Player Matchup

Kukulkan
Kukulkan
LIL_DripLIT
Kukulkan
Level 27
God Stats
16W - 19L
1,453 SR
Queue Stats
129W - 102L
1,473 Elo+
Party 1
Scylla
Scylla
LegoGoKrazyy
Scylla
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
49W - 82L
1,253 Elo+
Solo
Chaac
Chaac
lsqueezer
Chaac
Level 68
God Stats
6W - 11L
1,279 SR
Queue Stats
254W - 239L
1,445 Elo+
Party 1
Team Averages
Level 40
1,411 SR
1,390 Elo+

VS

Team Averages
Level 76
1,490 SR
1,384 Elo+
Ne Zha
Ne Zha
HEX Kelfs
Ne Zha
Level 83
God Stats
12W - 16L
1,436 SR
Queue Stats
181W - 243L
1,254 Elo+
Solo
Agni
Agni
UnidadXBudha
Agni
Level 119
God Stats
13W - 16L
1,489 SR
Queue Stats
1,088W - 1,094L
1,502 Elo+
Solo
Khepri
Khepri
sunny003
Khepri
Level 25
God Stats
22W - 23L
1,547 SR
Queue Stats
150W - 163L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LIL_DripLIT
Kukulkan
9
0 / 8 / 3
8,075
538
2,062
7,919
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
12
1 / 9 / 3
9,154
610
4,342
12,391
3,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
lsqueezer
Chaac
14
3 / 3 / 1
9,846
656
14,295
19,070
23,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HEX Kelfs
Ne Zha
15
4 / 3 / 12
11,190
746
7,776
10,340
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
15 / 0 / 4
12,415
828
22,068
12,979
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
sunny003
Khepri
14
1 / 1 / 17
11,522
768
4,422
13,769
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
20
20
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
HEX Kelfs
Ne Zha
4
3
12
3.33
L
Kukulkan
LIL_DripLIT
Kukulkan
0
8
3
0.19
L
Scylla
1
9
3
0.28
W
15
0
4
17
L
Chaac
lsqueezer
Chaac
3
3
1
1.17
W
Khepri
sunny003
Khepri
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
34,266
39,380
Taken
37,088
28,802
Mitigated
30,255
4,358
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
HEX Kelfs
Ne Zha
7,776
2,007
0
2,445
10,340
4,142
827
2,369
7,642
0
51,699
L
Kukulkan
LIL_DripLIT
Kukulkan
2,062
237
0
0
7,919
2,282
0
5,007
2,912
7,566
0
L
Scylla
4,342
588
0
439
12,391
3,344
0
8,147
4,244
13,355
0
W
22,068
4,538
0
7,467
12,979
6,623
1,200
1,180
11,185
63,155
8,950
L
Chaac
lsqueezer
Chaac
14,295
640
0
3,919
19,070
23,176
0
12,097
6,848
45
46,870
W
Khepri
sunny003
Khepri
4,422
359
0
3,741
13,769
19,490
290
3,312
9,990
15,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
35,127
107
Minions Killed
174
1
Camps Cleared
14
632,739
Distance Traveled
882,636
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,190
746
83
6
7
289,143
3
L
Kukulkan
8,075
538
13
1
1
124,091
0
L
Scylla
9,154
610
20
1
0
231,246
0
W
Agni
12,415
828
71
5
6
307,664
5
L
Chaac
9,846
656
74
5
0
277,402
0
W
Khepri
11,522
768
20
1
1
285,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role