Player Matchup

Chronos
Chronos
DARKJD66
Chronos
Level 78
God Stats
43W - 60L
1,437 SR
Queue Stats
176W - 234L
1,365 Elo+
Party 1
Odin
Odin
Wyll-Goumy
Odin
Level 62
God Stats
13W - 14L
1,484 SR
Queue Stats
219W - 290L
1,367 Elo+
Party 1
Neith
Neith
jeremyQLF
Neith
Level 15
God Stats
5W - 9L
1,561 SR
Queue Stats
10W - 22L
1,039 Elo+
Party 1
Team Averages
Level 52
1,494 SR
1,257 Elo+

VS

Team Averages
Level 24
1,427 SR
1,223 Elo+
Chaac
Chaac
PhenoixKnight
Chaac
Level 29
God Stats
5W - 3L
1,699 SR
Queue Stats
60W - 67L
1,354 Elo+
Solo
Pele
Pele
aquetematowe
Pele
Level 16
God Stats
1W - 9L
1,282 SR
Queue Stats
11W - 25L
1,132 Elo+
Party 2
Ra
Ra
kevinelguapera
Ra
Level 28
God Stats
5W - 6L
1,302 SR
Queue Stats
60W - 105L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DARKJD66
Chronos
16
6 / 4 / 12
12,367
727
16,455
18,521
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 2 / 8
13,037
767
20,371
17,670
18,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
jeremyQLF
Neith
15
2 / 0 / 8
10,782
634
10,583
9,582
3,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
10,101
594
15,334
20,167
23,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 9 / 1
10,560
621
11,310
18,675
8,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 3
9,965
586
10,517
17,146
7,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
6
6
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
DARKJD66
Chronos
6
4
12
3
L
1
3
3
0.83
W
10
2
8
7
L
4
9
1
0.5
W
Neith
jeremyQLF
Neith
2
0
8
6
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,409
Damage
37,161
45,773
Taken
55,988
28,148
Mitigated
39,179
12,551
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DARKJD66
Chronos
16,455
8,008
0
2,952
18,521
6,141
2,269
4,269
13,683
52,239
0
L
15,334
1,589
82
4,418
20,167
23,253
213
6,424
13,743
0
32,438
W
20,371
2,013
523
5,914
17,670
18,835
497
2,985
13,873
15,759
41,435
L
11,310
3,316
530
3,043
18,675
8,416
0
10,001
8,674
0
26,879
W
Neith
jeremyQLF
Neith
10,583
4,700
0
3,162
9,582
3,172
536
4,566
4,712
0
36,090
L
10,517
1,053
2,556
5,586
17,146
7,510
310
6,758
10,388
53,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
30,626
184
Minions Killed
181
12
Camps Cleared
3
1,017,152
Distance Traveled
918,228
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,367
727
64
4
4
327,678
2
L
Chaac
10,101
594
57
3
0
320,063
1
W
Odin
13,037
767
66
4
3
363,120
1
L
Pele
10,560
621
32
2
1
293,836
2
W
Neith
10,782
634
54
3
5
326,354
0
L
Ra
9,965
586
92
5
2
304,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role