Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
B1ohazardM2
Anubis
Level 84
God Stats
68W - 48L
1,603 SR
Queue Stats
104W - 112L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
Deedjee93
Heimdallr
Level 105
God Stats
3W - 3L
1,337 SR
Queue Stats
764W - 795L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
Helloua
Cthulhu
Level 84
God Stats
431W - 446L
1,557 SR
Queue Stats
450W - 475L
1,536 Elo+
Party 3
Erlang Shen
Erlang Shen
Tantatozin
Erlang Shen
Level 68
God Stats
8W - 6L
1,587 SR
Queue Stats
355W - 333L
1,525 Elo+
Party 2
Team Averages
Level 100
1,517 SR
1,532 Elo+

VS

Team Averages
Level 124
1,500 SR
1,518 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Khrism
Baba Yaga
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 2 / 2
5,804
528
4,508
8,484
2,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
2 / 0 / 2
6,791
617
6,390
4,826
2,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Deedjee93
Heimdallr
12
4 / 1 / 4
6,924
629
6,523
5,320
1,597
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Helloua
Cthulhu
10
4 / 2 / 5
6,325
575
4,859
8,822
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Tantatozin
Erlang Shen
9
1 / 3 / 1
5,708
519
4,105
11,197
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 0
6,968
633
3,696
6,305
2,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
 
Hun Batz
10
2 / 1 / 2
6,244
568
5,715
7,390
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
11
1 / 3 / 1
6,178
562
3,691
7,706
1,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
 
Tiamat
9
2 / 4 / 2
5,748
523
3,042
9,542
7,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Khrism
Baba Yaga
9
1 / 5 / 2
5,373
488
4,644
8,077
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
8
8
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
2
1.5
L
Tyr
 
Tyr
2
0
0
2
L
Hun Batz
 
Hun Batz
2
1
2
3
L
Sol
 
Sol
1
3
1
0.5
L
Tiamat
 
Tiamat
2
4
2
0.75
W
Anubis
2
0
2
3
W
Heimdallr
Deedjee93
Heimdallr
4
1
4
6
W
Cthulhu
Helloua
Cthulhu
4
2
5
3.25
L
Baba Yaga
Khrism
Baba Yaga
1
5
2
0.4
W
Erlang Shen
Tantatozin
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
20,788
38,649
Taken
39,020
18,318
Mitigated
17,120
14,855
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,508
1,445
0
1,821
8,484
2,451
0
1,392
7,092
0
30,875
L
Tyr
 
Tyr
3,696
960
0
3,226
6,305
2,967
0
1,562
4,743
0
33,193
L
Hun Batz
 
Hun Batz
5,715
1,244
0
3,508
7,390
2,164
0
1,272
6,118
0
36,771
L
Sol
 
Sol
3,691
1,121
0
3,402
7,706
1,748
0
2,011
5,680
38,207
0
L
Tiamat
 
Tiamat
3,042
659
165
2,168
9,542
7,759
32
3,625
5,917
11,426
0
W
Anubis
6,390
451
0
3,012
4,826
2,311
763
1,146
3,553
46,342
0
W
Heimdallr
Deedjee93
Heimdallr
6,523
2,608
0
1,790
5,320
1,597
76
2,646
2,674
0
40,800
W
Cthulhu
Helloua
Cthulhu
4,859
504
385
2,648
8,822
5,913
0
3,807
5,015
16,356
0
L
Baba Yaga
Khrism
Baba Yaga
4,644
583
0
2,657
8,077
2,482
0
2,937
5,140
25,721
0
W
Erlang Shen
Tantatozin
Erlang Shen
4,105
2,014
0
5,199
11,197
6,046
0
2,386
8,661
0
26,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
30,511
320
Minions Killed
286
0
Camps Cleared
0
1,163,375
Distance Traveled
1,193,038
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,804
528
53
5
0
260,743
2
L
Tyr
6,968
633
74
7
0
239,020
4
L
Hun Batz
6,244
568
65
6
0
254,297
0
L
Sol
6,178
562
81
7
0
256,813
4
L
Tiamat
5,748
523
25
2
0
233,579
1
W
Anubis
6,791
617
90
8
0
205,917
1
W
Heimdallr
6,924
629
88
8
0
227,566
0
W
Cthulhu
6,325
575
32
3
0
225,353
2
L
Baba Yaga
5,373
488
41
4
0
209,329
1
W
Erlang Shen
5,708
519
57
5
0
243,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role