Player Matchup

Ymir
Ymir
BlueMonster7
Ymir
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 2L
1,742 Elo+
Party 1
Nemesis
Nemesis
DjanLi
Nemesis
Level 18
God Stats
16W - 23L
1,461 SR
Queue Stats
59W - 73L
1,447 Elo+
Solo
Artemis
Artemis
MrCxnada
Artemis
Level 7
God Stats
1W - 3L
1,338 SR
Queue Stats
11W - 10L
1,416 Elo+
Party 1
Loki
Loki
blitzkiller180
Loki
Level 14
God Stats
3W - 2L
1,829 SR
Queue Stats
23W - 27L
1,585 Elo+
Solo
Nox
Nox
morenito666
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Team Averages
Level 9
1,566 SR
1,534 Elo+

VS

Team Averages
Level 27
1,528 SR
1,504 Elo+
Charybdis
Charybdis
DapperKewlab
Charybdis
Level 28
God Stats
7W - 3L
1,716 SR
Queue Stats
149W - 150L
1,433 Elo+
Solo
Hercules
Hercules
Krimson8
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,522 Elo+
Solo
Khepri
Khepri
MarkSinclair
Khepri
Level 30
God Stats
3W - 2L
1,653 SR
Queue Stats
106W - 83L
1,589 Elo+
Solo
Fenrir
Fenrir
guertta
Fenrir
Level 28
God Stats
14W - 11L
1,274 SR
Queue Stats
316W - 337L
1,500 Elo+
Solo
Olorun
Olorun
legocheezypantz
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,774
434
1,399
9,085
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
DjanLi
Nemesis
8
1 / 4 / 0
5,114
465
3,599
7,506
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MrCxnada
Artemis
7
0 / 4 / 0
4,466
406
5,387
6,657
1,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 0
5,764
524
3,344
8,083
2,304
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 0
5,777
525
6,206
6,416
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DapperKewlab
Charybdis
11
7 / 0 / 4
6,763
615
9,211
5,499
2,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Krimson8
Hercules
12
3 / 1 / 0
6,949
632
5,496
7,247
2,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
11
3 / 0 / 9
7,120
647
4,221
6,711
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
guertta
Fenrir
12
5 / 0 / 2
7,152
650
4,021
5,947
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 3 / 2
5,591
508
1,985
6,177
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
4
Kills
19
19
Deaths
4
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Charybdis
DapperKewlab
Charybdis
7
0
4
9
L
Nemesis
DjanLi
Nemesis
1
4
0
0.25
W
Hercules
Krimson8
Hercules
3
1
0
3
W
Khepri
3
0
9
7.5
L
Artemis
MrCxnada
Artemis
0
4
0
0
L
1
1
0
1
W
Fenrir
guertta
Fenrir
5
0
2
6
W
1
3
2
0.67
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,935
Damage
24,934
37,747
Taken
31,581
13,679
Mitigated
16,387
8,038
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,399
318
0
1,732
9,085
4,230
0
1,750
7,335
11,413
0
W
Charybdis
DapperKewlab
Charybdis
9,211
6,177
0
972
5,499
2,575
670
1,001
4,486
0
40,098
L
Nemesis
DjanLi
Nemesis
3,599
1,391
0
980
7,506
3,008
110
192
7,314
0
16,245
W
Hercules
Krimson8
Hercules
5,496
2,393
0
1,177
7,247
2,890
1,020
0
7,247
0
34,750
W
Khepri
4,221
903
0
1,779
6,711
6,337
157
1,579
5,120
15,364
0
L
Artemis
MrCxnada
Artemis
5,387
2,861
0
1,783
6,657
1,681
0
1,599
5,058
0
20,921
L
3,344
880
0
2,724
8,083
2,304
51
462
7,621
0
32,626
W
Fenrir
guertta
Fenrir
4,021
784
0
2,918
5,947
2,560
0
1,719
4,080
0
38,144
W
1,985
1,695
70
1,763
6,177
2,025
1,444
2,898
3,043
18,739
0
L
6,206
820
0
819
6,416
2,456
165
2,203
4,213
33,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
33,575
221
Minions Killed
294
0
Camps Cleared
0
1,018,018
Distance Traveled
1,025,273
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,774
434
20
2
0
181,213
0
W
Charybdis
6,763
615
75
7
0
195,239
1
L
Nemesis
5,114
465
28
3
0
225,575
1
W
Hercules
6,949
632
85
8
0
229,556
1
W
Khepri
7,120
647
13
1
0
211,837
6
L
Artemis
4,466
406
40
4
0
186,721
0
L
Loki
5,764
524
75
7
0
227,668
3
W
Fenrir
7,152
650
80
7
0
252,461
4
W
Olorun
5,591
508
41
4
0
136,180
1
L
Nox
5,777
525
58
5
0
196,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role