Player Matchup

Arachne
Arachne
Klaus_Z18
Arachne
Level 28
God Stats
6W - 12L
1,336 SR
Queue Stats
51W - 89L
1,300 Elo+
Party 2
Medusa
Medusa
Makar-R161ND
Medusa
Level 33
God Stats
66W - 73L
1,439 SR
Queue Stats
213W - 258L
1,317 Elo+
Party 2
Ymir
Ymir
SI-AG-ALI
Ymir
Level 29
God Stats
26W - 16L
1,539 SR
Queue Stats
70W - 100L
1,292 Elo+
Party 2
Nike
Nike
Shadow_Kxng01
Nike
Level 27
God Stats
1W - 1L
1,199 SR
Queue Stats
165W - 242L
1,289 Elo+
Solo
Kukulkan
Kukulkan
SpE ASH MAIN
Kukulkan
Level 23
God Stats
6W - 5L
1,545 SR
Queue Stats
71W - 101L
1,344 Elo+
Solo
Team Averages
Level 28
1,411 SR
1,309 Elo+

VS

Team Averages
Level 20
1,633 SR
1,380 Elo+
Gilgamesh
Gilgamesh
AleGang2008ITA
Gilgamesh
Level 29
God Stats
4W - 2L
1,847 SR
Queue Stats
15W - 7L
1,446 Elo+
Party 1
Loki
Loki
DaKingSta69
Loki
Level 29
God Stats
36W - 27L
1,618 SR
Queue Stats
87W - 107L
1,338 Elo+
Solo
Bakasura
Bakasura
Falken174
Bakasura
Level 23
God Stats
37W - 30L
1,551 SR
Queue Stats
128W - 131L
1,298 Elo+
Solo
Fenrir
Fenrir
Kekko3870
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Thanatos
Thanatos
Retiaxxx
Thanatos
Level 15
God Stats
4W - 4L
1,650 SR
Queue Stats
16W - 7L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Klaus_Z18
Arachne
11
5 / 0 / 3
6,807
567
3,080
7,501
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
9
1 / 1 / 2
5,659
472
2,422
2,580
781
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
2 / 1 / 6
6,734
561
3,683
6,036
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 3 / 1
5,494
458
2,665
5,901
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SpE ASH MAIN
Kukulkan
10
3 / 5 / 1
6,274
523
3,424
6,907
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AleGang2008ITA
Gilgamesh
10
5 / 1 / 2
6,376
531
6,861
8,954
4,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 2 / 1
6,485
540
6,256
6,718
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Falken174
Bakasura
10
2 / 4 / 1
6,044
504
4,690
7,372
2,415
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Kekko3870
Fenrir
7
1 / 4 / 1
5,010
418
1,148
6,236
3,590
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Retiaxxx
Thanatos
1
0 / 0 / 0
3,864
322
0
158
27
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
10
10
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AleGang2008ITA
Gilgamesh
5
1
2
6
L
2
2
1
1.25
L
Bakasura
Falken174
Bakasura
2
4
1
0.63
L
Fenrir
Kekko3870
Fenrir
1
4
1
0.38
W
Arachne
Klaus_Z18
Arachne
5
0
3
6.5
W
Medusa
1
1
2
2
L
Thanatos
Retiaxxx
Thanatos
0
0
0
0
W
Ymir
2
1
6
5
W
0
3
1
0.17
W
Kukulkan
SpE ASH MAIN
Kukulkan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,274
Damage
18,955
28,925
Taken
29,438
12,293
Mitigated
13,357
2,771
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AleGang2008ITA
Gilgamesh
6,861
919
0
2,787
8,954
4,563
399
1,615
7,339
6,324
23,476
L
6,256
925
0
403
6,718
2,762
0
1,355
5,363
0
44,269
L
Bakasura
Falken174
Bakasura
4,690
3,541
0
2,197
7,372
2,415
631
1,405
5,967
0
16,733
L
Fenrir
Kekko3870
Fenrir
1,148
296
0
383
6,236
3,590
0
2,732
3,504
0
8,892
W
Arachne
Klaus_Z18
Arachne
3,080
2,234
0
1,153
7,501
2,291
240
27
7,474
0
34,136
W
Medusa
2,422
1,190
0
407
2,580
781
1,654
156
2,424
0
19,680
L
Thanatos
Retiaxxx
Thanatos
0
0
0
85
158
27
0
0
158
0
764
W
Ymir
3,683
549
0
711
6,036
5,162
817
332
5,376
22,208
0
W
2,665
787
0
0
5,901
2,161
284
138
5,010
0
23,458
W
Kukulkan
SpE ASH MAIN
Kukulkan
3,424
933
0
500
6,907
1,898
129
215
6,692
21,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
27,779
241
Minions Killed
205
0
Camps Cleared
0
1,096,394
Distance Traveled
901,376
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,376
531
44
4
0
263,957
1
L
Loki
6,485
540
85
7
0
232,236
1
L
Bakasura
6,044
504
58
5
0
202,325
4
L
Fenrir
5,010
418
16
1
0
191,208
2
W
Arachne
6,807
567
66
6
0
256,931
0
W
Medusa
5,659
472
52
4
0
223,666
0
L
Thanatos
3,864
322
2
0
0
11,650
0
W
Ymir
6,734
561
36
3
0
224,532
0
W
Nike
5,494
458
39
3
0
188,744
0
W
Kukulkan
6,274
523
48
4
0
202,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role