Team Averages
Level 23
1,602 SR
1,626 Elo+

VS

Team Averages
Level 19
1,571 SR
1,589 Elo+
Chaac
Chaac
FeedNana
Chaac
Level 12
God Stats
0W - 1L
1,676 SR
Queue Stats
23W - 26L
1,628 Elo+
Solo
Ravana
Ravana
Makeawish2022
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 65L
1,590 Elo+
Solo
Chiron
Chiron
NukeTown17
Chiron
Level 24
God Stats
3W - 5L
1,316 SR
Queue Stats
406W - 381L
1,583 Elo+
Solo
Ra
Ra
TheNumberNine
Ra
Level 17
God Stats
3W - 4L
1,712 SR
Queue Stats
173W - 151L
1,620 Elo+
Solo
Aphrodite
Aphrodite
tomi3m
Aphrodite
Level 14
God Stats
5W - 4L
1,651 SR
Queue Stats
33W - 28L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 1 / 6
10,580
529
8,049
12,749
12,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Mapuche99
Arachne
20
11 / 4 / 5
13,145
657
16,242
16,928
9,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
NoCussin
Apollo
20
9 / 0 / 6
14,037
702
17,957
14,930
6,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
17
4 / 0 / 14
12,079
604
6,768
14,933
19,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
WitchcraftKid
Zhong Kui
19
5 / 3 / 7
12,443
622
11,726
14,470
11,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FeedNana
Chaac
16
2 / 5 / 1
9,922
496
9,205
17,875
15,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
2 / 7 / 4
9,058
453
9,490
14,668
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
NukeTown17
Chiron
14
0 / 5 / 1
8,452
423
6,318
15,546
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 1
9,503
475
8,881
14,808
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
tomi3m
Aphrodite
11
1 / 7 / 0
7,759
388
3,189
13,992
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
30
Kills
8
8
Deaths
30
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
6
4
L
Chaac
FeedNana
Chaac
2
5
1
0.5
L
2
7
4
0.57
W
Arachne
Mapuche99
Arachne
11
4
5
3.38
W
Apollo
NoCussin
Apollo
9
0
6
12
L
Chiron
NukeTown17
Chiron
0
5
1
0.1
L
3
6
1
0.58
W
Athena
4
0
14
11
W
Zhong Kui
WitchcraftKid
Zhong Kui
5
3
7
2.83
L
Aphrodite
tomi3m
Aphrodite
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,742
Damage
37,083
74,010
Taken
76,889
59,846
Mitigated
43,305
30,540
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,049
1,106
0
3,167
12,749
12,628
720
2,585
10,109
7,243
33,605
L
Chaac
FeedNana
Chaac
9,205
1,456
0
4,631
17,875
15,323
0
3,234
14,641
10,331
57,696
L
9,490
2,811
0
3,338
14,668
6,284
306
3,605
11,063
0
57,433
W
Arachne
Mapuche99
Arachne
16,242
10,103
0
9,548
16,928
9,372
2,476
2,125
14,706
0
98,864
W
Apollo
NoCussin
Apollo
17,957
10,562
0
7,032
14,930
6,848
5,724
1,376
13,554
0
139,079
L
Chiron
NukeTown17
Chiron
6,318
1,587
80
3,494
15,546
4,682
0
1,293
14,246
0
62,877
L
8,881
353
873
3,976
14,808
5,905
495
6,638
8,170
61,943
0
W
Athena
6,768
1,906
0
3,792
14,933
19,280
1,219
4,665
9,968
29,250
0
W
Zhong Kui
WitchcraftKid
Zhong Kui
11,726
2,125
0
7,001
14,470
11,718
2,442
3,638
10,487
86,734
13,920
L
Aphrodite
tomi3m
Aphrodite
3,189
432
2,058
4,531
13,992
11,111
24
4,469
9,523
19,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,284
Gold Earned
44,694
583
Minions Killed
506
0
Camps Cleared
0
2,140,724
Distance Traveled
1,766,198
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,580
529
60
3
0
403,223
6
L
Chaac
9,922
496
142
7
0
364,343
5
L
Ravana
9,058
453
98
5
0
376,582
7
W
Arachne
13,145
657
124
6
0
491,464
7
W
Apollo
14,037
702
194
10
0
416,211
5
L
Chiron
8,452
423
107
5
0
298,140
3
L
Ra
9,503
475
126
6
0
391,755
2
W
Athena
12,079
604
53
3
0
444,980
7
W
Zhong Kui
12,443
622
152
8
0
384,846
3
L
Aphrodite
7,759
388
33
2
0
335,378
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role