Player Matchup

Chronos
Chronos
Capy4life
Chronos
Level 15
God Stats
5W - 1L
1,741 SR
Queue Stats
80W - 60L
1,745 Elo+
Solo
Hou Yi
Hou Yi
Carlxitos
Hou Yi
Level 26
God Stats
7W - 4L
1,637 SR
Queue Stats
94W - 67L
1,703 Elo+
Solo
Achilles
Achilles
EarthHuman
Achilles
Level 29
God Stats
31W - 23L
1,615 SR
Queue Stats
160W - 162L
1,663 Elo+
Solo
Serqet
Serqet
kutchao
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 11L
1,799 Elo+
Solo
Ra
Ra
nikcopp
Ra
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 68L
1,568 Elo+
Solo
Team Averages
Level 20
1,599 SR
1,695 Elo+

VS

Team Averages
Level 11
1,213 SR
1,614 Elo+
Bakasura
Bakasura
Cristiano43
Bakasura
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
18W - 16L
1,721 Elo+
Party 1
Aphrodite
Aphrodite
Mesias43
Aphrodite
Level 17
God Stats
0W - 4L
1,129 SR
Queue Stats
61W - 58L
1,579 Elo+
Party 1
Sobek
Sobek
ShmediumRamrod
Sobek
Level 7
God Stats
4W - 8L
1,094 SR
Queue Stats
37W - 33L
1,501 Elo+
Solo
Cerberus
Cerberus
Xyvieghre
Cerberus
Level 10
God Stats
0W - 2L
1,253 SR
Queue Stats
11W - 8L
1,602 Elo+
Solo
Heimdallr
Heimdallr
mstt23
Heimdallr
Level 15
God Stats
0W - 3L
1,287 SR
Queue Stats
20W - 13L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Capy4life
Chronos
19
7 / 3 / 5
12,300
647
14,993
17,193
9,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Carlxitos
Hou Yi
20
10 / 3 / 5
12,885
678
15,452
11,298
4,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
EarthHuman
Achilles
19
7 / 0 / 9
12,005
632
13,105
14,246
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
kutchao
Serqet
14
4 / 1 / 15
10,199
537
11,706
13,458
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 2 / 9
11,714
617
8,153
12,583
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cristiano43
Bakasura
15
5 / 6 / 2
9,747
513
9,485
18,555
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Mesias43
Aphrodite
14
0 / 6 / 2
8,144
429
7,283
14,915
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 3
7,769
409
3,883
15,923
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Xyvieghre
Cerberus
15
1 / 8 / 1
8,815
464
7,377
18,195
9,862
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
mstt23
Heimdallr
15
1 / 6 / 4
9,082
478
9,391
14,050
4,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
32
Kills
9
9
Deaths
32
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
Capy4life
Chronos
7
3
5
3.17
W
Hou Yi
Carlxitos
Hou Yi
10
3
5
4.17
L
Bakasura
Cristiano43
Bakasura
5
6
2
1
W
Achilles
EarthHuman
Achilles
7
0
9
11.5
L
Aphrodite
Mesias43
Aphrodite
0
6
2
0.17
L
2
6
3
0.58
L
Cerberus
Xyvieghre
Cerberus
1
8
1
0.19
W
Serqet
kutchao
Serqet
4
1
15
11.5
L
Heimdallr
mstt23
Heimdallr
1
6
4
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,409
Damage
37,419
68,778
Taken
81,638
32,934
Mitigated
37,197
25,476
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Capy4life
Chronos
14,993
7,062
0
6,731
17,193
9,750
90
5,536
11,097
100,072
0
W
Hou Yi
Carlxitos
Hou Yi
15,452
7,241
0
5,061
11,298
4,173
476
1,206
9,489
0
114,416
L
Bakasura
Cristiano43
Bakasura
9,485
5,594
0
3,859
18,555
8,111
0
4,743
13,497
0
48,341
W
Achilles
EarthHuman
Achilles
13,105
5,080
0
3,436
14,246
5,859
871
2,718
11,170
0
87,235
L
Aphrodite
Mesias43
Aphrodite
7,283
364
2,180
6,723
14,915
5,290
0
4,578
9,655
51,959
0
L
3,883
563
0
2,748
15,923
9,912
0
2,174
13,431
15,206
0
L
Cerberus
Xyvieghre
Cerberus
7,377
151
0
4,551
18,195
9,862
0
10,368
7,827
52,998
0
W
Serqet
kutchao
Serqet
11,706
1,793
0
1,632
13,458
8,431
0
5,001
8,273
287
24,777
L
Heimdallr
mstt23
Heimdallr
9,391
5,054
0
3,026
14,050
4,022
0
906
12,914
0
69,573
W
8,153
433
2,061
6,555
12,583
4,721
405
3,680
8,351
90,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,103
Gold Earned
43,557
657
Minions Killed
485
0
Camps Cleared
0
1,942,850
Distance Traveled
1,800,007
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,300
647
169
9
0
331,057
1
W
Hou Yi
12,885
678
157
8
0
364,112
8
L
Bakasura
9,747
513
94
5
0
399,753
0
W
Achilles
12,005
632
120
6
0
465,218
8
L
Aphrodite
8,144
429
118
6
0
348,895
0
L
Sobek
7,769
409
23
1
0
391,054
6
L
Cerberus
8,815
464
124
7
0
341,517
4
W
Serqet
10,199
537
26
1
0
374,463
1
L
Heimdallr
9,082
478
126
7
0
318,788
7
W
Ra
11,714
617
185
10
0
408,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role